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authorGravatar Brian Salomon <bsalomon@google.com>2017-05-08 20:46:17 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-08 20:46:26 +0000
commit449d78f5a8e73407b314aa6cb4e60a8273f0d410 (patch)
treee2cf8993a9dc917b69aa0dcfb0bc7904fbdf05e6 /src
parent823bdd96ef85c2e8bbea2bbeeff270b29755413d (diff)
Revert "Added SkImage::MakeCrossContextFromEncoded"
This reverts commit 83b1b3db36e8622f4bbc8c391d5c714e258d1e03. Reason for revert: unit test failing and asan leaks Original change's description: > Added SkImage::MakeCrossContextFromEncoded > > Designed for Flutter's threading architecture, with > an eye to being useful to other clients. Under the > hood, uses a new image generator class to lazily wrap > a texture for multiple GrContexts. > > Bug: skia: > Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b > Reviewed-on: https://skia-review.googlesource.com/14180 > Commit-Queue: Brian Osman <brianosman@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7 Reviewed-on: https://skia-review.googlesource.com/15892 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrBackendTextureImageGenerator.cpp198
-rw-r--r--src/gpu/GrBackendTextureImageGenerator.h72
-rw-r--r--src/gpu/GrContext.cpp2
-rw-r--r--src/gpu/GrGpu.h7
-rw-r--r--src/gpu/GrResourceCache.cpp23
-rw-r--r--src/gpu/GrResourceCache.h15
-rw-r--r--src/gpu/gl/GrGLGpu.cpp8
-rw-r--r--src/gpu/gl/GrGLGpu.h2
-rw-r--r--src/gpu/vk/GrVkGpu.cpp19
-rw-r--r--src/gpu/vk/GrVkGpu.h2
-rw-r--r--src/gpu/vk/GrVkImage.h1
-rw-r--r--src/image/SkImage_Gpu.cpp41
12 files changed, 3 insertions, 387 deletions
diff --git a/src/gpu/GrBackendTextureImageGenerator.cpp b/src/gpu/GrBackendTextureImageGenerator.cpp
deleted file mode 100644
index d92b32f8f6..0000000000
--- a/src/gpu/GrBackendTextureImageGenerator.cpp
+++ /dev/null
@@ -1,198 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrBackendTextureImageGenerator.h"
-
-#include "GrContext.h"
-#include "GrContextPriv.h"
-#include "GrResourceCache.h"
-#include "GrResourceProvider.h"
-#include "GrSemaphore.h"
-
-#include "SkGr.h"
-#include "SkMessageBus.h"
-
-GrBackendTextureImageGenerator::RefHelper::~RefHelper() {
- SkASSERT(nullptr == fBorrowedTexture);
- SkASSERT(SK_InvalidGenID == fBorrowingContextID);
-
- // Generator has been freed, and no one is borrowing the texture. Notify the original cache
- // that it can free the last ref, so it happens on the correct thread.
- GrGpuResourceFreedMessage msg { fOriginalTexture, fOwningContextID };
- SkMessageBus<GrGpuResourceFreedMessage>::Post(msg);
-}
-
-// TODO: I copied this from SkImage_Gpu, perhaps we put a version of this somewhere else?
-static GrBackendTexture make_backend_texture_from_handle(GrBackend backend,
- int width, int height,
- GrPixelConfig config,
- GrBackendObject handle) {
- if (kOpenGL_GrBackend == backend) {
- GrGLTextureInfo* glInfo = (GrGLTextureInfo*)(handle);
- return GrBackendTexture(width, height, config, *glInfo);
- } else {
- SkASSERT(kVulkan_GrBackend == backend);
- GrVkImageInfo* vkInfo = (GrVkImageInfo*)(handle);
- return GrBackendTexture(width, height, *vkInfo);
- }
-}
-
-std::unique_ptr<SkImageGenerator>
-GrBackendTextureImageGenerator::Make(sk_sp<GrTexture> texture, sk_sp<GrSemaphore> semaphore,
- SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace) {
- if (colorSpace && (!colorSpace->gammaCloseToSRGB() && !colorSpace->gammaIsLinear())) {
- return nullptr;
- }
-
- SkColorType colorType = kUnknown_SkColorType;
- if (!GrPixelConfigToColorType(texture->config(), &colorType)) {
- return nullptr;
- }
-
- GrContext* context = texture->getContext();
-
- // Attach our texture to this context's resource cache. This ensures that deletion will happen
- // in the correct thread/context. This adds the only ref to the texture that will persist from
- // this point. That ref will be released when the generator's RefHelper is freed.
- context->getResourceCache()->insertCrossContextGpuResource(texture.get());
-
- GrBackend backend = context->contextPriv().getBackend();
- GrBackendTexture backendTexture = make_backend_texture_from_handle(backend,
- texture->width(),
- texture->height(),
- texture->config(),
- texture->getTextureHandle());
-
- SkImageInfo info = SkImageInfo::Make(texture->width(), texture->height(), colorType, alphaType,
- std::move(colorSpace));
- return std::unique_ptr<SkImageGenerator>(new GrBackendTextureImageGenerator(
- info, texture.get(), context->uniqueID(), std::move(semaphore), backendTexture));
-}
-
-GrBackendTextureImageGenerator::GrBackendTextureImageGenerator(const SkImageInfo& info,
- GrTexture* texture,
- uint32_t owningContextID,
- sk_sp<GrSemaphore> semaphore,
- const GrBackendTexture& backendTex)
- : INHERITED(info)
- , fRefHelper(new RefHelper(texture, owningContextID))
- , fSemaphore(std::move(semaphore))
- , fLastBorrowingContextID(SK_InvalidGenID)
- , fBackendTexture(backendTex)
- , fSurfaceOrigin(texture->origin()) { }
-
-GrBackendTextureImageGenerator::~GrBackendTextureImageGenerator() {
- fRefHelper->unref();
-}
-
-bool GrBackendTextureImageGenerator::onGetPixels(const SkImageInfo& info, void* pixels,
- size_t rowBytes, SkPMColor ctable[],
- int* ctableCount) {
- // TODO: Is there any way to implement this? I don't think so.
- return false;
-}
-
-bool GrBackendTextureImageGenerator::onGetPixels(const SkImageInfo& info, void* pixels,
- size_t rowBytes, const Options& opts) {
-
- // TODO: Is there any way to implement this? I don't think so.
- return false;
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-#if SK_SUPPORT_GPU
-void GrBackendTextureImageGenerator::ReleaseRefHelper_TextureReleaseProc(void* ctx) {
- RefHelper* refHelper = static_cast<RefHelper*>(ctx);
- SkASSERT(refHelper);
-
- // Release texture so another context can use it
- refHelper->fBorrowedTexture = nullptr;
- refHelper->fBorrowingContextID = SK_InvalidGenID;
- refHelper->unref();
-}
-
-sk_sp<GrTextureProxy> GrBackendTextureImageGenerator::onGenerateTexture(GrContext* context,
- const SkImageInfo& info,
- const SkIPoint& origin) {
- SkASSERT(context);
-
- if (context->contextPriv().getBackend() != fBackendTexture.backend()) {
- return nullptr;
- }
-
- sk_sp<GrTexture> tex;
-
- if (fRefHelper->fBorrowingContextID == context->uniqueID()) {
- // If a client re-draws the same image multiple times, the texture we return will be cached
- // and re-used. If they draw a subset, though, we may be re-called. In that case, we want
- // to re-use the borrowed texture we've previously created.
- tex = sk_ref_sp(fRefHelper->fBorrowedTexture);
- SkASSERT(tex);
- } else {
- // The texture is available or borrwed by another context. Try for exclusive access.
- uint32_t expectedID = SK_InvalidGenID;
- if (!fRefHelper->fBorrowingContextID.compare_exchange(&expectedID, context->uniqueID())) {
- // Some other context is currently borrowing the texture. We aren't allowed to use it.
- return nullptr;
- } else {
- // Wait on a semaphore when a new context has just started borrowing the texture. This
- // is conservative, but shouldn't be too expensive.
- if (fSemaphore && fLastBorrowingContextID != context->uniqueID()) {
- context->getGpu()->waitSemaphore(fSemaphore);
- fLastBorrowingContextID = context->uniqueID();
- }
- }
-
- // We just gained access to the texture. If we're on the original context, we could use the
- // original texture, but we'd have no way of detecting that it's no longer in-use. So we
- // always make a wrapped copy, where the release proc informs us that the context is done
- // with it. This is unfortunate - we'll have two texture objects referencing the same GPU
- // object. However, no client can ever see the original texture, so this should be safe.
- tex = context->resourceProvider()->wrapBackendTexture(fBackendTexture, fSurfaceOrigin,
- kNone_GrBackendTextureFlag, 0,
- kBorrow_GrWrapOwnership);
- if (!tex) {
- fRefHelper->fBorrowingContextID = SK_InvalidGenID;
- return nullptr;
- }
- fRefHelper->fBorrowedTexture = tex.get();
-
- tex->setRelease(ReleaseRefHelper_TextureReleaseProc, fRefHelper);
- fRefHelper->ref();
- }
-
- SkASSERT(fRefHelper->fBorrowingContextID == context->uniqueID());
-
- sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeWrapped(std::move(tex));
-
- if (0 == origin.fX && 0 == origin.fY &&
- info.width() == fBackendTexture.width() && info.height() == fBackendTexture.height()) {
- // If the caller wants the entire texture, we're done
- return proxy;
- } else {
- // Otherwise, make a copy of the requested subset. Make sure our temporary is renderable,
- // because Vulkan will want to do the copy as a draw.
- GrSurfaceDesc desc = proxy->desc();
- desc.fWidth = info.width();
- desc.fHeight = info.height();
- desc.fFlags = kRenderTarget_GrSurfaceFlag;
- sk_sp<GrSurfaceContext> sContext(context->contextPriv().makeDeferredSurfaceContext(
- desc, SkBackingFit::kExact, SkBudgeted::kYes));
- if (!sContext) {
- return nullptr;
- }
-
- SkIRect subset = SkIRect::MakeXYWH(origin.fX, origin.fY, info.width(), info.height());
- if (!sContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) {
- return nullptr;
- }
-
- return sContext->asTextureProxyRef();
- }
-}
-#endif
diff --git a/src/gpu/GrBackendTextureImageGenerator.h b/src/gpu/GrBackendTextureImageGenerator.h
deleted file mode 100644
index 2f35895b5b..0000000000
--- a/src/gpu/GrBackendTextureImageGenerator.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#ifndef GrBackendTextureImageGenerator_DEFINED
-#define GrBackendTextureImageGenerator_DEFINED
-
-#include "SkImageGenerator.h"
-
-#include "GrBackendSurface.h"
-#include "SkAtomics.h"
-
-class GrSemaphore;
-
-class GrBackendTextureImageGenerator : public SkImageGenerator {
-public:
- static std::unique_ptr<SkImageGenerator> Make(sk_sp<GrTexture>, sk_sp<GrSemaphore>,
- SkAlphaType, sk_sp<SkColorSpace>);
-
- ~GrBackendTextureImageGenerator();
-
-protected:
- bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, SkPMColor ctable[],
- int* ctableCount) override;
- bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options& opts)
- override;
-
-#if SK_SUPPORT_GPU
- sk_sp<GrTextureProxy> onGenerateTexture(GrContext*, const SkImageInfo&,
- const SkIPoint&) override;
-#endif
-
-private:
- GrBackendTextureImageGenerator(const SkImageInfo& info, GrTexture*,
- uint32_t owningContextID, sk_sp<GrSemaphore>,
- const GrBackendTexture&);
-
- static void ReleaseRefHelper_TextureReleaseProc(void* ctx);
-
- class RefHelper : public SkNVRefCnt<RefHelper> {
- public:
- RefHelper(GrTexture* texture, uint32_t owningContextID)
- : fOriginalTexture(texture)
- , fOwningContextID(owningContextID)
- , fBorrowedTexture(nullptr)
- , fBorrowingContextID(SK_InvalidGenID) { }
-
- ~RefHelper();
-
- GrTexture* fOriginalTexture;
- uint32_t fOwningContextID;
-
- // There is never a ref associated with this pointer. We rely on our atomic bookkeeping
- // with the context ID to know when this pointer is valid and safe to use. This lets us
- // avoid releasing a ref from another thread, or get into races during context shutdown.
- GrTexture* fBorrowedTexture;
- SkAtomic<uint32_t> fBorrowingContextID;
- };
-
- RefHelper* fRefHelper;
-
- sk_sp<GrSemaphore> fSemaphore;
- uint32_t fLastBorrowingContextID;
-
- GrBackendTexture fBackendTexture;
- GrSurfaceOrigin fSurfaceOrigin;
-
- typedef SkImageGenerator INHERITED;
-};
-#endif // GrBackendTextureImageGenerator_DEFINED
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 7862a8223c..fc38dfa9b8 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -97,7 +97,7 @@ void GrContext::initCommon(const GrContextOptions& options) {
ASSERT_SINGLE_OWNER
fCaps = SkRef(fGpu->caps());
- fResourceCache = new GrResourceCache(fCaps, fUniqueID);
+ fResourceCache = new GrResourceCache(fCaps);
fResourceProvider = new GrResourceProvider(fGpu, fResourceCache, &fSingleOwner);
fDisableGpuYUVConversion = options.fDisableGpuYUVConversion;
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index f1efadb659..b7fe048b7f 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -388,13 +388,6 @@ public:
virtual void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush = false) = 0;
virtual void waitSemaphore(sk_sp<GrSemaphore> semaphore) = 0;
- /**
- * Put this texture in a safe and known state for use across multiple GrContexts. Depending on
- * the backend, this may return a GrSemaphore. If so, other contexts should wait on that
- * semaphore before using this texture.
- */
- virtual sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) = 0;
-
///////////////////////////////////////////////////////////////////////////
// Debugging and Stats
diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp
index 3d1b9521ee..e3373b27f9 100644
--- a/src/gpu/GrResourceCache.cpp
+++ b/src/gpu/GrResourceCache.cpp
@@ -18,8 +18,6 @@
DECLARE_SKMESSAGEBUS_MESSAGE(GrUniqueKeyInvalidatedMessage);
-DECLARE_SKMESSAGEBUS_MESSAGE(GrGpuResourceFreedMessage);
-
//////////////////////////////////////////////////////////////////////////////
GrScratchKey::ResourceType GrScratchKey::GenerateResourceType() {
@@ -61,7 +59,7 @@ private:
//////////////////////////////////////////////////////////////////////////////
-GrResourceCache::GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID)
+GrResourceCache::GrResourceCache(const GrCaps* caps)
: fTimestamp(0)
, fMaxCount(kDefaultMaxCount)
, fMaxBytes(kDefaultMaxSize)
@@ -77,7 +75,6 @@ GrResourceCache::GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID)
, fBudgetedBytes(0)
, fRequestFlush(false)
, fExternalFlushCnt(0)
- , fContextUniqueID(contextUniqueID)
, fPreferVRAMUseOverFlushes(caps->preferVRAMUseOverFlushes()) {
SkDEBUGCODE(fCount = 0;)
SkDEBUGCODE(fNewlyPurgeableResourceForValidation = nullptr;)
@@ -453,12 +450,6 @@ void GrResourceCache::purgeAsNeeded() {
this->processInvalidUniqueKeys(invalidKeyMsgs);
}
- SkTArray<GrGpuResourceFreedMessage> freedGpuResourceMsgs;
- fFreedGpuResourceInbox.poll(&freedGpuResourceMsgs);
- if (freedGpuResourceMsgs.count()) {
- this->processFreedGpuResources(freedGpuResourceMsgs);
- }
-
if (fMaxUnusedFlushes > 0) {
// We want to know how many complete flushes have occurred without the resource being used.
// If the resource was tagged when fExternalFlushCnt was N then this means it became
@@ -543,18 +534,6 @@ void GrResourceCache::processInvalidUniqueKeys(
}
}
-void GrResourceCache::insertCrossContextGpuResource(GrGpuResource* resource) {
- resource->ref();
-}
-
-void GrResourceCache::processFreedGpuResources(const SkTArray<GrGpuResourceFreedMessage>& msgs) {
- for (int i = 0; i < msgs.count(); ++i) {
- if (msgs[i].fOwningUniqueID == fContextUniqueID) {
- msgs[i].fResource->unref();
- }
- }
-}
-
void GrResourceCache::addToNonpurgeableArray(GrGpuResource* resource) {
int index = fNonpurgeableResources.count();
*fNonpurgeableResources.append() = resource;
diff --git a/src/gpu/GrResourceCache.h b/src/gpu/GrResourceCache.h
index 61770b1b86..d871c9ad13 100644
--- a/src/gpu/GrResourceCache.h
+++ b/src/gpu/GrResourceCache.h
@@ -24,11 +24,6 @@ class GrCaps;
class SkString;
class SkTraceMemoryDump;
-struct GrGpuResourceFreedMessage {
- GrGpuResource* fResource;
- uint32_t fOwningUniqueID;
-};
-
/**
* Manages the lifetime of all GrGpuResource instances.
*
@@ -48,7 +43,7 @@ struct GrGpuResourceFreedMessage {
*/
class GrResourceCache {
public:
- GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID);
+ GrResourceCache(const GrCaps* caps);
~GrResourceCache();
// Default maximum number of budgeted resources in the cache.
@@ -179,9 +174,6 @@ public:
};
void notifyFlushOccurred(FlushType);
- /** Maintain a ref to this resource until we receive a GrGpuResourceFreedMessage. */
- void insertCrossContextGpuResource(GrGpuResource* resource);
-
#if GR_CACHE_STATS
struct Stats {
int fTotal;
@@ -249,7 +241,6 @@ private:
/// @}
void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>&);
- void processFreedGpuResources(const SkTArray<GrGpuResourceFreedMessage>&);
void addToNonpurgeableArray(GrGpuResource*);
void removeFromNonpurgeableArray(GrGpuResource*);
bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCount > fMaxCount; }
@@ -296,7 +287,6 @@ private:
}
typedef SkMessageBus<GrUniqueKeyInvalidatedMessage>::Inbox InvalidUniqueKeyInbox;
- typedef SkMessageBus<GrGpuResourceFreedMessage>::Inbox FreedGpuResourceInbox;
typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue;
typedef SkTDArray<GrGpuResource*> ResourceArray;
@@ -336,9 +326,6 @@ private:
uint32_t fExternalFlushCnt;
InvalidUniqueKeyInbox fInvalidUniqueKeyInbox;
- FreedGpuResourceInbox fFreedGpuResourceInbox;
-
- uint32_t fContextUniqueID;
// This resource is allowed to be in the nonpurgeable array for the sake of validate() because
// we're in the midst of converting it to purgeable status.
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index a2eabe4e46..e842ddc4f5 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -4476,11 +4476,3 @@ void GrGLGpu::waitSemaphore(sk_sp<GrSemaphore> semaphore) {
void GrGLGpu::deleteSync(GrGLsync sync) const {
GL_CALL(DeleteSync(sync));
}
-
-sk_sp<GrSemaphore> GrGLGpu::prepareTextureForCrossContextUsage(GrTexture* texture) {
- // Set up a semaphore to be signaled once the data is ready, and flush GL
- sk_sp<GrSemaphore> semaphore = this->makeSemaphore();
- this->insertSemaphore(semaphore, true);
-
- return semaphore;
-}
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 041ecfb5ce..04929f89fa 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -149,8 +149,6 @@ public:
void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override;
void waitSemaphore(sk_sp<GrSemaphore> semaphore) override;
- sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override;
-
void deleteSync(GrGLsync) const;
private:
diff --git a/src/gpu/vk/GrVkGpu.cpp b/src/gpu/vk/GrVkGpu.cpp
index ff4d0b290d..c271133918 100644
--- a/src/gpu/vk/GrVkGpu.cpp
+++ b/src/gpu/vk/GrVkGpu.cpp
@@ -1659,11 +1659,6 @@ bool GrVkGpu::onCopySurface(GrSurface* dst,
srcImage = static_cast<GrVkTexture*>(src->asTexture());
}
- // For borrowed textures, we *only* want to copy using draws (to avoid layout changes)
- if (srcImage->isBorrowed()) {
- return false;
- }
-
if (can_copy_image(dst, src, this)) {
this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
return true;
@@ -1959,17 +1954,3 @@ void GrVkGpu::waitSemaphore(sk_sp<GrSemaphore> semaphore) {
resource->ref();
fSemaphoresToWaitOn.push_back(resource);
}
-
-sk_sp<GrSemaphore> GrVkGpu::prepareTextureForCrossContextUsage(GrTexture* texture) {
- SkASSERT(texture);
- GrVkTexture* vkTexture = static_cast<GrVkTexture*>(texture);
- vkTexture->setImageLayout(this,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- VK_ACCESS_SHADER_READ_BIT,
- VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
- false);
- this->submitCommandBuffer(kSkip_SyncQueue);
-
- // The image layout change serves as a barrier, so no semaphore is needed
- return nullptr;
-}
diff --git a/src/gpu/vk/GrVkGpu.h b/src/gpu/vk/GrVkGpu.h
index c2d10c45b1..b47d428836 100644
--- a/src/gpu/vk/GrVkGpu.h
+++ b/src/gpu/vk/GrVkGpu.h
@@ -135,8 +135,6 @@ public:
void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override;
void waitSemaphore(sk_sp<GrSemaphore> semaphore) override;
- sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override;
-
void generateMipmap(GrVkTexture* tex);
bool updateBuffer(GrVkBuffer* buffer, const void* src, VkDeviceSize offset, VkDeviceSize size);
diff --git a/src/gpu/vk/GrVkImage.h b/src/gpu/vk/GrVkImage.h
index 57ab18aa4b..336e468ced 100644
--- a/src/gpu/vk/GrVkImage.h
+++ b/src/gpu/vk/GrVkImage.h
@@ -48,7 +48,6 @@ public:
bool isLinearTiled() const {
return SkToBool(VK_IMAGE_TILING_LINEAR == fInfo.fImageTiling);
}
- bool isBorrowed() const { return fIsBorrowed; }
VkImageLayout currentLayout() const { return fInfo.fImageLayout; }
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index 0fd9b71adb..dcf4b1cb63 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -11,7 +11,6 @@
#include "SkAutoPixmapStorage.h"
#include "GrBackendSurface.h"
-#include "GrBackendTextureImageGenerator.h"
#include "GrBitmapTextureMaker.h"
#include "GrCaps.h"
#include "GrContext.h"
@@ -462,46 +461,6 @@ sk_sp<SkImage> SkImage::makeTextureImage(GrContext* context, SkColorSpace* dstCo
return nullptr;
}
-sk_sp<SkImage> SkImage::MakeCrossContextFromEncoded(GrContext* context, sk_sp<SkData> encoded,
- bool buildMips, SkColorSpace* dstColorSpace) {
- sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded));
- if (!codecImage) {
- return nullptr;
- }
-
- // Some backends or drivers don't support (safely) moving resources between contexts
- if (!context || !context->caps()->crossContextTextureSupport()) {
- return codecImage;
- }
-
- // Turn the codec image into a GrTextureProxy
- GrImageTextureMaker maker(context, codecImage.get(), kDisallow_CachingHint);
- sk_sp<SkColorSpace> texColorSpace;
- GrSamplerParams params(SkShader::kClamp_TileMode,
- buildMips ? GrSamplerParams::kMipMap_FilterMode
- : GrSamplerParams::kBilerp_FilterMode);
- sk_sp<GrTextureProxy> proxy(maker.refTextureProxyForParams(params, dstColorSpace,
- &texColorSpace, nullptr));
- if (!proxy) {
- return codecImage;
- }
-
- sk_sp<GrTexture> texture(sk_ref_sp(proxy->instantiate(context->resourceProvider())));
- if (!texture) {
- return codecImage;
- }
-
- // Flush any writes or uploads
- context->contextPriv().prepareSurfaceForExternalIO(proxy.get());
-
- sk_sp<GrSemaphore> sema = context->getGpu()->prepareTextureForCrossContextUsage(texture.get());
-
- auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), std::move(sema),
- codecImage->alphaType(),
- std::move(texColorSpace));
- return SkImage::MakeFromGenerator(std::move(gen));
-}
-
std::unique_ptr<SkCrossContextImageData> SkCrossContextImageData::MakeFromEncoded(
GrContext* context, sk_sp<SkData> encoded, SkColorSpace* dstColorSpace) {
sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded));