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authorGravatar ethannicholas <ethannicholas@google.com>2016-10-27 08:15:50 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-10-27 08:15:50 -0700
commitcffaa70896fa5bc6c7bf98abbaafb1a755b49762 (patch)
treec77ceac8b52452b914c9a0f900b2114537b8bff8 /src
parent7929e3ae76719f65111e4fe7a2f2444d53228c2b (diff)
Reduced skslc memory consumption
The big change here is smarter generic type handling which allows us to keep far fewer entries in the core symboltable. This also comments out a number of OpenGL builtin functions which Skia does not use and is unlikely to in the future. BUG=655673 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002 Review-Url: https://codereview.chromium.org/2442063002
Diffstat (limited to 'src')
-rw-r--r--src/sksl/SkSLContext.h20
-rw-r--r--src/sksl/SkSLIRGenerator.cpp74
-rw-r--r--src/sksl/SkSLParser.cpp15
-rw-r--r--src/sksl/SkSLToken.h2
-rw-r--r--src/sksl/ir/SkSLFunctionCall.h4
-rw-r--r--src/sksl/ir/SkSLFunctionDeclaration.h45
-rw-r--r--src/sksl/ir/SkSLType.h4
-rw-r--r--src/sksl/sksl.include125
8 files changed, 174 insertions, 115 deletions
diff --git a/src/sksl/SkSLContext.h b/src/sksl/SkSLContext.h
index e652948499..dc41c6d7fc 100644
--- a/src/sksl/SkSLContext.h
+++ b/src/sksl/SkSLContext.h
@@ -19,7 +19,8 @@ namespace SkSL {
class Context {
public:
Context()
- : fVoid_Type(new Type("void"))
+ : fInvalid_Type(new Type("<INVALID>"))
+ , fVoid_Type(new Type("void"))
, fDouble_Type(new Type("double", true))
, fDVec2_Type(new Type("dvec2", *fDouble_Type, 2))
, fDVec3_Type(new Type("dvec3", *fDouble_Type, 3))
@@ -104,24 +105,27 @@ public:
, fGenBType_Type(new Type("$genBType", { fBool_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
fBVec4_Type.get() }))
, fMat_Type(new Type("$mat"))
- , fVec_Type(new Type("$vec", { fVec2_Type.get(), fVec2_Type.get(), fVec3_Type.get(),
+ , fVec_Type(new Type("$vec", { fInvalid_Type.get(), fVec2_Type.get(), fVec3_Type.get(),
fVec4_Type.get() }))
, fGVec_Type(new Type("$gvec"))
, fGVec2_Type(new Type("$gvec2"))
, fGVec3_Type(new Type("$gvec3"))
, fGVec4_Type(new Type("$gvec4", static_type(*fVec4_Type)))
- , fDVec_Type(new Type("$dvec"))
- , fIVec_Type(new Type("$ivec"))
- , fUVec_Type(new Type("$uvec"))
- , fBVec_Type(new Type("$bvec", { fBVec2_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
+ , fDVec_Type(new Type("$dvec", { fInvalid_Type.get(), fDVec2_Type.get(), fDVec3_Type.get(),
+ fDVec4_Type.get() }))
+ , fIVec_Type(new Type("$ivec", { fInvalid_Type.get(), fIVec2_Type.get(), fIVec3_Type.get(),
+ fIVec4_Type.get() }))
+ , fUVec_Type(new Type("$uvec", { fInvalid_Type.get(), fUVec2_Type.get(), fUVec3_Type.get(),
+ fUVec4_Type.get() }))
+ , fBVec_Type(new Type("$bvec", { fInvalid_Type.get(), fBVec2_Type.get(), fBVec3_Type.get(),
fBVec4_Type.get() }))
- , fInvalid_Type(new Type("<INVALID>"))
, fDefined_Expression(new Defined(*fInvalid_Type)) {}
static std::vector<const Type*> static_type(const Type& t) {
return { &t, &t, &t, &t };
}
+ const std::unique_ptr<Type> fInvalid_Type;
const std::unique_ptr<Type> fVoid_Type;
const std::unique_ptr<Type> fDouble_Type;
@@ -223,8 +227,6 @@ public:
const std::unique_ptr<Type> fBVec_Type;
- const std::unique_ptr<Type> fInvalid_Type;
-
// dummy expression used to mark that a variable has a value during dataflow analysis (when it
// could have several different values, or the analyzer is otherwise unable to assign it a
// specific expression)
diff --git a/src/sksl/SkSLIRGenerator.cpp b/src/sksl/SkSLIRGenerator.cpp
index 07fd9e27b0..0c9ee20328 100644
--- a/src/sksl/SkSLIRGenerator.cpp
+++ b/src/sksl/SkSLIRGenerator.cpp
@@ -371,40 +371,11 @@ std::unique_ptr<Statement> IRGenerator::convertDiscard(const ASTDiscardStatement
return std::unique_ptr<Statement>(new DiscardStatement(d.fPosition));
}
-static const Type& expand_generics(const Type& type, int i) {
- if (type.kind() == Type::kGeneric_Kind) {
- return *type.coercibleTypes()[i];
- }
- return type;
-}
-
-static void expand_generics(const FunctionDeclaration& decl,
- std::shared_ptr<SymbolTable> symbolTable) {
- for (int i = 0; i < 4; i++) {
- const Type& returnType = expand_generics(decl.fReturnType, i);
- std::vector<const Variable*> parameters;
- for (const auto& p : decl.fParameters) {
- Variable* var = new Variable(p->fPosition, Modifiers(p->fModifiers), p->fName,
- expand_generics(p->fType, i),
- Variable::kParameter_Storage);
- symbolTable->takeOwnership(var);
- parameters.push_back(var);
- }
- symbolTable->add(decl.fName, std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(
- decl.fPosition,
- decl.fName,
- std::move(parameters),
- std::move(returnType))));
- }
-}
-
std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFunction& f) {
- bool isGeneric;
const Type* returnType = this->convertType(*f.fReturnType);
if (!returnType) {
return nullptr;
}
- isGeneric = returnType->kind() == Type::kGeneric_Kind;
std::vector<const Variable*> parameters;
for (const auto& param : f.fParameters) {
const Type* type = this->convertType(*param->fType);
@@ -425,7 +396,6 @@ std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFuncti
Variable::kParameter_Storage);
fSymbolTable->takeOwnership(var);
parameters.push_back(var);
- isGeneric |= type->kind() == Type::kGeneric_Kind;
}
// find existing declaration
@@ -483,19 +453,12 @@ std::unique_ptr<FunctionDefinition> IRGenerator::convertFunction(const ASTFuncti
}
if (!decl) {
// couldn't find an existing declaration
- if (isGeneric) {
- ASSERT(!f.fBody);
- expand_generics(FunctionDeclaration(f.fPosition, f.fName, parameters, *returnType),
- fSymbolTable);
- } else {
- auto newDecl = std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(
- f.fPosition,
- f.fName,
- parameters,
- *returnType));
- decl = newDecl.get();
- fSymbolTable->add(decl->fName, std::move(newDecl));
- }
+ auto newDecl = std::unique_ptr<FunctionDeclaration>(new FunctionDeclaration(f.fPosition,
+ f.fName,
+ parameters,
+ *returnType));
+ decl = newDecl.get();
+ fSymbolTable->add(decl->fName, std::move(newDecl));
}
if (f.fBody) {
ASSERT(!fCurrentFunction);
@@ -915,8 +878,22 @@ std::unique_ptr<Expression> IRGenerator::call(Position position,
fErrors.error(position, msg);
return nullptr;
}
+ std::vector<const Type*> types;
+ const Type* returnType;
+ if (!function.determineFinalTypes(arguments, &types, &returnType)) {
+ std::string msg = "no match for " + function.fName + "(";
+ std::string separator = "";
+ for (size_t i = 0; i < arguments.size(); i++) {
+ msg += separator;
+ separator = ", ";
+ msg += arguments[i]->fType.description();
+ }
+ msg += ")";
+ fErrors.error(position, msg);
+ return nullptr;
+ }
for (size_t i = 0; i < arguments.size(); i++) {
- arguments[i] = this->coerce(std::move(arguments[i]), function.fParameters[i]->fType);
+ arguments[i] = this->coerce(std::move(arguments[i]), *types[i]);
if (!arguments[i]) {
return nullptr;
}
@@ -924,7 +901,7 @@ std::unique_ptr<Expression> IRGenerator::call(Position position,
this->markWrittenTo(*arguments[i]);
}
}
- return std::unique_ptr<FunctionCall>(new FunctionCall(position, function,
+ return std::unique_ptr<FunctionCall>(new FunctionCall(position, *returnType, function,
std::move(arguments)));
}
@@ -940,9 +917,14 @@ bool IRGenerator::determineCallCost(const FunctionDeclaration& function,
return false;
}
int total = 0;
+ std::vector<const Type*> types;
+ const Type* ignored;
+ if (!function.determineFinalTypes(arguments, &types, &ignored)) {
+ return false;
+ }
for (size_t i = 0; i < arguments.size(); i++) {
int cost;
- if (arguments[i]->fType.determineCoercionCost(function.fParameters[i]->fType, &cost)) {
+ if (arguments[i]->fType.determineCoercionCost(*types[i], &cost)) {
total += cost;
} else {
return false;
diff --git a/src/sksl/SkSLParser.cpp b/src/sksl/SkSLParser.cpp
index 2699d9c113..19e60999e9 100644
--- a/src/sksl/SkSLParser.cpp
+++ b/src/sksl/SkSLParser.cpp
@@ -132,9 +132,18 @@ Token Parser::nextToken() {
return result;
}
int token = sksllex(fScanner);
- return Token(Position(skslget_lineno(fScanner), -1), (Token::Kind) token,
- token == Token::END_OF_FILE ? "<end of file>" :
- std::string(skslget_text(fScanner)));
+ std::string text;
+ switch ((Token::Kind) token) {
+ case Token::IDENTIFIER: // fall through
+ case Token::INT_LITERAL: // fall through
+ case Token::FLOAT_LITERAL: // fall through
+ case Token::DIRECTIVE:
+ text = std::string(skslget_text(fScanner));
+ break;
+ default:
+ break;
+ }
+ return Token(Position(skslget_lineno(fScanner), -1), (Token::Kind) token, text);
}
void Parser::pushback(Token t) {
diff --git a/src/sksl/SkSLToken.h b/src/sksl/SkSLToken.h
index b8a364c269..76a1df7f66 100644
--- a/src/sksl/SkSLToken.h
+++ b/src/sksl/SkSLToken.h
@@ -157,6 +157,8 @@ struct Token {
Position fPosition;
Kind fKind;
+ // will be the empty string unless the token has variable text content (identifiers, numeric
+ // literals, and directives)
std::string fText;
};
diff --git a/src/sksl/ir/SkSLFunctionCall.h b/src/sksl/ir/SkSLFunctionCall.h
index 85dba40f2a..5c67a2873c 100644
--- a/src/sksl/ir/SkSLFunctionCall.h
+++ b/src/sksl/ir/SkSLFunctionCall.h
@@ -17,9 +17,9 @@ namespace SkSL {
* A function invocation.
*/
struct FunctionCall : public Expression {
- FunctionCall(Position position, const FunctionDeclaration& function,
+ FunctionCall(Position position, const Type& type, const FunctionDeclaration& function,
std::vector<std::unique_ptr<Expression>> arguments)
- : INHERITED(position, kFunctionCall_Kind, function.fReturnType)
+ : INHERITED(position, kFunctionCall_Kind, type)
, fFunction(std::move(function))
, fArguments(std::move(arguments)) {}
diff --git a/src/sksl/ir/SkSLFunctionDeclaration.h b/src/sksl/ir/SkSLFunctionDeclaration.h
index ffde0c66c1..52a579a89b 100644
--- a/src/sksl/ir/SkSLFunctionDeclaration.h
+++ b/src/sksl/ir/SkSLFunctionDeclaration.h
@@ -8,6 +8,7 @@
#ifndef SKSL_FUNCTIONDECLARATION
#define SKSL_FUNCTIONDECLARATION
+#include "SkSLExpression.h"
#include "SkSLModifiers.h"
#include "SkSLSymbol.h"
#include "SkSLSymbolTable.h"
@@ -55,6 +56,50 @@ struct FunctionDeclaration : public Symbol {
return true;
}
+ /**
+ * Determine the effective types of this function's parameters and return value when called with
+ * the given arguments. This is relevant for functions with generic parameter types, where this
+ * will collapse the generic types down into specific concrete types.
+ *
+ * Returns true if it was able to select a concrete set of types for the generic function, false
+ * if there is no possible way this can match the argument types. Note that even a true return
+ * does not guarantee that the function can be successfully called with those arguments, merely
+ * indicates that an attempt should be made. If false is returned, the state of
+ * outParameterTypes and outReturnType are undefined.
+ */
+ bool determineFinalTypes(const std::vector<std::unique_ptr<Expression>>& arguments,
+ std::vector<const Type*>* outParameterTypes,
+ const Type** outReturnType) const {
+ assert(arguments.size() == fParameters.size());
+ int genericIndex = -1;
+ for (size_t i = 0; i < arguments.size(); i++) {
+ if (fParameters[i]->fType.kind() == Type::kGeneric_Kind) {
+ std::vector<const Type*> types = fParameters[i]->fType.coercibleTypes();
+ if (genericIndex == -1) {
+ for (size_t j = 0; j < types.size(); j++) {
+ if (arguments[i]->fType.canCoerceTo(*types[j])) {
+ genericIndex = j;
+ break;
+ }
+ }
+ if (genericIndex == -1) {
+ return false;
+ }
+ }
+ outParameterTypes->push_back(types[genericIndex]);
+ } else {
+ outParameterTypes->push_back(&fParameters[i]->fType);
+ }
+ }
+ if (fReturnType.kind() == Type::kGeneric_Kind) {
+ assert(genericIndex != -1);
+ *outReturnType = fReturnType.coercibleTypes()[genericIndex];
+ } else {
+ *outReturnType = &fReturnType;
+ }
+ return true;
+ }
+
mutable bool fDefined;
bool fBuiltin;
const std::vector<const Variable*> fParameters;
diff --git a/src/sksl/ir/SkSLType.h b/src/sksl/ir/SkSLType.h
index ad2185b4ee..afd00d8b2a 100644
--- a/src/sksl/ir/SkSLType.h
+++ b/src/sksl/ir/SkSLType.h
@@ -57,7 +57,9 @@ public:
: INHERITED(Position(), kType_Kind, std::move(name))
, fTypeKind(kOther_Kind) {}
- // Create a generic type which maps to the listed types.
+ // Create a generic type which maps to the listed types. As currently implemented, there are
+ // always exactly four coercion targets, mapping to the scalar, vec2, vec3, and vec4 versions of
+ // a type.
Type(std::string name, std::vector<const Type*> types)
: INHERITED(Position(), kType_Kind, std::move(name))
, fTypeKind(kGeneric_Kind)
diff --git a/src/sksl/sksl.include b/src/sksl/sksl.include
index 6dc1ff8cf2..ab8ad92fe5 100644
--- a/src/sksl/sksl.include
+++ b/src/sksl/sksl.include
@@ -22,88 +22,88 @@ $genType log($genType x);
$genType exp2($genType x);
$genType log2($genType x);
$genType sqrt($genType x);
-$genDType sqrt($genDType x);
+//$genDType sqrt($genDType x);
$genType inversesqrt($genType x);
-$genDType inversesqrt($genDType x);
+//$genDType inversesqrt($genDType x);
$genType abs($genType x);
$genIType abs($genIType x);
-$genDType abs($genDType x);
+//$genDType abs($genDType x);
$genType sign($genType x);
$genIType sign($genIType x);
-$genDType sign($genDType x);
+//$genDType sign($genDType x);
$genType floor($genType x);
-$genDType floor($genDType x);
+//$genDType floor($genDType x);
$genType trunc($genType x);
-$genDType trunc($genDType x);
+//$genDType trunc($genDType x);
$genType round($genType x);
-$genDType round($genDType x);
+//$genDType round($genDType x);
$genType roundEven($genType x);
-$genDType roundEven($genDType x);
+//$genDType roundEven($genDType x);
$genType ceil($genType x);
-$genDType ceil($genDType x);
+//$genDType ceil($genDType x);
$genType fract($genType x);
-$genDType fract($genDType x);
+//$genDType fract($genDType x);
$genType mod($genType x, float y);
$genType mod($genType x, $genType y);
-$genDType mod($genDType x, double y);
-$genDType mod($genDType x, $genDType y);
+//$genDType mod($genDType x, double y);
+//$genDType mod($genDType x, $genDType y);
$genType modf($genType x, out $genType i);
-$genDType modf($genDType x, out $genDType i);
+//$genDType modf($genDType x, out $genDType i);
$genType min($genType x, $genType y);
$genType min($genType x, float y);
-$genDType min($genDType x, $genDType y);
-$genDType min($genDType x, double y);
+//$genDType min($genDType x, $genDType y);
+//$genDType min($genDType x, double y);
$genIType min($genIType x, $genIType y);
$genIType min($genIType x, int y);
-$genUType min($genUType x, $genUType y);
-$genUType min($genUType x, uint y);
+//$genUType min($genUType x, $genUType y);
+//$genUType min($genUType x, uint y);
$genType max($genType x, $genType y);
$genType max($genType x, float y);
-$genDType max($genDType x, $genDType y);
-$genDType max($genDType x, double y);
+//$genDType max($genDType x, $genDType y);
+//$genDType max($genDType x, double y);
$genIType max($genIType x, $genIType y);
$genIType max($genIType x, int y);
-$genUType max($genUType x, $genUType y);
-$genUType max($genUType x, uint y);
+//$genUType max($genUType x, $genUType y);
+//$genUType max($genUType x, uint y);
$genType clamp($genType x, $genType minVal, $genType maxVal);
$genType clamp($genType x, float minVal, float maxVal);
-$genDType clamp($genDType x, $genDType minVal, $genDType maxVal);
-$genDType clamp($genDType x, double minVal, double maxVal);
+//$genDType clamp($genDType x, $genDType minVal, $genDType maxVal);
+//$genDType clamp($genDType x, double minVal, double maxVal);
$genIType clamp($genIType x, $genIType minVal, $genIType maxVal);
$genIType clamp($genIType x, int minVal, int maxVal);
-$genUType clamp($genUType x, $genUType minVal, $genUType maxVal);
-$genUType clamp($genUType x, uint minVal, uint maxVal);
+//$genUType clamp($genUType x, $genUType minVal, $genUType maxVal);
+//$genUType clamp($genUType x, uint minVal, uint maxVal);
$genType mix($genType x, $genType y, $genType a);
$genType mix($genType x, $genType y, float a);
-$genDType mix($genDType x, $genDType y, $genDType a);
-$genDType mix($genDType x, $genDType y, double a);
+//$genDType mix($genDType x, $genDType y, $genDType a);
+//$genDType mix($genDType x, $genDType y, double a);
$genType mix($genType x, $genType y, $genBType a);
-$genDType mix($genDType x, $genDType y, $genBType a);
+//$genDType mix($genDType x, $genDType y, $genBType a);
$genIType mix($genIType x, $genIType y, $genBType a);
-$genUType mix($genUType x, $genUType y, $genBType a);
+//$genUType mix($genUType x, $genUType y, $genBType a);
$genBType mix($genBType x, $genBType y, $genBType a);
$genType step($genType edge, $genType x);
$genType step(float edge, $genType x);
-$genDType step($genDType edge, $genDType x);
-$genDType step(double edge, $genDType x);
+//$genDType step($genDType edge, $genDType x);
+//$genDType step(double edge, $genDType x);
$genType smoothstep($genType edge0, $genType edge1, $genType x);
$genType smoothstep(float edge0, float edge1, $genType x);
-$genDType smoothstep($genDType edge0, $genDType edge1, $genDType x);
-$genDType smoothstep(double edge0, double edge1, $genDType x);
+//$genDType smoothstep($genDType edge0, $genDType edge1, $genDType x);
+//$genDType smoothstep(double edge0, double edge1, $genDType x);
$genBType isnan($genType x);
$genBType isnan($genDType x);
$genBType isinf($genType x);
$genBType isinf($genDType x);
$genIType floatBitsToInt($genType value);
-$genUType floatBitsToUint($genType value);
+//$genUType floatBitsToUint($genType value);
$genType intBitsToFloat($genIType value);
$genType uintBitsToFloat($genUType value);
$genType fma($genType a, $genType b, $genType c);
-$genDType fma($genDType a, $genDType b, $genDType c);
+//$genDType fma($genDType a, $genDType b, $genDType c);
$genType frexp($genType x, out $genIType exp);
-$genDType frexp($genDType x, out $genIType exp);
+//$genDType frexp($genDType x, out $genIType exp);
$genType ldexp($genType x, in $genIType exp);
-$genDType ldexp($genDType x, in $genIType exp);
+//$genDType ldexp($genDType x, in $genIType exp);
uint packUnorm2x16(vec2 v);
uint packSnorm2x16(vec2 v);
uint packUnorm4x8(vec4 v);
@@ -112,27 +112,27 @@ vec2 unpackUnorm2x16(uint p);
vec2 unpackSnorm2x16(uint p);
vec4 unpackUnorm4x8(uint p);
vec4 unpackSnorm4x8(uint p);
-double packDouble2x32(uvec2 v);
+//double packDouble2x32(uvec2 v);
uvec2 unpackDouble2x32(double v);
uint packHalf2x16(vec2 v);
vec2 unpackHalf2x16(uint v);
float length($genType x);
-double length($genDType x);
+//double length($genDType x);
float distance($genType p0, $genType p1);
-double distance($genDType p0, $genDType p1);
+//double distance($genDType p0, $genDType p1);
float dot($genType x, $genType y);
-double dot($genDType x, $genDType y);
+//double dot($genDType x, $genDType y);
vec3 cross(vec3 x, vec3 y);
-dvec3 cross(dvec3 x, dvec3 y);
+//dvec3 cross(dvec3 x, dvec3 y);
$genType normalize($genType x);
-$genDType normalize($genDType x);
+//$genDType normalize($genDType x);
vec4 ftransform();
$genType faceforward($genType N, $genType I, $genType Nref);
-$genDType faceforward($genDType N, $genDType I, $genDType Nref);
+//$genDType faceforward($genDType N, $genDType I, $genDType Nref);
$genType reflect($genType I, $genType N);
-$genDType reflect($genDType I, $genDType N);
+//$genDType reflect($genDType I, $genDType N);
$genType refract($genType I, $genType N, float eta);
-$genDType refract($genDType I, $genDType N, float eta);
+//$genDType refract($genDType I, $genDType N, float eta);
$mat matrixCompMult($mat x, $mat y);
mat2 outerProduct(vec2 c, vec2 r);
mat3 outerProduct(vec3 c, vec3 r);
@@ -181,16 +181,18 @@ $bvec notEqual($bvec x, $bvec y);
bool any($bvec x);
bool all($bvec x);
$bvec not($bvec x);
-$genUType uaddCarry($genUType x, $genUType y, out $genUType carry);
-$genUType usubBorrow($genUType x, $genUType y, out $genUType borrow);
+
+/*
+//$genUType uaddCarry($genUType x, $genUType y, out $genUType carry);
+//$genUType usubBorrow($genUType x, $genUType y, out $genUType borrow);
void umulExtended($genUType x, $genUType y, out $genUType msb, out $genUType lsb);
void imulExtended($genIType x, $genIType y, out $genIType msb, out $genIType lsb);
$genIType bitfieldExtract($genIType value, int offset, int bits);
-$genUType bitfieldExtract($genUType value, int offset, int bits);
+//$genUType bitfieldExtract($genUType value, int offset, int bits);
$genIType bitfieldInsert($genIType base, $genIType insert, int offset, int bits);
-$genUType bitfieldInsert($genUType base, $genUType insert, int offset, int bits);
+//$genUType bitfieldInsert($genUType base, $genUType insert, int offset, int bits);
$genIType bitfieldReverse($genIType value);
-$genUType bitfieldReverse($genUType value);
+//$genUType bitfieldReverse($genUType value);
$genIType bitCount($genIType value);
$genIType bitCount($genUType value);
$genIType findLSB($genIType value);
@@ -206,7 +208,9 @@ ivec2 textureSize(sampler2DShadow sampler, int lod);
ivec2 textureSize(samplerCubeShadow sampler, int lod);
ivec3 textureSize($gsamplerCubeArray sampler, int lod);
ivec3 textureSize(samplerCubeArrayShadow sampler, int lod);
+*/
ivec2 textureSize($gsampler2DRect sampler);
+/*
ivec2 textureSize(sampler2DRectShadow sampler);
ivec2 textureSize($gsampler1DArray sampler, int lod);
ivec3 textureSize($gsampler2DArray sampler, int lod);
@@ -241,11 +245,15 @@ int textureQueryLevels(samplerCubeShadow sampler);
int textureQueryLevels(sampler1DArrayShadow sampler);
int textureQueryLevels(sampler2DArrayShadow sampler);
int textureQueryLevels(samplerCubeArrayShadow sampler);
+*/
+
$gvec4 texture($gsampler1D sampler, float P);
$gvec4 texture($gsampler1D sampler, float P, float bias);
$gvec4 texture($gsampler2D sampler, vec2 P);
vec4 texture(samplerExternalOES sampler, vec2 P, float bias);
vec4 texture(samplerExternalOES sampler, vec2 P);
+
+/*
$gvec4 texture($gsampler2D sampler, vec2 P, float bias);
$gvec4 texture($gsampler3D sampler, vec3 P);
$gvec4 texture($gsampler3D sampler, vec3 P, float bias);
@@ -266,10 +274,14 @@ $gvec4 texture($gsamplerCubeArray sampler, vec4 P, float bias);
float texture(sampler1DArrayShadow sampler, vec3 P);
float texture(sampler1DArrayShadow sampler, vec3 P, float bias);
float texture(sampler2DArrayShadow sampler, vec4 P);
+*/
+
$gvec4 texture($gsampler2DRect sampler, vec2 P);
+
+/*
float texture(sampler2DRectShadow sampler, vec3 P);
float texture($gsamplerCubeArrayShadow sampler, vec4 P, float compare);
-
+*/
)
// split into multiple chunks, as MSVC++ complains if a single string is too long
@@ -284,6 +296,7 @@ $gvec4 textureProj($gsampler2D sampler, vec3 P);
$gvec4 textureProj($gsampler2D sampler, vec3 P, float bias);
$gvec4 textureProj($gsampler2D sampler, vec4 P);
$gvec4 textureProj($gsampler2D sampler, vec4 P, float bias);
+/*
$gvec4 textureProj($gsampler3D sampler, vec4 P);
$gvec4 textureProj($gsampler3D sampler, vec4 P, float bias);
float textureProj(sampler1DShadow sampler, vec4 P);
@@ -445,7 +458,6 @@ $gvec4 textureGatherOffset($gsampler2DRect sampler, vec2 P, ivec2 offset, int co
vec4 textureGatherOffset(sampler2DShadow sampler, vec2 P, float refZ, ivec2 offset);
vec4 textureGatherOffset(sampler2DArrayShadow sampler, vec3 P, float refZ, ivec2 offset);
vec4 textureGatherOffset(sampler2DRectShadow sampler, vec2 P, float refZ, ivec2 offset);
-/*
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4]);
$gvec4 textureGatherOffsets($gsampler2D sampler, vec2 P, ivec2 offsets[4], int comp);
$gvec4 textureGatherOffsets($gsampler2DArray sampler, vec3 P, ivec2 offsets[4]);
@@ -458,6 +470,7 @@ vec4 textureGatherOffsets(sampler2DRectShadow sampler, vec2 P, float refZ, ivec2
*/
vec4 texture1D(sampler1D sampler, float coord);
vec4 texture1D(sampler1D sampler, float coord, float bias);
+/*
vec4 texture1DProj(sampler1D sampler, vec2 coord);
vec4 texture1DProj(sampler1D sampler, vec2 coord, float bias);
vec4 texture1DProj(sampler1D sampler, vec4 coord);
@@ -465,9 +478,11 @@ vec4 texture1DProj(sampler1D sampler, vec4 coord, float bias);
vec4 texture1DLod(sampler1D sampler, float coord, float lod);
vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
+*/
vec4 texture2D(sampler2D sampler, vec2 coord);
vec4 texture2D(samplerExternalOES sampler, vec2 coord);
vec4 texture2D(sampler2D sampler, vec2 coord, float bias);
+/*
vec4 texture2DProj(sampler2D sampler, vec3 coord);
vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);
vec4 texture2DProj(sampler2D sampler, vec4 coord);
@@ -496,7 +511,6 @@ vec4 shadow1DLod(sampler1DShadow sampler, vec3 coord, float lod);
vec4 shadow2DLod(sampler2DShadow sampler, vec3 coord, float lod);
vec4 shadow1DProjLod(sampler1DShadow sampler, vec4 coord, float lod);
vec4 shadow2DProjLod(sampler2DShadow sampler, vec4 coord, float lod);
-/*
uint atomicCounterIncrement(atomic_uint c);
uint atomicCounter(atomic_uint c);
uint atomicAdd(inout uint mem, uint data);
@@ -520,6 +534,8 @@ int atomicCompSwap(inout int mem, int compare, int data);
$genType dFdx($genType p);
$genType dFdy($genType p);
+
+/*
$genType fwidth($genType p);
$genType fwidthCoarse($genType p);
$genType fwidthFine($genType p);
@@ -542,6 +558,7 @@ void memoryBarrierBuffer();
void memoryBarrierShared();
void memoryBarrierImage();
void groupMemoryBarrier();
+*/
)