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Commit message (
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Author
Age
*
add stage for gaussian alpha to rgba for shadows
Mike Reed
2017-05-24
*
SkSTArenaAlloc
Florin Malita
2017-05-24
*
add default arg so android can bulid
Mike Reed
2017-05-23
*
color-correct patch
Mike Reed
2017-05-23
*
Fix TSAN error for shadow cache
Jim Van Verth
2017-05-23
*
Cache ambient and spot shadows at a canonical position
Jim Van Verth
2017-05-22
*
detect (and preserve) if patch colors are opaque
Mike Reed
2017-05-19
*
Remove ambient and spot mask filters.
Jim Van Verth
2017-05-18
*
move shadows to device virtual
Mike Reed
2017-05-17
*
Fix inset for ambient tessellated shadows
Jim Van Verth
2017-05-17
*
Allow shadow zParams to be applied to affine transformations
Jim Van Verth
2017-05-15
*
Add filled occluders to shadow_utils GM, take 2
Jim Van Verth
2017-05-15
*
Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has ...
Brian Salomon
2017-05-12
*
Classify spot shadows for general shapes
Jim Van Verth
2017-05-11
*
Fix transparent ambient for perspective shadows
Jim Van Verth
2017-05-11
*
Unify ShadowUtils interface
Jim Van Verth
2017-05-10
*
fix commented-out gaussian
Mike Klein
2017-05-08
*
Remove height functor for shadows and replace with plane equation params
Jim Van Verth
2017-05-08
*
More analytic shadow refactoring.
Jim Van Verth
2017-05-05
*
tweak the gaussian quartic
Mike Reed
2017-05-05
*
optimize gaussian with herbs quartic
Mike Reed
2017-05-05
*
force all colorfilters to implement 4f
Mike Reed
2017-05-04
*
Combine the ambient and spot alphas into the base color
Jim Van Verth
2017-05-04
*
Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""
Florin Malita
2017-05-03
*
Revert "Reland: Remove SkLights include from SkCanvas.h"
Florin Malita
2017-05-03
*
Reland: Remove SkLights include from SkCanvas.h
Florin Malita
2017-05-03
*
speedup exp() in gaussian colorfilter
Mike Reed
2017-05-02
*
Remove EXPERIMENTAL_SHADOWING, Part 1
Jim Van Verth
2017-05-02
*
Revert "Remove SkLights include from SkCanvas.h"
Florin Malita
2017-05-02
*
Remove SkLights include from SkCanvas.h
Florin Malita
2017-05-02
*
Fix up shadows in raster.
Jim Van Verth
2017-05-02
*
Expose resetForNextPicture in SkNoDrawCanvas
Adrienne Walker
2017-05-02
*
remove unused yuv methods
Mike Reed
2017-04-28
*
Revert "Revert "Delete copyTo(Allocator), hide copyTo() behind flag""
Matt Sarett
2017-04-28
*
Fix fast blur for shadow rrects.
Jim Van Verth
2017-04-28
*
Revert "Delete copyTo(Allocator), hide copyTo() behind flag"
Matt Sarett
2017-04-27
*
Delete copyTo(Allocator), hide copyTo() behind flag
Matt Sarett
2017-04-27
*
Circular shadow fixes for Flutter.
Jim Van Verth
2017-04-21
*
hide lockpixels api behind flag
Mike Reed
2017-04-17
*
Add perspective shadows
Jim Van Verth
2017-04-11
*
SkSize can be aggregate-initialized
Hal Canary
2017-04-11
*
SkMultiPictureDocument : clean up MultiPictureDocumentReader interface
Hal Canary
2017-04-07
*
hide most details of SkPatchUtils
Mike Reed
2017-04-05
*
move vertex-mode enum into SkVertices
Mike Reed
2017-04-03
*
Fix is_convex() check for inset polys.
Jim Van Verth
2017-03-29
*
Add height function to shadow tessellators.
Jim Van Verth
2017-03-27
*
Change SkMemory to the more accurately named SkMalloc.
Herb Derby
2017-03-27
*
Try a different calculation for computing convexity.
Jim Van Verth
2017-03-24
*
Disable convex check for now.
Jim Van Verth
2017-03-24
*
Revert "Revert "Create new inset algorithm for spot shadows""
Brian Salomon
2017-03-24
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