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Commit message (
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Author
Age
*
Fix GPU text colors when color spaces are involved
Brian Osman
2017-05-11
*
Remove SkCrossContextImageData and all support code
Brian Osman
2017-05-11
*
remove TODO in SkGradientShader.cpp
Mike Klein
2017-05-11
*
Workaround for Intel 6xxx clear to opaque black bug
Brian Salomon
2017-05-11
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
Fix transparent ambient for perspective shadows
Jim Van Verth
2017-05-11
*
Add SkJpegEncoder and SkWebpEncoder to public API
Matt Sarett
2017-05-11
*
Add a way to force raster pipeline blitter.
Mike Klein
2017-05-11
*
Add some swizzle checks to vulkan backend
Greg Daniel
2017-05-11
*
A8 fast path for raster clip masks
Florin Malita
2017-05-11
*
Remove comments referencing locked pixels
Leon Scroggins III
2017-05-10
*
Make SkCreateRasterPipelineBlitter() not fail.
Mike Klein
2017-05-10
*
sksl support for static ifs & switches
Ethan Nicholas
2017-05-10
*
Unify ShadowUtils interface
Jim Van Verth
2017-05-10
*
use SkColorSpaceXformer in SkShader appendStages() fallback
Mike Klein
2017-05-10
*
clean up SkShader friends
Mike Klein
2017-05-10
*
add flag to hide deprecated clipops
Mike Reed
2017-05-10
*
Fix alpha coverage for lerp_565 stage.
bungeman
2017-05-10
*
Clean up shadow assert.
Jim Van Verth
2017-05-10
*
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
Brian Salomon
2017-05-10
*
allow inf/nan in GrRect isect utility functions.
Brian Salomon
2017-05-10
*
Pre-clamp path tolerance
Brian Osman
2017-05-09
*
void SkColorFilter::onAppendStages(...)
Mike Klein
2017-05-09
*
fix 565
Mike Klein
2017-05-09
*
Create geometry shader modules in vulkan when using geom shaders
Greg Daniel
2017-05-09
*
Fixed distance field interpolation for gamma correct rendering
Brian Osman
2017-05-09
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-09
*
Add downsampling option to SkJpegEncoder
Matt Sarett
2017-05-09
*
move set-text-matrix into private
Mike Reed
2017-05-09
*
Add jpeg encoder alpha handling option
Matt Sarett
2017-05-09
*
make append_gamut_tranform() never fail
Mike Klein
2017-05-09
*
Add support for using texel buffers in Vulkan backend.
Greg Daniel
2017-05-09
*
Move SkPngEncoder into public API
Matt Sarett
2017-05-09
*
Make SkColorFilter::appendStages() not fail.
Mike Klein
2017-05-09
*
Avoid assertion in MSAA rendering buffer about indexed draw with zero index c...
Brian Salomon
2017-05-09
*
Add flag to avoid stencil buffers in Skia
Eric Karl
2017-05-09
*
SkPerlinNoiseShader: handle pathological inputs
Hal Canary
2017-05-09
*
Convert color to dst (once) in color shaders
Matt Sarett
2017-05-09
*
Add debug-only helper methods to get #ops & #clips per opList
Robert Phillips
2017-05-09
*
Remove 'fDrawFace' from GrPipeline
Robert Phillips
2017-05-09
*
Forward getGrContext in color space xform canvas
Brian Osman
2017-05-09
*
remove (possibly slow) call to refEncoded in getDeferredTextureImageData
Mike Reed
2017-05-09
*
Add radial gradient stage.
Herb Derby
2017-05-09
*
Implement disconnect function for GrVkGpu
Greg Daniel
2017-05-09
*
Minor sksl parser cleanup
Ethan Nicholas
2017-05-09
*
add a guide to contributing to SkJumper
Mike Klein
2017-05-08
*
Revert "Added SkImage::MakeCrossContextFromEncoded"
Brian Salomon
2017-05-08
*
fixed InstanceProcessor SkSL code
Ethan Nicholas
2017-05-08
*
"can we?" -> "do we want to?" for SkRasterPipelineBlitter
Mike Klein
2017-05-08
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-08
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