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authorGravatar Jim Van Verth <jvanverth@google.com>2017-05-02 10:37:45 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-02 17:22:44 +0000
commit4c9155bd66d86de48069192f4b73bc292cfec135 (patch)
treef9f9d139f518d52dd8f0a4242ebf4a9a65885e05 /src/utils
parentc06f309cf52b885b1b1d98c6b045b120a09f5c54 (diff)
Remove EXPERIMENTAL_SHADOWING, Part 1
Bug: skia:6557 Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1 Reviewed-on: https://skia-review.googlesource.com/15101 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/utils')
-rw-r--r--src/utils/SkShadowPaintFilterCanvas.cpp307
-rw-r--r--src/utils/SkShadowPaintFilterCanvas.h117
2 files changed, 0 insertions, 424 deletions
diff --git a/src/utils/SkShadowPaintFilterCanvas.cpp b/src/utils/SkShadowPaintFilterCanvas.cpp
deleted file mode 100644
index bf4a4242f2..0000000000
--- a/src/utils/SkShadowPaintFilterCanvas.cpp
+++ /dev/null
@@ -1,307 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkPathEffect.h"
-#include "SkShadowPaintFilterCanvas.h"
-
-#ifdef SK_EXPERIMENTAL_SHADOWING
-
-SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas)
- : SkPaintFilterCanvas(canvas) {
- fShadowParams.fShadowRadius = 0.0f;
- fShadowParams.fType = SkShadowParams::kNoBlur_ShadowType;
- fShadowParams.fBiasingConstant = 0.0f;
- fShadowParams.fMinVariance = 0.0f;
-}
-
-// TODO use a shader instead
-bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Type type) const {
- if (*paint) {
- int z = this->getZ();
- SkASSERT(z <= 0xFF && z >= 0x00);
-
- SkPaint newPaint;
- newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect()));
-
- SkColor color = 0xFF000000; // init color to opaque black
- color |= z; // Put the index into the blue component
-
- if (fShadowParams.fType == SkShadowParams::kVariance_ShadowType) {
- int z2 = z * z;
- if (z2 > 255 * 256) {
- color |= 0xff00;
- } else {
- // Let's only store the more significant bits of z2 to save space.
- // In practice, this should barely impact shadow blur quality.
- color |= z2 & 0x0000ff00;
- }
- }
- newPaint.setColor(color);
-
- *paint->writable() = newPaint;
- }
-
- return true;
-}
-
-SkISize SkShadowPaintFilterCanvas::ComputeDepthMapSize(const SkLights::Light& light, int maxDepth,
- int width, int height) {
- if (light.type() != SkLights::Light::kDirectional_LightType) {
- // Calculating the right depth map size for point lights is complex,
- // as it depends on the max depth, the max depth delta, the location
- // of the point light and the shapes, etc... If we take upper bounds
- // on those metrics, the shadow map will be pretty big in any case.
- // Thus, just using 4x the width and height seems to work for most scenes.
- return {width * 4, height * 4};
- }
-
- int dMapWidth = SkMin32(maxDepth * fabs(light.dir().fX) + width,
- width * 2);
- int dMapHeight = SkMin32(maxDepth * fabs(light.dir().fY) + height,
- height * 2);
- return SkISize::Make(dMapWidth, dMapHeight);
-}
-
-void SkShadowPaintFilterCanvas::setShadowParams(const SkShadowParams &params) {
- fShadowParams = params;
-}
-
-void SkShadowPaintFilterCanvas::onDrawPicture(const SkPicture *picture, const SkMatrix *matrix,
- const SkPaint *paint) {
- SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint);
- if (this->onFilter(&filteredPaint, kPicture_Type)) {
- SkCanvas::onDrawPicture(picture, matrix, filteredPaint);
- }
-}
-
-void SkShadowPaintFilterCanvas::updateMatrix() {
- // It is up to the user to set the 0th light in fLights to
- // the light the want to render the depth map with.
- if (this->fLights->light(0).type() == SkLights::Light::kDirectional_LightType) {
- const SkVector3& lightDir = this->fLights->light(0).dir();
- SkScalar x = lightDir.fX * this->getZ();
- SkScalar y = lightDir.fY * this->getZ();
-
- this->translate(x, y);
- } else if (this->fLights->light(0).type() == SkLights::Light::kPoint_LightType) {
- SkISize size = this->getBaseLayerSize();
-
- SkPoint3 lightPos = this->fLights->light(0).pos();
-
- // shadow maps for point lights are 4x the size of the diffuse map, by experimentation
- // (see SPFCanvas::ComputeDepthMapSize())
- SkScalar diffuseHeight = size.fHeight / 4.0f;
-
- // move point light with canvas's CTM
- SkPoint lightPoint = SkPoint::Make(lightPos.fX, diffuseHeight - lightPos.fY);
- SkMatrix mat = this->getTotalMatrix();
- if (mat.invert(&mat)) {
- mat.mapPoints(&lightPoint, 1);
- }
- lightPoint.set(lightPoint.fX, diffuseHeight - lightPoint.fY);
-
- // center the shadow map
- // note: the 3/8 constant is specific to the 4.0 depth map size multiplier
- mat = this->getTotalMatrix();
- mat.postTranslate(size.width() * 0.375f, size.height() * 0.375f);
- this->setMatrix(mat);
-
- // project shapes onto canvas as shadows
- SkScalar scale = (lightPos.fZ) / (lightPos.fZ - this->getZ());
- this->scale(scale, scale);
-
- this->translate(-lightPoint.fX * this->getZ() /
- ((lightPos.fZ - this->getZ()) * scale),
- -(diffuseHeight - lightPoint.fY) * this->getZ() /
- ((lightPos.fZ - this->getZ()) * scale));
- }
-}
-
-void SkShadowPaintFilterCanvas::onDrawPaint(const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawPaint(paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawPoints(mode, count, pts, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawRect(const SkRect &rect, const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawRect(rect, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawRRect(const SkRRect &rrect, const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawRRect(rrect, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawDRRect(const SkRRect &outer, const SkRRect &inner,
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawDRRect(outer, inner, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawOval(rect, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawArc(const SkRect &rect, SkScalar startAngle,
- SkScalar sweepAngle, bool useCenter,
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawArc(rect, startAngle, sweepAngle, useCenter, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawPath(const SkPath &path, const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawPath(path, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top,
- const SkPaint *paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawBitmap(bm, left, top, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawBitmapRect(const SkBitmap &bm, const SkRect *src,
- const SkRect &dst, const SkPaint *paint,
- SrcRectConstraint constraint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawBitmapRect(bm, src, dst, paint, constraint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawBitmapNine(const SkBitmap &bm, const SkIRect &center,
- const SkRect &dst, const SkPaint *paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawBitmapNine(bm, center, dst, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left,
- SkScalar top, const SkPaint *paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawImage(image, left, top, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawImageRect(const SkImage *image, const SkRect *src,
- const SkRect &dst, const SkPaint *paint,
- SrcRectConstraint constraint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawImageRect(image, src, dst, paint, constraint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawImageNine(const SkImage *image, const SkIRect &center,
- const SkRect &dst, const SkPaint *paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawImageNine(image, center, dst, paint);
- this->restore();
-}
-
-
-void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount,
- const SkPoint vertices[], const SkPoint texs[],
- const SkColor colors[], SkXfermode *xmode,
- const uint16_t indices[], int indexCount,
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors,
- xmode, indices, indexCount, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColor colors[],
- const SkPoint texCoords[], SkXfermode *xmode,
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawText(const void *text, size_t byteLength, SkScalar x,
- SkScalar y, const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawText(text, byteLength, x, y, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLength,
- const SkPoint pos[], const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawPosText(text, byteLength, pos, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLength,
- const SkScalar xpos[],
- SkScalar constY, const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawPosTextH(text, byteLength, xpos, constY, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLength,
- const SkPath &path, const SkMatrix *matrix,
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawTextRSXform(const void *text, size_t byteLength,
- const SkRSXform xform[], const SkRect *cull,
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawTextRSXform(text, byteLength, xform, cull, paint);
- this->restore();
-}
-
-void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y,
- const SkPaint &paint) {
- this->save();
- this->updateMatrix();
- this->INHERITED::onDrawTextBlob(blob, x, y, paint);
- this->restore();
-}
-
-#endif
diff --git a/src/utils/SkShadowPaintFilterCanvas.h b/src/utils/SkShadowPaintFilterCanvas.h
deleted file mode 100644
index 190c68b7ce..0000000000
--- a/src/utils/SkShadowPaintFilterCanvas.h
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkShadowPaintFilterCanvas_DEFINED
-#define SkShadowPaintFilterCanvas_DEFINED
-
-#include "SkPaintFilterCanvas.h"
-
-#ifdef SK_EXPERIMENTAL_SHADOWING
-
-/** \class SkShadowPaintFilterCanvas
- *
- * A utility proxy class for implementing shadow maps.
- *
- * We override the onFilter method to draw depths into the canvas
- * depending on the current draw depth of the canvas, throwing out
- * the actual draw color.
- *
- * Note that we can only do this for one light at a time!
- * It is up to the user to set the 0th light in fLights to
- * the light the want to render the depth map with.
- */
-class SkShadowPaintFilterCanvas : public SkPaintFilterCanvas {
-public:
-
- SkShadowPaintFilterCanvas(SkCanvas *canvas);
-
- // TODO use a shader instead
- bool onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Type type) const override;
-
- static SkISize ComputeDepthMapSize(const SkLights::Light& light, int maxDepth,
- int width, int height);
-
- void setShadowParams(const SkShadowParams &params);
-protected:
- void updateMatrix();
-
- void onDrawPicture(const SkPicture *picture, const SkMatrix *matrix,
- const SkPaint *paint) override;
-
- void onDrawPaint(const SkPaint &paint) override;
-
- void onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
- const SkPaint &paint) override;
-
- void onDrawRect(const SkRect &rect, const SkPaint &paint) override;
-
- void onDrawRRect(const SkRRect &rrect, const SkPaint &paint) override;
-
- void onDrawDRRect(const SkRRect &outer, const SkRRect &inner,
- const SkPaint &paint) override;
-
- void onDrawOval(const SkRect &rect, const SkPaint &paint) override;
-
- void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override;
-
- void onDrawPath(const SkPath &path, const SkPaint &paint) override;
-
- void onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top,
- const SkPaint *paint) override;
-
- void onDrawBitmapRect(const SkBitmap &bm, const SkRect *src, const SkRect &dst,
- const SkPaint *paint, SrcRectConstraint constraint) override;
-
- void onDrawBitmapNine(const SkBitmap &bm, const SkIRect &center,
- const SkRect &dst, const SkPaint *paint) override;
-
- void onDrawImage(const SkImage *image, SkScalar left, SkScalar top,
- const SkPaint *paint) override;
-
- void onDrawImageRect(const SkImage *image, const SkRect *src,
- const SkRect &dst, const SkPaint *paint,
- SrcRectConstraint constraint) override;
-
- void onDrawImageNine(const SkImage *image, const SkIRect &center,
- const SkRect &dst, const SkPaint *paint) override;
-
- void onDrawVertices(VertexMode vmode, int vertexCount,
- const SkPoint vertices[], const SkPoint texs[],
- const SkColor colors[], SkXfermode *xmode,
- const uint16_t indices[], int indexCount,
- const SkPaint &paint) override;
-
- void onDrawPatch(const SkPoint cubics[], const SkColor colors[],
- const SkPoint texCoords[], SkXfermode *xmode,
- const SkPaint &paint) override;
-
- void onDrawText(const void *text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint &paint) override;
-
- void onDrawPosText(const void *text, size_t byteLength, const SkPoint pos[],
- const SkPaint &paint) override;
-
- void onDrawPosTextH(const void *text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint &paint) override;
-
- void onDrawTextOnPath(const void *text, size_t byteLength, const SkPath &path,
- const SkMatrix *matrix, const SkPaint &paint) override;
-
- void onDrawTextRSXform(const void *text, size_t byteLength,
- const SkRSXform xform[], const SkRect *cull,
- const SkPaint &paint) override;
-
- void onDrawTextBlob(const SkTextBlob *blob, SkScalar x,
- SkScalar y, const SkPaint &paint) override;
-private:
- SkShadowParams fShadowParams;
- typedef SkPaintFilterCanvas INHERITED;
-};
-
-
-#endif
-#endif