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authorGravatar Robert Phillips <robertphillips@google.com>2018-03-08 11:30:12 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-03-08 19:52:31 +0000
commita3457b8452a24c04a77a5ab32fc6464e005c76a1 (patch)
treed70c916a1802b622f526f8711f69729815423c10 /src
parent1eb5ca41d9db5ca72f44f957fdd483d3f260f051 (diff)
Split GrDDL- & GrDirect- Contexts into their own files
Following up on an prior CLs TODO Change-Id: I99397d4ffa5cc67b39726900f48b399e38fdbdd9 Reviewed-on: https://skia-review.googlesource.com/113201 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrContext.cpp263
-rw-r--r--src/gpu/GrDDLContext.cpp73
-rw-r--r--src/gpu/GrDirectContext.cpp214
3 files changed, 287 insertions, 263 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index ef1ce54337..f88da28970 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -34,15 +34,7 @@
#include "SkTaskGroup.h"
#include "SkUnPreMultiplyPriv.h"
#include "effects/GrConfigConversionEffect.h"
-#include "gl/GrGLGpu.h"
-#include "mock/GrMockGpu.h"
#include "text/GrTextBlobCache.h"
-#ifdef SK_METAL
-#include "mtl/GrMtlTrampoline.h"
-#endif
-#ifdef SK_VULKAN
-#include "vk/GrVkGpu.h"
-#endif
#define ASSERT_OWNED_PROXY(P) \
SkASSERT(!(P) || !((P)->priv().peekTexture()) || (P)->priv().peekTexture()->getContext() == this)
@@ -62,250 +54,6 @@ SkASSERT(!(P) || !((P)->priv().peekTexture()) || (P)->priv().peekTexture()->getC
////////////////////////////////////////////////////////////////////////////////
-class SK_API GrDirectContext : public GrContext {
-public:
- GrDirectContext(GrBackend backend)
- : INHERITED(backend)
- , fAtlasManager(nullptr) {
- }
-
- ~GrDirectContext() override {
- // this if-test protects against the case where the context is being destroyed
- // before having been fully created
- if (this->contextPriv().getGpu()) {
- this->flush();
- }
-
- delete fAtlasManager;
- }
-
- void abandonContext() override {
- INHERITED::abandonContext();
- fAtlasManager->freeAll();
- }
-
- void releaseResourcesAndAbandonContext() override {
- INHERITED::releaseResourcesAndAbandonContext();
- fAtlasManager->freeAll();
- }
-
- void freeGpuResources() override {
- this->flush();
- fAtlasManager->freeAll();
-
- INHERITED::freeGpuResources();
- }
-
-protected:
- bool init(const GrContextOptions& options) override {
- SkASSERT(fCaps); // should've been set in ctor
- SkASSERT(!fThreadSafeProxy);
-
- fThreadSafeProxy.reset(new GrContextThreadSafeProxy(fCaps, this->uniqueID(),
- fBackend, options));
-
- if (!INHERITED::initCommon(options)) {
- return false;
- }
-
- GrDrawOpAtlas::AllowMultitexturing allowMultitexturing;
- if (GrContextOptions::Enable::kNo == options.fAllowMultipleGlyphCacheTextures ||
- // multitexturing supported only if range can represent the index + texcoords fully
- !(fCaps->shaderCaps()->floatIs32Bits() || fCaps->shaderCaps()->integerSupport())) {
- allowMultitexturing = GrDrawOpAtlas::AllowMultitexturing::kNo;
- } else {
- allowMultitexturing = GrDrawOpAtlas::AllowMultitexturing::kYes;
- }
-
- GrGlyphCache* glyphCache = this->contextPriv().getGlyphCache();
- GrProxyProvider* proxyProvider = this->contextPriv().proxyProvider();
-
- fAtlasManager = new GrAtlasManager(proxyProvider, glyphCache,
- options.fGlyphCacheTextureMaximumBytes,
- allowMultitexturing);
- this->contextPriv().addOnFlushCallbackObject(fAtlasManager);
-
- SkASSERT(glyphCache->getGlyphSizeLimit() == fAtlasManager->getGlyphSizeLimit());
- return true;
- }
-
- GrAtlasManager* onGetAtlasManager() override { return fAtlasManager; }
-
-private:
- GrAtlasManager* fAtlasManager;
-
- typedef GrContext INHERITED;
-};
-
-/**
- * The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and
- * cannot allocate any GPU resources.
- */
-class SK_API GrDDLContext : public GrContext {
-public:
- GrDDLContext(sk_sp<GrContextThreadSafeProxy> proxy)
- : INHERITED(proxy->fBackend, proxy->fContextUniqueID) {
- fCaps = proxy->fCaps;
- fThreadSafeProxy = std::move(proxy);
- }
-
- ~GrDDLContext() override {
- // The GrDDLContext doesn't actually own the fRestrictedAtlasManager so don't delete it
- }
-
- void abandonContext() override {
- SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense
- INHERITED::abandonContext();
- }
-
- void releaseResourcesAndAbandonContext() override {
- SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense
- INHERITED::releaseResourcesAndAbandonContext();
- }
-
- void freeGpuResources() override {
- SkASSERT(0); // freeing resources in a DDL Recorder doesn't make a whole lot of sense
- INHERITED::freeGpuResources();
- }
-
-protected:
- bool init(const GrContextOptions& options) override {
- SkASSERT(fCaps); // should've been set in ctor
- SkASSERT(fThreadSafeProxy); // should've been set in the ctor
-
- if (!INHERITED::initCommon(options)) {
- return false;
- }
-
- return true;
- }
-
- GrAtlasManager* onGetAtlasManager() override {
- SkASSERT(0); // the DDL Recorders should never invoke this
- return nullptr;
- }
-
-private:
- typedef GrContext INHERITED;
-};
-
-GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext) {
- GrContextOptions defaultOptions;
- return Create(backend, backendContext, defaultOptions);
-}
-
-GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext,
- const GrContextOptions& options) {
-
- sk_sp<GrContext> context(new GrDirectContext(backend));
-
- context->fGpu = GrGpu::Make(backend, backendContext, options, context.get());
- if (!context->fGpu) {
- return nullptr;
- }
-
- context->fCaps = context->fGpu->refCaps();
- if (!context->init(options)) {
- return nullptr;
- }
-
- return context.release();
-}
-
-sk_sp<GrContext> GrContext::MakeGL(sk_sp<const GrGLInterface> interface) {
- GrContextOptions defaultOptions;
- return MakeGL(std::move(interface), defaultOptions);
-}
-
-sk_sp<GrContext> GrContext::MakeGL(sk_sp<const GrGLInterface> interface,
- const GrContextOptions& options) {
- sk_sp<GrContext> context(new GrDirectContext(kOpenGL_GrBackend));
-
- context->fGpu = GrGLGpu::Make(std::move(interface), options, context.get());
- if (!context->fGpu) {
- return nullptr;
- }
-
- context->fCaps = context->fGpu->refCaps();
- if (!context->init(options)) {
- return nullptr;
- }
- return context;
-}
-
-sk_sp<GrContext> GrContext::MakeGL(const GrGLInterface* interface) {
- return MakeGL(sk_ref_sp(interface));
-}
-
-sk_sp<GrContext> GrContext::MakeGL(const GrGLInterface* interface,
- const GrContextOptions& options) {
- return MakeGL(sk_ref_sp(interface), options);
-}
-
-sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions) {
- GrContextOptions defaultOptions;
- return MakeMock(mockOptions, defaultOptions);
-}
-
-sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions,
- const GrContextOptions& options) {
- sk_sp<GrContext> context(new GrDirectContext(kMock_GrBackend));
-
- context->fGpu = GrMockGpu::Make(mockOptions, options, context.get());
- if (!context->fGpu) {
- return nullptr;
- }
-
- context->fCaps = context->fGpu->refCaps();
- if (!context->init(options)) {
- return nullptr;
- }
- return context;
-}
-
-#ifdef SK_VULKAN
-sk_sp<GrContext> GrContext::MakeVulkan(sk_sp<const GrVkBackendContext> backendContext) {
- GrContextOptions defaultOptions;
- return MakeVulkan(std::move(backendContext), defaultOptions);
-}
-
-sk_sp<GrContext> GrContext::MakeVulkan(sk_sp<const GrVkBackendContext> backendContext,
- const GrContextOptions& options) {
- sk_sp<GrContext> context(new GrDirectContext(kVulkan_GrBackend));
-
- context->fGpu = GrVkGpu::Make(std::move(backendContext), options, context.get());
- if (!context->fGpu) {
- return nullptr;
- }
-
- context->fCaps = context->fGpu->refCaps();
- if (!context->init(options)) {
- return nullptr;
- }
- return context;
-}
-#endif
-
-#ifdef SK_METAL
-sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue) {
- GrContextOptions defaultOptions;
- return MakeMetal(device, queue, defaultOptions);
-}
-
-sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue, const GrContextOptions& options) {
- sk_sp<GrContext> context(new GrDirectContext(kMetal_GrBackend));
-
- context->fGpu = GrMtlTrampoline::MakeGpu(context.get(), options, device, queue);
- if (!context->fGpu) {
- return nullptr;
- }
- if (!context->init(options)) {
- return nullptr;
- }
- return context;
-}
-#endif
-
static int32_t gNextID = 1;
static int32_t next_id() {
int32_t id;
@@ -315,17 +63,6 @@ static int32_t next_id() {
return id;
}
-sk_sp<GrContext> GrContextPriv::MakeDDL(sk_sp<GrContextThreadSafeProxy> proxy) {
- sk_sp<GrContext> context(new GrDDLContext(proxy));
-
- // Note: we aren't creating a Gpu here. This causes the resource provider & cache to
- // also not be created
- if (!context->init(proxy->fOptions)) {
- return nullptr;
- }
- return context;
-}
-
GrContext::GrContext(GrBackend backend, int32_t id)
: fBackend(backend)
, fUniqueID(SK_InvalidGenID == id ? next_id() : id) {
diff --git a/src/gpu/GrDDLContext.cpp b/src/gpu/GrDDLContext.cpp
new file mode 100644
index 0000000000..eba0379aa8
--- /dev/null
+++ b/src/gpu/GrDDLContext.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrContext.h"
+
+#include "GrContextPriv.h"
+
+/**
+ * The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and
+ * cannot allocate any GPU resources.
+ */
+class SK_API GrDDLContext : public GrContext {
+public:
+ GrDDLContext(sk_sp<GrContextThreadSafeProxy> proxy)
+ : INHERITED(proxy->fBackend, proxy->fContextUniqueID) {
+ fCaps = proxy->fCaps;
+ fThreadSafeProxy = std::move(proxy);
+ }
+
+ ~GrDDLContext() override {
+ // The GrDDLContext doesn't actually own the fRestrictedAtlasManager so don't delete it
+ }
+
+ void abandonContext() override {
+ SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense
+ INHERITED::abandonContext();
+ }
+
+ void releaseResourcesAndAbandonContext() override {
+ SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense
+ INHERITED::releaseResourcesAndAbandonContext();
+ }
+
+ void freeGpuResources() override {
+ SkASSERT(0); // freeing resources in a DDL Recorder doesn't make a whole lot of sense
+ INHERITED::freeGpuResources();
+ }
+
+protected:
+ bool init(const GrContextOptions& options) override {
+ SkASSERT(fCaps); // should've been set in ctor
+ SkASSERT(fThreadSafeProxy); // should've been set in the ctor
+
+ if (!INHERITED::initCommon(options)) {
+ return false;
+ }
+
+ return true;
+ }
+
+ GrAtlasManager* onGetAtlasManager() override {
+ SkASSERT(0); // the DDL Recorders should never invoke this
+ return nullptr;
+ }
+
+private:
+ typedef GrContext INHERITED;
+};
+
+sk_sp<GrContext> GrContextPriv::MakeDDL(sk_sp<GrContextThreadSafeProxy> proxy) {
+ sk_sp<GrContext> context(new GrDDLContext(proxy));
+
+ // Note: we aren't creating a Gpu here. This causes the resource provider & cache to
+ // also not be created
+ if (!context->init(proxy->fOptions)) {
+ return nullptr;
+ }
+ return context;
+}
diff --git a/src/gpu/GrDirectContext.cpp b/src/gpu/GrDirectContext.cpp
new file mode 100644
index 0000000000..7302c90d5a
--- /dev/null
+++ b/src/gpu/GrDirectContext.cpp
@@ -0,0 +1,214 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrContext.h"
+
+#include "GrContextPriv.h"
+#include "GrGpu.h"
+
+#include "gl/GrGLGpu.h"
+#include "mock/GrMockGpu.h"
+#include "text/GrGlyphCache.h"
+#ifdef SK_METAL
+#include "mtl/GrMtlTrampoline.h"
+#endif
+#ifdef SK_VULKAN
+#include "vk/GrVkGpu.h"
+#endif
+
+class SK_API GrDirectContext : public GrContext {
+public:
+ GrDirectContext(GrBackend backend)
+ : INHERITED(backend)
+ , fAtlasManager(nullptr) {
+ }
+
+ ~GrDirectContext() override {
+ // this if-test protects against the case where the context is being destroyed
+ // before having been fully created
+ if (this->contextPriv().getGpu()) {
+ this->flush();
+ }
+
+ delete fAtlasManager;
+ }
+
+ void abandonContext() override {
+ INHERITED::abandonContext();
+ fAtlasManager->freeAll();
+ }
+
+ void releaseResourcesAndAbandonContext() override {
+ INHERITED::releaseResourcesAndAbandonContext();
+ fAtlasManager->freeAll();
+ }
+
+ void freeGpuResources() override {
+ this->flush();
+ fAtlasManager->freeAll();
+
+ INHERITED::freeGpuResources();
+ }
+
+protected:
+ bool init(const GrContextOptions& options) override {
+ SkASSERT(fCaps); // should've been set in ctor
+ SkASSERT(!fThreadSafeProxy);
+
+ fThreadSafeProxy.reset(new GrContextThreadSafeProxy(fCaps, this->uniqueID(),
+ fBackend, options));
+
+ if (!INHERITED::initCommon(options)) {
+ return false;
+ }
+
+ GrDrawOpAtlas::AllowMultitexturing allowMultitexturing;
+ if (GrContextOptions::Enable::kNo == options.fAllowMultipleGlyphCacheTextures ||
+ // multitexturing supported only if range can represent the index + texcoords fully
+ !(fCaps->shaderCaps()->floatIs32Bits() || fCaps->shaderCaps()->integerSupport())) {
+ allowMultitexturing = GrDrawOpAtlas::AllowMultitexturing::kNo;
+ } else {
+ allowMultitexturing = GrDrawOpAtlas::AllowMultitexturing::kYes;
+ }
+
+ GrGlyphCache* glyphCache = this->contextPriv().getGlyphCache();
+ GrProxyProvider* proxyProvider = this->contextPriv().proxyProvider();
+
+ fAtlasManager = new GrAtlasManager(proxyProvider, glyphCache,
+ options.fGlyphCacheTextureMaximumBytes,
+ allowMultitexturing);
+ this->contextPriv().addOnFlushCallbackObject(fAtlasManager);
+
+ SkASSERT(glyphCache->getGlyphSizeLimit() == fAtlasManager->getGlyphSizeLimit());
+ return true;
+ }
+
+ GrAtlasManager* onGetAtlasManager() override { return fAtlasManager; }
+
+private:
+ GrAtlasManager* fAtlasManager;
+
+ typedef GrContext INHERITED;
+};
+
+GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext) {
+ GrContextOptions defaultOptions;
+ return Create(backend, backendContext, defaultOptions);
+}
+
+GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext,
+ const GrContextOptions& options) {
+
+ sk_sp<GrContext> context(new GrDirectContext(backend));
+
+ context->fGpu = GrGpu::Make(backend, backendContext, options, context.get());
+ if (!context->fGpu) {
+ return nullptr;
+ }
+
+ context->fCaps = context->fGpu->refCaps();
+ if (!context->init(options)) {
+ return nullptr;
+ }
+
+ return context.release();
+}
+
+sk_sp<GrContext> GrContext::MakeGL(sk_sp<const GrGLInterface> interface) {
+ GrContextOptions defaultOptions;
+ return MakeGL(std::move(interface), defaultOptions);
+}
+
+sk_sp<GrContext> GrContext::MakeGL(const GrGLInterface* interface) {
+ return MakeGL(sk_ref_sp(interface));
+}
+
+sk_sp<GrContext> GrContext::MakeGL(const GrGLInterface* interface,
+ const GrContextOptions& options) {
+ return MakeGL(sk_ref_sp(interface), options);
+}
+
+sk_sp<GrContext> GrContext::MakeGL(sk_sp<const GrGLInterface> interface,
+ const GrContextOptions& options) {
+ sk_sp<GrContext> context(new GrDirectContext(kOpenGL_GrBackend));
+
+ context->fGpu = GrGLGpu::Make(std::move(interface), options, context.get());
+ if (!context->fGpu) {
+ return nullptr;
+ }
+
+ context->fCaps = context->fGpu->refCaps();
+ if (!context->init(options)) {
+ return nullptr;
+ }
+ return context;
+}
+
+sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions) {
+ GrContextOptions defaultOptions;
+ return MakeMock(mockOptions, defaultOptions);
+}
+
+sk_sp<GrContext> GrContext::MakeMock(const GrMockOptions* mockOptions,
+ const GrContextOptions& options) {
+ sk_sp<GrContext> context(new GrDirectContext(kMock_GrBackend));
+
+ context->fGpu = GrMockGpu::Make(mockOptions, options, context.get());
+ if (!context->fGpu) {
+ return nullptr;
+ }
+
+ context->fCaps = context->fGpu->refCaps();
+ if (!context->init(options)) {
+ return nullptr;
+ }
+ return context;
+}
+
+#ifdef SK_VULKAN
+sk_sp<GrContext> GrContext::MakeVulkan(sk_sp<const GrVkBackendContext> backendContext) {
+ GrContextOptions defaultOptions;
+ return MakeVulkan(std::move(backendContext), defaultOptions);
+}
+
+sk_sp<GrContext> GrContext::MakeVulkan(sk_sp<const GrVkBackendContext> backendContext,
+ const GrContextOptions& options) {
+ sk_sp<GrContext> context(new GrDirectContext(kVulkan_GrBackend));
+
+ context->fGpu = GrVkGpu::Make(std::move(backendContext), options, context.get());
+ if (!context->fGpu) {
+ return nullptr;
+ }
+
+ context->fCaps = context->fGpu->refCaps();
+ if (!context->init(options)) {
+ return nullptr;
+ }
+ return context;
+}
+#endif
+
+#ifdef SK_METAL
+sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue) {
+ GrContextOptions defaultOptions;
+ return MakeMetal(device, queue, defaultOptions);
+}
+
+sk_sp<GrContext> GrContext::MakeMetal(void* device, void* queue, const GrContextOptions& options) {
+ sk_sp<GrContext> context(new GrDirectContext(kMetal_GrBackend));
+
+ context->fGpu = GrMtlTrampoline::MakeGpu(context.get(), options, device, queue);
+ if (!context->fGpu) {
+ return nullptr;
+ }
+ if (!context->init(options)) {
+ return nullptr;
+ }
+ return context;
+}
+#endif
+