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* Update gpu caps for valid sample counts.Gravatar Greg Daniel2017-07-19
* SkPDF: more paths as rectsGravatar Hal Canary2017-07-19
* run skslc output through clang-formatGravatar Ethan Nicholas2017-07-19
* Remove GrLegacyMeshDrawOp and GrPipelineBuilderGravatar Brian Salomon2017-07-19
* Revert "Use raster pipeline for repeat/mirror radial gradients"Gravatar Florin Malita2017-07-19
* Use raster pipeline for repeat/mirror radial gradientsGravatar Florin Malita2017-07-19
* Revert "Revert "Revert "Revert "Improvements to GPU dither.""""Gravatar Brian Salomon2017-07-19
* Add SkDebugf trace event handler.Gravatar Brian Salomon2017-07-19
* fixed SPIR-V int->uint conversionGravatar Ethan Nicholas2017-07-19
* Remove GrAnalyticRectOp, the last legacy GrMeshDrawOpGravatar Brian Salomon2017-07-19
* experimental: draw into unpremulGravatar Mike Reed2017-07-19
* Singleton SRGB color filtersGravatar Florin Malita2017-07-19
* SkPDF: Fix color glyphs with absolute positioningGravatar Hal Canary2017-07-19
* Report first GIF frame after knowing its meta dataGravatar Leon Scroggins III2017-07-19
* Add aliases mapping Windows CJ fonts to Noto Serif CJKGravatar Jungshik Shin2017-07-19
* Revert "Revert "Make GrAtlasTextOp a non-legacy GrMeshDrawOp""Gravatar Brian Salomon2017-07-19
* Add GrResourceAllocator class + unit testGravatar Robert Phillips2017-07-19
* gl: print shader sources one line at a timeGravatar Chris Dalton2017-07-18
* remove gather_i8, unify memory-touching contextsGravatar Mike Klein2017-07-18
* fix android-only functionGravatar Mike Reed2017-07-18
* Revert "Revert "Revert "Improvements to GPU dither."""Gravatar Brian Salomon2017-07-18
* Revert "Revert "remove dead code for legacy image encode api""Gravatar Brian Osman2017-07-18
* Revert "Revert "Improvements to GPU dither.""Gravatar Brian Salomon2017-07-18
* SkPDF: Re-use Jpeg Image ShadersGravatar Hal Canary2017-07-18
* sksl now sees vulkan capsGravatar Ethan Nicholas2017-07-18
* Add some convexity checks to shadow code.Gravatar Jim Van Verth2017-07-18
* start on raster pipeline 2d modeGravatar Mike Klein2017-07-18
* vk: Fix geometry-shader input varying locationsGravatar Chris Dalton2017-07-18
* fixed use-after-free in sksl switch statementsGravatar Ethan Nicholas2017-07-18
* minor fixes to start_pipeline_lowpGravatar Mike Klein2017-07-18
* Revert "Improvements to GPU dither."Gravatar Brian Salomon2017-07-18
* Improvements to GPU dither.Gravatar Brian Salomon2017-07-18
* guard references to SkColorTableGravatar Mike Reed2017-07-18
* added sksl support for integerSupport capGravatar Ethan Nicholas2017-07-18
* Revert "Revert "SkPDF: Non-outline glyphs as images""Gravatar Hal Canary2017-07-18
* Make dither range symmetric about 0Gravatar Brian Salomon2017-07-18
* Remove leftover Android ctable referenceGravatar Florin Malita2017-07-18
* Add guard to unblock the Chromium rollGravatar Florin Malita2017-07-18
* Use SkRasterPipeline to blend GIF frames and use proper offsetGravatar Leon Scroggins III2017-07-18
* add 32-bit Windows SkJumper backendGravatar Mike Klein2017-07-17
* Don't store colortables in pixmaps or pixelrefsGravatar Mike Reed2017-07-17
* Revert "SkPDF: Non-outline glyphs as images"Gravatar Mike Reed2017-07-17
* Skip bilerp for integral-translate-only matricesGravatar Florin Malita2017-07-17
* SkPDF: Non-outline glyphs as imagesGravatar Hal Canary2017-07-17
* Index8 is dead, remove guarded codeGravatar Mike Reed2017-07-17
* Delete dead SK_SUPPORT_LEGACY_BILERP_IGNORING_HACK codeGravatar Florin Malita2017-07-17
* fixed skslc vec4 uniformsGravatar Ethan Nicholas2017-07-17
* Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT codeGravatar Florin Malita2017-07-17
* Add support for GL 565 and 4444 configs to test toolsGravatar Brian Salomon2017-07-17
* Run clang-format on GrCircleBlurFP.cppGravatar Brian Osman2017-07-17