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* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Improve comments describing common sRGB curvesGravatar Matt Sarett2016-10-27
* Added skslc parse recursion limitGravatar ethannicholas2016-10-27
* chmod -x *.cpp *.hGravatar Hal Canary2016-10-27
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Revert of Reduced skslc memory consumption (patchset #3 id:50001 of https://c...Gravatar benjaminwagner2016-10-27
* Do not skip fractional y for SkAAClipGravatar liyuqian2016-10-27
* Revert "Always use a color table with 256 colors"Gravatar Leon Scroggins III2016-10-27
* Fix decoding GIF to 565Gravatar scroggo2016-10-27
* Reduced skslc memory consumptionGravatar ethannicholas2016-10-27
* Avoid separate allocation of SkImageCacheratorGravatar fmalita2016-10-27
* SkTInsertionSort tweak.Gravatar Ben Wagner2016-10-26
* Speculative fix for flaky webp encode/decode on Nexus 5Gravatar Matt Sarett2016-10-26
* SkRasterPipelineBlitter simplificationsGravatar Mike Klein2016-10-26
* Write transparent pixels more often (SkGifCodec)Gravatar scroggo2016-10-26
* Move when swapping, if possible.Gravatar bungeman2016-10-26
* Convert SkRasterPipeline loads and stores to indirect.Gravatar Mike Klein2016-10-26
* Create GrTextureOpList to support deferred copy batches for texturesGravatar Brian Osman2016-10-26
* Add disableStencil method to GrGLGpuGravatar csmartdalton2016-10-26
* Turn on -Wrange-loop-analysis.Gravatar Mike Klein2016-10-26
* Revert of Generate Signed Distance Field directly from vector path (patchset ...Gravatar bsalomon2016-10-26
* Fix some Windows warningsGravatar Jim Van Verth2016-10-26
* Add GrOpList and rename GrDrawTarget to GrRenderTargetOpListGravatar Robert Phillips2016-10-26
* GrConstColorProcessor uses 4f colors in the destination spaceGravatar Brian Osman2016-10-26
* Remove SK_IGNORE_GL_TEXTURE_TARGET.Gravatar Ben Wagner2016-10-26
* SkGifCodec: do not write off the end of memory when repeatCount > 1Gravatar Matt Sarett2016-10-26
* GIF: Fill the frame if we have a dummy color tableGravatar scroggo2016-10-25
* SK_FIX_BUILDGravatar scroggo2016-10-25
* Always use a color table with 256 colorsGravatar scroggo2016-10-25
* Fix more namespace conflicts in SkGifImageReaderGravatar scroggo2016-10-25
* SkRasterPipeline::compile().Gravatar Mike Klein2016-10-25
* Move SkRasterPipeline further into SkOpts.Gravatar Mike Klein2016-10-25
* fix fuzzGravatar caryclark2016-10-25
* remove discardablepixelrefGravatar Mike Reed2016-10-25
* Generate Signed Distance Field directly from vector pathGravatar joel.liang2016-10-25
* Help msvs compile SkColorSpaceXform fasterGravatar Matt Sarett2016-10-24
* Rename GIFImageReader to SkGifImageReaderGravatar scroggo2016-10-24
* Use SK_ALWAYS_INLINE in SkColorSpaceXformGravatar Matt Sarett2016-10-24
* Refactored SkColorSpace_A2B to allow arbitrary ordering of elementsGravatar raftias2016-10-24
* SkShader* refAs... to sk_sp<SkShader> makeAs...Gravatar Ben Wagner2016-10-24
* Add support for multiple frames in SkCodecGravatar scroggo2016-10-24
* fix a few more fuzzesGravatar caryclark2016-10-24
* nc seal breaks simplifyGravatar caryclark2016-10-24
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* formalize host debuggingGravatar caryclark2016-10-24
* fix one more fuzzerGravatar caryclark2016-10-24
* Fall back from analytic to sampling earlierGravatar liyuqian2016-10-21
* use conservative-clip-bit in pipecanvasGravatar Mike Reed2016-10-21
* New helpers for converting SkColor to GrColor4fGravatar Brian Osman2016-10-21
* Another forgotten forceRLEGravatar liyuqian2016-10-21