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path: root/src/sksl/SkSLUtil.h
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* Remove texel buffer support.Gravatar Brian Salomon2018-07-13
* renamed SkSL's assert macrosGravatar Ethan Nicholas2018-06-12
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* With ES3, enable both ES2 and ES3 external image extensionsGravatar Brian Osman2018-04-18
* Move external texture extension logic into SkSLGravatar Brian Osman2018-04-17
* fix sksl standalone build errorGravatar Ethan Nicholas2018-04-13
* Add incompleteShortIntPrecision to SkSL StandaloneShaderCapsGravatar Chris Dalton2018-03-14
* Add a shader cap for incomplete short int precisionGravatar Chris Dalton2018-03-14
* Drop unused shader support for sample variablesGravatar Chris Dalton2018-02-15
* Remove (unused) NV_bindless_texture from GL interfaceGravatar Brian Osman2018-02-09
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* Revert "Revert "Added SkSL workaround for devices which cannot safely access ...Gravatar Brian Osman2018-01-16
* Revert "Added SkSL workaround for devices which cannot safely access gl_FragC...Gravatar Brian Osman2018-01-12
* Added SkSL workaround for devices which cannot safely access gl_FragCoordGravatar Brian Osman2018-01-12
* Enable the GL_EXT_geometry_shader extension where necessaryGravatar Chris Dalton2018-01-11
* Reland "Fix precision caps and rrect/ellipse effect precisions"Gravatar Chris Dalton2017-11-16
* Revert "Fix precision caps and rrect/ellipse effect precisions"Gravatar Brian Osman2017-11-16
* Fix precision caps and rrect/ellipse effect precisionsGravatar Chris Dalton2017-11-16
* Add GS Invocations caps to SkSL StandaloneShaderCapsGravatar Chris Dalton2017-10-06
* Add a cap for geometry shader invocationsGravatar Chris Dalton2017-10-06
* added canUseFractForNegativeValues to standalone shader capsGravatar Ethan Nicholas2017-08-08
* Relocate gradient negative fract() workaround to GLSLCodeGeneratorGravatar Florin Malita2017-08-08
* added sksl support for integerSupport capGravatar Ethan Nicholas2017-07-18
* Re-re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-29
* Revert "Re-land sksl fragment processor support"Gravatar Mike Klein2017-06-27
* Re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Revert "sksl fragment processor support"Gravatar Ethan Nicholas2017-06-27
* sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* implemented mustImplementGSInvocationsWithLoop workaround in skslGravatar Ethan Nicholas2017-06-21
* Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workar...Gravatar Mike Reed2017-06-21
* Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in ...Gravatar Ethan Nicholas2017-06-20
* Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"Gravatar Greg Daniel2017-06-15
* implemented mustImplementGSInvocationsWithLoop workaround in skslGravatar Ethan Nicholas2017-06-15
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30
* skslc can now be compiled with no Skia dependencies, in preparation forGravatar Ethan Nicholas2017-03-30
* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
* Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactoryGravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* sksl programs can now directly query GLSL capsGravatar Ethan Nicholas2016-11-22
* re-land of switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-21
* Revert "switched skslc from std::string to SkString"Gravatar Greg Daniel2016-11-20
* switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-18
* Revert of added support for push_constant layout (patchset #7 id:140001 of ht...Gravatar egdaniel2016-11-16
* added support for push_constant layoutGravatar ethannicholas2016-11-15