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authorGravatar Ethan Nicholas <ethannicholas@google.com>2018-04-24 13:06:09 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-25 16:53:27 +0000
commit3c6ae62e0f9faeab0242fca2d19d61e64a7c8a6e (patch)
tree68e1ebf040d2027349fc702ab7bf384d88a79ea3 /src/sksl/SkSLIRGenerator.h
parentf8f1839cc8ab08657ab4c6419726af3d20da4666 (diff)
cache SkSL headers
This reduces the cost of successive shader compilations by caching the results of compiling SkSL's headers. Bug: skia: Change-Id: If7fc21a9877021c4025ad99dd0981523a25855e0 Reviewed-on: https://skia-review.googlesource.com/123422 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/sksl/SkSLIRGenerator.h')
-rw-r--r--src/sksl/SkSLIRGenerator.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/sksl/SkSLIRGenerator.h b/src/sksl/SkSLIRGenerator.h
index c78c195c0b..2a52e04b54 100644
--- a/src/sksl/SkSLIRGenerator.h
+++ b/src/sksl/SkSLIRGenerator.h
@@ -86,7 +86,8 @@ private:
* Prepare to compile a program. Resets state, pushes a new symbol table, and installs the
* settings.
*/
- void start(const Program::Settings* settings);
+ void start(const Program::Settings* settings,
+ std::vector<std::unique_ptr<ProgramElement>>* inherited);
/**
* Performs cleanup after compilation is complete.
@@ -182,7 +183,7 @@ private:
ErrorReporter& fErrors;
int fInvocations;
std::vector<std::unique_ptr<ProgramElement>>* fProgramElements;
- Variable* fSkPerVertex;
+ const Variable* fSkPerVertex = nullptr;
Variable* fRTAdjust;
Variable* fRTAdjustInterfaceBlock;
int fRTAdjustFieldIndex;