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path: root/src/sksl/SkSLIRGenerator.h
Commit message (Expand)AuthorAge
* cache SkSL headersGravatar Ethan Nicholas2018-04-25
* initial SkSLJIT checkinGravatar Ethan Nicholas2018-03-27
* added frexp support to SkSLGravatar Ethan Nicholas2018-03-26
* Revert "Revert "converted vertex shaders to device coords""Gravatar Robert Phillips2018-01-24
* Revert "converted vertex shaders to device coords"Gravatar Ethan Nicholas2018-01-23
* converted vertex shaders to device coordsGravatar Ethan Nicholas2017-12-12
* sksl enum supportGravatar Ethan Nicholas2017-11-13
* Remove color space xform support from SkSLGravatar Brian Osman2017-10-23
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Revert "Revert "Switch to the new SkSL lexer.""Gravatar Ethan Nicholas2017-09-11
* Revert "Switch to the new SkSL lexer."Gravatar Ethan Nicholas2017-09-11
* Switch to the new SkSL lexer.Gravatar Ethan Nicholas2017-09-11
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
* Revert "Revert "support for 'half' types in sksl, plus general numeric type i...Gravatar Ethan Nicholas2017-08-02
* Revert "support for 'half' types in sksl, plus general numeric type improveme...Gravatar Ethan Nicholas2017-08-01
* support for 'half' types in sksl, plus general numeric type improvementsGravatar Ethan Nicholas2017-08-01
* Re-land of "converted GrSimpleTextureEffect to sksl"Gravatar Ethan Nicholas2017-07-13
* Re-re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-29
* Revert "Re-land sksl fragment processor support"Gravatar Mike Klein2017-06-27
* Re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Revert "sksl fragment processor support"Gravatar Ethan Nicholas2017-06-27
* sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* implemented mustImplementGSInvocationsWithLoop workaround in skslGravatar Ethan Nicholas2017-06-21
* Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workar...Gravatar Mike Reed2017-06-21
* Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in ...Gravatar Ethan Nicholas2017-06-20
* Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"Gravatar Greg Daniel2017-06-15
* implemented mustImplementGSInvocationsWithLoop workaround in skslGravatar Ethan Nicholas2017-06-15
* rectangle texture scaling is now handled in skslcGravatar Ethan Nicholas2017-04-20
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30
* skslc can now be compiled with no Skia dependencies, in preparation forGravatar Ethan Nicholas2017-03-30
* Re-land of skslc switch supportGravatar Ethan Nicholas2017-02-27
* Revert "skslc switch support"Gravatar Ethan Nicholas2017-02-23
* skslc switch supportGravatar Ethan Nicholas2017-02-23
* re-land of skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
* Revert "skslc type constructor cleanups"Gravatar Ethan Nicholas2017-02-09
* skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
* Added constant propagation and better variable liveness tracking to skslc.Gravatar Ethan Nicholas2017-01-19
* Revert "Added constant propagation and better variable liveness tracking to"Gravatar Ethan Nicholas2017-01-19
* Added constant propagation and better variable liveness tracking toGravatar Ethan Nicholas2017-01-19
* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
* unified ASTLayout/Layout and ASTModifiers/ModifiersGravatar Ethan Nicholas2016-11-28
* sksl programs can now directly query GLSL capsGravatar Ethan Nicholas2016-11-22