diff options
author | 2017-05-02 10:37:45 -0400 | |
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committer | 2017-05-02 17:22:44 +0000 | |
commit | 4c9155bd66d86de48069192f4b73bc292cfec135 (patch) | |
tree | f9f9d139f518d52dd8f0a4242ebf4a9a65885e05 /src/utils | |
parent | c06f309cf52b885b1b1d98c6b045b120a09f5c54 (diff) |
Remove EXPERIMENTAL_SHADOWING, Part 1
Bug: skia:6557
Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1
Reviewed-on: https://skia-review.googlesource.com/15101
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Diffstat (limited to 'src/utils')
-rw-r--r-- | src/utils/SkShadowPaintFilterCanvas.cpp | 307 | ||||
-rw-r--r-- | src/utils/SkShadowPaintFilterCanvas.h | 117 |
2 files changed, 0 insertions, 424 deletions
diff --git a/src/utils/SkShadowPaintFilterCanvas.cpp b/src/utils/SkShadowPaintFilterCanvas.cpp deleted file mode 100644 index bf4a4242f2..0000000000 --- a/src/utils/SkShadowPaintFilterCanvas.cpp +++ /dev/null @@ -1,307 +0,0 @@ -/* - * Copyright 2016 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#include "SkPathEffect.h" -#include "SkShadowPaintFilterCanvas.h" - -#ifdef SK_EXPERIMENTAL_SHADOWING - -SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas) - : SkPaintFilterCanvas(canvas) { - fShadowParams.fShadowRadius = 0.0f; - fShadowParams.fType = SkShadowParams::kNoBlur_ShadowType; - fShadowParams.fBiasingConstant = 0.0f; - fShadowParams.fMinVariance = 0.0f; -} - -// TODO use a shader instead -bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Type type) const { - if (*paint) { - int z = this->getZ(); - SkASSERT(z <= 0xFF && z >= 0x00); - - SkPaint newPaint; - newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect())); - - SkColor color = 0xFF000000; // init color to opaque black - color |= z; // Put the index into the blue component - - if (fShadowParams.fType == SkShadowParams::kVariance_ShadowType) { - int z2 = z * z; - if (z2 > 255 * 256) { - color |= 0xff00; - } else { - // Let's only store the more significant bits of z2 to save space. - // In practice, this should barely impact shadow blur quality. - color |= z2 & 0x0000ff00; - } - } - newPaint.setColor(color); - - *paint->writable() = newPaint; - } - - return true; -} - -SkISize SkShadowPaintFilterCanvas::ComputeDepthMapSize(const SkLights::Light& light, int maxDepth, - int width, int height) { - if (light.type() != SkLights::Light::kDirectional_LightType) { - // Calculating the right depth map size for point lights is complex, - // as it depends on the max depth, the max depth delta, the location - // of the point light and the shapes, etc... If we take upper bounds - // on those metrics, the shadow map will be pretty big in any case. - // Thus, just using 4x the width and height seems to work for most scenes. - return {width * 4, height * 4}; - } - - int dMapWidth = SkMin32(maxDepth * fabs(light.dir().fX) + width, - width * 2); - int dMapHeight = SkMin32(maxDepth * fabs(light.dir().fY) + height, - height * 2); - return SkISize::Make(dMapWidth, dMapHeight); -} - -void SkShadowPaintFilterCanvas::setShadowParams(const SkShadowParams ¶ms) { - fShadowParams = params; -} - -void SkShadowPaintFilterCanvas::onDrawPicture(const SkPicture *picture, const SkMatrix *matrix, - const SkPaint *paint) { - SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint); - if (this->onFilter(&filteredPaint, kPicture_Type)) { - SkCanvas::onDrawPicture(picture, matrix, filteredPaint); - } -} - -void SkShadowPaintFilterCanvas::updateMatrix() { - // It is up to the user to set the 0th light in fLights to - // the light the want to render the depth map with. - if (this->fLights->light(0).type() == SkLights::Light::kDirectional_LightType) { - const SkVector3& lightDir = this->fLights->light(0).dir(); - SkScalar x = lightDir.fX * this->getZ(); - SkScalar y = lightDir.fY * this->getZ(); - - this->translate(x, y); - } else if (this->fLights->light(0).type() == SkLights::Light::kPoint_LightType) { - SkISize size = this->getBaseLayerSize(); - - SkPoint3 lightPos = this->fLights->light(0).pos(); - - // shadow maps for point lights are 4x the size of the diffuse map, by experimentation - // (see SPFCanvas::ComputeDepthMapSize()) - SkScalar diffuseHeight = size.fHeight / 4.0f; - - // move point light with canvas's CTM - SkPoint lightPoint = SkPoint::Make(lightPos.fX, diffuseHeight - lightPos.fY); - SkMatrix mat = this->getTotalMatrix(); - if (mat.invert(&mat)) { - mat.mapPoints(&lightPoint, 1); - } - lightPoint.set(lightPoint.fX, diffuseHeight - lightPoint.fY); - - // center the shadow map - // note: the 3/8 constant is specific to the 4.0 depth map size multiplier - mat = this->getTotalMatrix(); - mat.postTranslate(size.width() * 0.375f, size.height() * 0.375f); - this->setMatrix(mat); - - // project shapes onto canvas as shadows - SkScalar scale = (lightPos.fZ) / (lightPos.fZ - this->getZ()); - this->scale(scale, scale); - - this->translate(-lightPoint.fX * this->getZ() / - ((lightPos.fZ - this->getZ()) * scale), - -(diffuseHeight - lightPoint.fY) * this->getZ() / - ((lightPos.fZ - this->getZ()) * scale)); - } -} - -void SkShadowPaintFilterCanvas::onDrawPaint(const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawPaint(paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawPoints(mode, count, pts, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawRect(const SkRect &rect, const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawRect(rect, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawRRect(const SkRRect &rrect, const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawRRect(rrect, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawDRRect(const SkRRect &outer, const SkRRect &inner, - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawDRRect(outer, inner, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawOval(rect, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawArc(const SkRect &rect, SkScalar startAngle, - SkScalar sweepAngle, bool useCenter, - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawArc(rect, startAngle, sweepAngle, useCenter, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawPath(const SkPath &path, const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawPath(path, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top, - const SkPaint *paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawBitmap(bm, left, top, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawBitmapRect(const SkBitmap &bm, const SkRect *src, - const SkRect &dst, const SkPaint *paint, - SrcRectConstraint constraint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawBitmapRect(bm, src, dst, paint, constraint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawBitmapNine(const SkBitmap &bm, const SkIRect ¢er, - const SkRect &dst, const SkPaint *paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawBitmapNine(bm, center, dst, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left, - SkScalar top, const SkPaint *paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawImage(image, left, top, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawImageRect(const SkImage *image, const SkRect *src, - const SkRect &dst, const SkPaint *paint, - SrcRectConstraint constraint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawImageRect(image, src, dst, paint, constraint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawImageNine(const SkImage *image, const SkIRect ¢er, - const SkRect &dst, const SkPaint *paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawImageNine(image, center, dst, paint); - this->restore(); -} - - -void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount, - const SkPoint vertices[], const SkPoint texs[], - const SkColor colors[], SkXfermode *xmode, - const uint16_t indices[], int indexCount, - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors, - xmode, indices, indexCount, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColor colors[], - const SkPoint texCoords[], SkXfermode *xmode, - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawText(const void *text, size_t byteLength, SkScalar x, - SkScalar y, const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawText(text, byteLength, x, y, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLength, - const SkPoint pos[], const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawPosText(text, byteLength, pos, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLength, - const SkScalar xpos[], - SkScalar constY, const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawPosTextH(text, byteLength, xpos, constY, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLength, - const SkPath &path, const SkMatrix *matrix, - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawTextRSXform(const void *text, size_t byteLength, - const SkRSXform xform[], const SkRect *cull, - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawTextRSXform(text, byteLength, xform, cull, paint); - this->restore(); -} - -void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y, - const SkPaint &paint) { - this->save(); - this->updateMatrix(); - this->INHERITED::onDrawTextBlob(blob, x, y, paint); - this->restore(); -} - -#endif diff --git a/src/utils/SkShadowPaintFilterCanvas.h b/src/utils/SkShadowPaintFilterCanvas.h deleted file mode 100644 index 190c68b7ce..0000000000 --- a/src/utils/SkShadowPaintFilterCanvas.h +++ /dev/null @@ -1,117 +0,0 @@ -/* - * Copyright 2016 Google Inc. - * - * Use of this source code is governed by a BSD-style license that can be - * found in the LICENSE file. - */ - -#ifndef SkShadowPaintFilterCanvas_DEFINED -#define SkShadowPaintFilterCanvas_DEFINED - -#include "SkPaintFilterCanvas.h" - -#ifdef SK_EXPERIMENTAL_SHADOWING - -/** \class SkShadowPaintFilterCanvas - * - * A utility proxy class for implementing shadow maps. - * - * We override the onFilter method to draw depths into the canvas - * depending on the current draw depth of the canvas, throwing out - * the actual draw color. - * - * Note that we can only do this for one light at a time! - * It is up to the user to set the 0th light in fLights to - * the light the want to render the depth map with. - */ -class SkShadowPaintFilterCanvas : public SkPaintFilterCanvas { -public: - - SkShadowPaintFilterCanvas(SkCanvas *canvas); - - // TODO use a shader instead - bool onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Type type) const override; - - static SkISize ComputeDepthMapSize(const SkLights::Light& light, int maxDepth, - int width, int height); - - void setShadowParams(const SkShadowParams ¶ms); -protected: - void updateMatrix(); - - void onDrawPicture(const SkPicture *picture, const SkMatrix *matrix, - const SkPaint *paint) override; - - void onDrawPaint(const SkPaint &paint) override; - - void onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], - const SkPaint &paint) override; - - void onDrawRect(const SkRect &rect, const SkPaint &paint) override; - - void onDrawRRect(const SkRRect &rrect, const SkPaint &paint) override; - - void onDrawDRRect(const SkRRect &outer, const SkRRect &inner, - const SkPaint &paint) override; - - void onDrawOval(const SkRect &rect, const SkPaint &paint) override; - - void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override; - - void onDrawPath(const SkPath &path, const SkPaint &paint) override; - - void onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top, - const SkPaint *paint) override; - - void onDrawBitmapRect(const SkBitmap &bm, const SkRect *src, const SkRect &dst, - const SkPaint *paint, SrcRectConstraint constraint) override; - - void onDrawBitmapNine(const SkBitmap &bm, const SkIRect ¢er, - const SkRect &dst, const SkPaint *paint) override; - - void onDrawImage(const SkImage *image, SkScalar left, SkScalar top, - const SkPaint *paint) override; - - void onDrawImageRect(const SkImage *image, const SkRect *src, - const SkRect &dst, const SkPaint *paint, - SrcRectConstraint constraint) override; - - void onDrawImageNine(const SkImage *image, const SkIRect ¢er, - const SkRect &dst, const SkPaint *paint) override; - - void onDrawVertices(VertexMode vmode, int vertexCount, - const SkPoint vertices[], const SkPoint texs[], - const SkColor colors[], SkXfermode *xmode, - const uint16_t indices[], int indexCount, - const SkPaint &paint) override; - - void onDrawPatch(const SkPoint cubics[], const SkColor colors[], - const SkPoint texCoords[], SkXfermode *xmode, - const SkPaint &paint) override; - - void onDrawText(const void *text, size_t byteLength, SkScalar x, SkScalar y, - const SkPaint &paint) override; - - void onDrawPosText(const void *text, size_t byteLength, const SkPoint pos[], - const SkPaint &paint) override; - - void onDrawPosTextH(const void *text, size_t byteLength, const SkScalar xpos[], - SkScalar constY, const SkPaint &paint) override; - - void onDrawTextOnPath(const void *text, size_t byteLength, const SkPath &path, - const SkMatrix *matrix, const SkPaint &paint) override; - - void onDrawTextRSXform(const void *text, size_t byteLength, - const SkRSXform xform[], const SkRect *cull, - const SkPaint &paint) override; - - void onDrawTextBlob(const SkTextBlob *blob, SkScalar x, - SkScalar y, const SkPaint &paint) override; -private: - SkShadowParams fShadowParams; - typedef SkPaintFilterCanvas INHERITED; -}; - - -#endif -#endif |