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Commit message (
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Author
Age
*
Use approximate scratch textures for image filters.
bsalomon
2014-10-27
*
Fix bounds computation of all 0-input filters.
senorblanco
2014-10-27
*
Revert of Use approximate scratch textures for image filters. (patchset #1 id...
bsalomon
2014-10-27
*
stuff
bsalomon
2014-10-27
*
Use approximate scratch textures for image filters.
bsalomon
2014-10-27
*
Match language tags by prefix on Android.
bungeman
2014-10-27
*
Fix the way we patch up the matrix for scaled images that aren't
humper
2014-10-27
*
Cut down SkBBH API more.
mtklein
2014-10-27
*
Allow index sources to be unpremul.
scroggo
2014-10-27
*
Clip mask manager sets stencil on draw type
joshualitt
2014-10-27
*
Revert of Clip mask manager sets stencil on draw type (patchset #3 id:40001 o...
joshualitt
2014-10-27
*
Clip mask manager sets stencil on draw type
joshualitt
2014-10-27
*
In SkPDFDocumentToBitmap, use SkCreateDataProviderFromStream
halcanary
2014-10-27
*
add saveLayer to lua
reed
2014-10-25
*
bug fix for k1
joshualitt
2014-10-24
*
Add gpu support for glVertexAttrb1f, 2fv, and 3fv
egdaniel
2014-10-24
*
Add `SkIRect bounds()` convenience method to SkImageInfo and SkBitmap.
halcanary
2014-10-24
*
Delete unused method aliases and texture flag.
bsalomon
2014-10-24
*
When bmp is not cached don't upload as index8 format.
bsalomon
2014-10-24
*
Add some more volatile paths.
jvanverth
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
move c api into include
reed
2014-10-24
*
Remove a pointless use of SkWeakRefCnt.
mtklein
2014-10-24
*
Build gpu stats tracking in dev builds.
bsalomon
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Set temporary paths volatile so we don't cache them.
jvanverth
2014-10-24
*
Add test for new FrontBufferedStream behavior.
scroggo
2014-10-24
*
Don't read random data in ICO check.
scroggo
2014-10-24
*
Possible optimization to SkString
joshualitt
2014-10-23
*
Cleanup: Turn GrReducedClip into a class with a static function.
tfarina
2014-10-23
*
Revert "Revert of create shaderproc for nofilter-opaque-dx (patchset #7 id:12...
mtklein
2014-10-23
*
Don't use MIP filter mode on compressed textures
bsalomon
2014-10-23
*
Adding an option to render only the shadow in SkDropShadowImageFilter
sugoi
2014-10-23
*
Add utils to better quantize grayscale values to three bit indices while
pavel
2014-10-23
*
add float equivalent in dumpHex output as comment
caryclark
2014-10-23
*
Revert of create shaderproc for nofilter-opaque-dx (patchset #7 id:120001 of ...
mtklein
2014-10-23
*
use SkMaskCache inside SkBlurMaskFilter
reed
2014-10-23
*
Correct typo in SkRemotableFontMgr_win_dw.cpp.
bungeman
2014-10-23
*
create shaderproc for nofilter-opaque-dx
reed
2014-10-23
*
Allocate only the vertices we need for text.
jvanverth
2014-10-23
*
Remove android specific genID from SkPaint.
djsollen
2014-10-23
*
This return_false is now only used on Android. Squelch a warning.
mtklein
2014-10-23
*
Add SkMaskCache
qiankun.miao
2014-10-23
*
Revert of Delete unused method aliases and texture flag. (patchset #1 id:1 of...
bsalomon
2014-10-23
*
Update fontMgr to take list of bcp47 language tags.
bungeman
2014-10-23
*
Delete unused method aliases and texture flag.
bsalomon
2014-10-23
*
fix memory leak
joshualitt
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...
joshualitt
2014-10-22
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