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authorGravatar Brian Osman <brianosman@google.com>2018-01-12 10:16:41 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-01-12 19:26:00 +0000
commit1001f843a45e95f6df1d44242b6b06c77898e870 (patch)
tree492d437b075eac3cabb095f3d1f0401d28150ba1 /src/sksl/SkSLUtil.h
parentf4c13166de2ad3c67a4a391d8595b5c8fa04ad4d (diff)
Added SkSL workaround for devices which cannot safely access gl_FragCoord
This is the root cause of https://github.com/flutter/flutter/issues/13216 I've got a GM that demonstrates the bug, but only in Viewer. Bug: skia:7410 Change-Id: Iaa1f27b10166aa09e4dc5949e5a6ca1bd14c99ac Reviewed-on: https://skia-review.googlesource.com/93920 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/sksl/SkSLUtil.h')
-rw-r--r--src/sksl/SkSLUtil.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/sksl/SkSLUtil.h b/src/sksl/SkSLUtil.h
index 7a39386269..787698f2c6 100644
--- a/src/sksl/SkSLUtil.h
+++ b/src/sksl/SkSLUtil.h
@@ -174,6 +174,10 @@ public:
bool canUseFractForNegativeValues() const {
return true;
}
+
+ bool canUseFragCoord() const {
+ return true;
+ }
};
extern StandaloneShaderCaps standaloneCaps;
@@ -300,6 +304,13 @@ public:
result->fCanUseAnyFunctionInShader = false;
return result;
}
+
+ static sk_sp<GrShaderCaps> CannotUseFragCoord() {
+ sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions());
+ result->fVersionDeclString = "#version 400";
+ result->fCanUseFragCoord = false;
+ return result;
+ }
};
#endif