| Commit message (Collapse) | Author | Age |
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Bug: skia:
Change-Id: I549717f04e2e4cafc41ccbe13009805f47943d5d
Reviewed-on: https://skia-review.googlesource.com/99703
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Change-Id: I432b3a351eecca0d36635e37f91d32c0e281b7d9
Reviewed-on: https://skia-review.googlesource.com/98384
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I57bffc14c4888627a22158e35f3ac3b762138f02
Reviewed-on: https://skia-review.googlesource.com/98520
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 3d628fe00a7d6cf4a375d758e7436f104d11417d.
Reason for revert: not needed for roll
Original change's description:
> Revert "simplify GrFPArgs, isolating localmatrix"
>
> This reverts commit b76c71702517643b5f6081991b376bbf73b34bde.
>
> Reason for revert: try to unblock android roller
>
> Original change's description:
> > simplify GrFPArgs, isolating localmatrix
> >
> > Bug: skia:
> > Change-Id: Icee24e0a355a7d1bae29b7721b4d95db8023ca77
> > Reviewed-on: https://skia-review.googlesource.com/97063
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=bsalomon@google.com,reed@google.com
>
> Change-Id: Ic7a2288844cde57922b2cc74b855eb517ade48be
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/97580
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bsalomon@google.com,reed@google.com
Change-Id: I6f7b86b5a3243d4610371654624e5606e889adef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/97584
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit b76c71702517643b5f6081991b376bbf73b34bde.
Reason for revert: try to unblock android roller
Original change's description:
> simplify GrFPArgs, isolating localmatrix
>
> Bug: skia:
> Change-Id: Icee24e0a355a7d1bae29b7721b4d95db8023ca77
> Reviewed-on: https://skia-review.googlesource.com/97063
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bsalomon@google.com,reed@google.com
Change-Id: Ic7a2288844cde57922b2cc74b855eb517ade48be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/97580
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Icee24e0a355a7d1bae29b7721b4d95db8023ca77
Reviewed-on: https://skia-review.googlesource.com/97063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This prepares us to share this with other effects (most notably maskfilters)
Bug: skia:
Change-Id: I12530fdf10c4e5f2a9ab6d394bf9e87c54ea60c4
Reviewed-on: https://skia-review.googlesource.com/97062
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: If50a76c7f570d6e88f6583d381d0354568398039
Reviewed-on: https://skia-review.googlesource.com/97060
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I7e58c4faee018138ae6f93e92850a4e0a0126854
Reviewed-on: https://skia-review.googlesource.com/94041
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7459
Change-Id: Iccc2588f80e22b13ed5d23656b8c75d7b7058a36
Reviewed-on: https://skia-review.googlesource.com/92700
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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Bug: skia:7436
Change-Id: I1dd09eb2b2d07f13b1ace01259791d8e0ce26ae8
Reviewed-on: https://skia-review.googlesource.com/92702
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.
Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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The updated algorithm matches our new GPU algorithm
(https://skia.org/dev/design/conical) and it brings
about 7%-26% speedup. In the next CL, I'll simplify
the GPU code by reusing the CPU code in this CL.
7.20% faster in gradient_conical_clamp_hicolor
8.94% faster in gradient_conicalZero_clamp_hicolor
10.00% faster in gradient_conicalOut_clamp_hicolor
11.72% faster in gradient_conicalOutZero_clamp_hicolor
13.62% faster in gradient_conical_clamp_3color
16.52% faster in gradient_conicalZero_clamp_3color
17.48% faster in gradient_conical_clamp
17.70% faster in gradient_conical_clamp_shallow
20.60% faster in gradient_conicalOut_clamp_3color
20.98% faster in gradient_conicalOutZero_clamp_3color
21.79% faster in gradient_conicalZero_clamp
22.48% faster in gradient_conicalOut_clamp
26.13% faster in gradient_conicalOutZero_clamp
Bug: skia:
Change-Id: Ia159495e1c77658cb28e48c9edf84938464e501c
Reviewed-on: https://skia-review.googlesource.com/90262
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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This reverts commit 6f1151140f331c78d99ede3cac10462dc8b32cde.
Chrome has been updated, so this should be able to land.
Bug: skia:
Change-Id: I5a66782a39fecfac00edeb66fbd03dae4df1712c
Reviewed-on: https://skia-review.googlesource.com/90205
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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- buffers are always 'cross-process'
- readbuffer is always validating
Bug:796107
Change-Id: I59614e9c29490c0b029c60d2aafe2806671bc9e1
Reviewed-on: https://skia-review.googlesource.com/90560
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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See https://skia-review.googlesource.com/c/skia/+/89340 for the doc
Bug: skia:
Change-Id: I7a57eea317bbc424278c9eaa524a6b7e3b36178e
Reviewed-on: https://skia-review.googlesource.com/90203
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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Bug: chromium:798173
Change-Id: I2ac0ee94ecc6230fd450c17b6a0de9065f5b3f16
Reviewed-on: https://skia-review.googlesource.com/90202
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This reverts commit f3504d430cec35330017aa2af3a51083801c7dd9.
Reason for revert: breaks unittest in Printing unittest in chrome
Original change's description:
> remove legacy support for old old picture versions
>
> Bug: skia:
> Change-Id: Ieb97eabdb18e8c7bfa86e6a1fc6e0389cd096daa
> Reviewed-on: https://skia-review.googlesource.com/89860
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I9f90da5dcfb9543f2f575fa7dc3b9c82996b041d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/90020
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Ieb97eabdb18e8c7bfa86e6a1fc6e0389cd096daa
Reviewed-on: https://skia-review.googlesource.com/89860
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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I am unable to make a MSAN build to work locally. But I think that this
should fix the problem by looking at the gradient of the fuzzer:
Z.createRadialGradient(1.94159387872, 138.616510533, 2.22085316544e+18,
10.3399911492, 176.149195942, 153.078363987);
Bug: chromium:797184
Change-Id: I16c571a378742c4ef50afe9c5baba791da7fc208
Reviewed-on: https://skia-review.googlesource.com/89541
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7436
Change-Id: I0fdbd458d4e2da53e587be27ac90fbb2d32584e5
Reviewed-on: https://skia-review.googlesource.com/89520
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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It looks like we can specialize hot image shaders into their
own single stages for a good speedup on both x86 and ARM.
I've started here with bilerp_clamp_8888, and will
follow up with bgra and 565, and lowp versions of those,
and probably also the same for nearest neighbors.
All pixels are identical in GMs.
This time, rewrite the loop over sample points to be a little
friendlier to 32-bit x86 code generation. The previous version
created an object file indirection feature build_stages.py can't handle.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-NexusPlayer-CPU-Moorefield-x86-Release-All-Android,Test-Android-Clang-NexusPlayer-GPU-PowerVR-x86-Release-All-Android
Change-Id: I150b6af4a5b89e009dc04ca69e1857892e173deb
Reviewed-on: https://skia-review.googlesource.com/89180
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Bug: skia:7436
Change-Id: I5131c7f1208f04e6145c0bc11454ef0c39ce8e2f
Reviewed-on: https://skia-review.googlesource.com/88426
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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This is a reland of bc9f3499c345ce59f8cd3889c580fa75db54034b
Original change's description:
> remove bicubic clamp in SkImageShader
>
> We ought to be able to handle out-of-gamut colors now, whatever
> their provenance. Should be we can just not clamp here.
>
> Bug: skia:5733
>
> Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
> Reviewed-on: https://skia-review.googlesource.com/87000
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:5733
Change-Id: I66dafdb12abdb02e8677a6f6b18602a2fa3f5f8b
Reviewed-on: https://skia-review.googlesource.com/88760
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit bc9f3499c345ce59f8cd3889c580fa75db54034b.
Reason for revert: gotta be the reason for layout test issues.
Original change's description:
> remove bicubic clamp in SkImageShader
>
> We ought to be able to handle out-of-gamut colors now, whatever
> their provenance. Should be we can just not clamp here.
>
> Bug: skia:5733
>
> Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
> Reviewed-on: https://skia-review.googlesource.com/87000
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:5733
Change-Id: I3bccf494479b845210ee2a6824dcc32b89a93312
Reviewed-on: https://skia-review.googlesource.com/88423
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Although Linux and Android will return NAN, iOS and some some Win10
devices would return undefined values.
This relands 82161 (with the fix mentioned above). The speedup is
a little less due to the additional temp < 0 check.
4.08% faster in gradient_conicalOutZero_clamp
6.83% faster in gradient_conical_clamp_shallow_dither
9.43% faster in gradient_conicalOutZero_clamp_3color
12.66% faster in gradient_conicalOut_clamp_hicolor
16.67% faster in gradient_conicalOut_clamp_3color
17.83% faster in gradient_conicalOut_clamp
and the speedup is further reduced because we break up the if with
two conditions into two ifs with single condition:
7.32% faster in gradient_conical_clamp_shallow_dither
8.00% faster in gradient_conicalOut_clamp_hicolor
8.57% faster in gradient_conicalOut_clamp
8.73% faster in gradient_conicalOut_clamp_3color
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android,Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android,Test-Mac-Clang-MacMini7.1-GPU-IntelIris5100-x86_64-Debug-All-CommandBuffer
Change-Id: I41fb8d97e31c577b52a200f0b883591c9bdc4d1c
Reviewed-on: https://skia-review.googlesource.com/84963
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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We ought to be able to handle out-of-gamut colors now, whatever
their provenance. Should be we can just not clamp here.
Bug: skia:5733
Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
Reviewed-on: https://skia-review.googlesource.com/87000
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit 8a64e52a98d178be13fd137b3b3a3c6aff457d85.
Reason for revert:
Test-Android-Clang-NexusPlayer-CPU-Moorefield-x86-Release-All-Android
Test-Android-Clang-NexusPlayer-GPU-PowerVR-x86-Release-All-Android
Original change's description:
> attempt 2: add experimental bilerp_clamp_8888 stage
>
> It looks like we can specialize hot image shaders into their
> own single stages for a good speedup on both x86 and ARM.
>
> I've started here with bilerp_clamp_8888, and will
> follow up with bgra and 565, and lowp versions of those,
> and probably also the same for nearest neighbors.
>
> All pixels are identical in GMs.
>
> Change-Id: Ib5ed6e528efd9e3eed96ba67d02fbec2e8133a81
> Reviewed-on: https://skia-review.googlesource.com/86860
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,liyuqian@google.com
Change-Id: I34409a7b4aee4fd54baee44f7fc53bd0982500fe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/86601
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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It looks like we can specialize hot image shaders into their
own single stages for a good speedup on both x86 and ARM.
I've started here with bilerp_clamp_8888, and will
follow up with bgra and 565, and lowp versions of those,
and probably also the same for nearest neighbors.
All pixels are identical in GMs.
Change-Id: Ib5ed6e528efd9e3eed96ba67d02fbec2e8133a81
Reviewed-on: https://skia-review.googlesource.com/86860
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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It's now no different than append(from_srgb).
Bug: skia:7419
Change-Id: I97c59b6987f033ec2f1859db40ca3056b87b370a
Reviewed-on: https://skia-review.googlesource.com/86741
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Bug: skia:
Change-Id: I57fbdd39079a92e803902524a7950dd5f571639c
Reviewed-on: https://skia-review.googlesource.com/84961
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 84f18c422ae98085c452d3f721ec32228e92f531.
Reason for revert: GMs are incorrect on some mobile devices
Original change's description:
> Reimplement TwoPointConicalGradient_gpu
>
> 4.24% faster in gradient_conical_clamp_shallow_dither
> 6.43% faster in gradient_conicalOutZero_clamp_hicolor
> 10.41% faster in gradient_conicalOut_clamp_hicolor
> 14.85% faster in gradient_conicalOutZero_clamp_3color
> 16.72% faster in gradient_conicalOut_clamp
> 24.30% faster in gradient_conicalOut_clamp_3color
>
> CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android,Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android
>
> Bug: skia:
> Change-Id: I6bc1f24c9463fc9c2acbcba7bd4d55b37ade1613
> Reviewed-on: https://skia-review.googlesource.com/82161
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=egdaniel@google.com,fmalita@google.com,liyuqian@google.com
Change-Id: Ieb20cce12a958abb8293218b89baf3d5a2aad0a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Cq-Include-Trybots: skia.primary:Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android, Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android
Reviewed-on: https://skia-review.googlesource.com/84801
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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4.24% faster in gradient_conical_clamp_shallow_dither
6.43% faster in gradient_conicalOutZero_clamp_hicolor
10.41% faster in gradient_conicalOut_clamp_hicolor
14.85% faster in gradient_conicalOutZero_clamp_3color
16.72% faster in gradient_conicalOut_clamp
24.30% faster in gradient_conicalOut_clamp_3color
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android,Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android
Bug: skia:
Change-Id: I6bc1f24c9463fc9c2acbcba7bd4d55b37ade1613
Reviewed-on: https://skia-review.googlesource.com/82161
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
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Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.
Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Here's the tiny performance gain:
$python tools/calmbench/calmbench.py firstsecond --extraarg "-m conic"
firstsecond (compared to master) is likely
4.23% faster in gradient_conicalOut_clamp_3color
4.23% faster in gradient_conicalOutZero_clamp_3color
4.79% faster in gradient_conical_clamp_shallow_dither
6.04% faster in gradient_conical_clamp_3color
6.04% faster in gradient_conicalZero_clamp_3color
6.42% faster in gradient_conicalOut_clamp
6.43% faster in gradient_conicalOutZero_clamp
6.74% faster in gradient_conical_clamp
6.98% faster in gradient_conical_clamp_shallow
6.98% faster in gradient_conicalZero_clamp
Bug: skia:
Change-Id: Id74866908b99753ed8b16a657d3f67c9255d0043
Reviewed-on: https://skia-review.googlesource.com/76561
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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This reverts commit a7fa3377d24643d86117159f8a58d2ee66880a4d.
Reason for revert: lots of crashing GPU bots.
Original change's description:
> add experimental bilerp_clamp_8888 stage
>
> It looks like we can specialize hot image shaders into their
> own single stages for a good speedup on both x86 and ARM.
>
> I've started here with bilerp_clamp_8888, and will
> follow up with bgra and 565, and lowp versions of those,
> and probably also the same for nearest neighbors.
>
> All pixels are identical in GMs.
>
> Change-Id: I2f6995767cd38053d670b8d0bfdb71b687803d70
> Reviewed-on: https://skia-review.googlesource.com/82100
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,mtklein@google.com,liyuqian@google.com
Change-Id: If70abb91b69bcd781e395dd3ac05ff1eebb1169f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/83340
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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It looks like we can specialize hot image shaders into their
own single stages for a good speedup on both x86 and ARM.
I've started here with bilerp_clamp_8888, and will
follow up with bgra and 565, and lowp versions of those,
and probably also the same for nearest neighbors.
All pixels are identical in GMs.
Change-Id: I2f6995767cd38053d670b8d0bfdb71b687803d70
Reviewed-on: https://skia-review.googlesource.com/82100
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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shader.
This fixes a bug on some intel devices where we are failing
in the ProcessorOptimizationTest.
I've tried other "no op" type things between the floor call and abs which
also fixed the issue, as well as adding explicit checks to see if we are
less than -1 or greater than 1 where the clamp is. Thus the clamp itself
should be a no op and shouldn't secretly be fixing the problem outside
of forcing the floor and abs lines to be separate.
Bug: skia:
Change-Id: I85bf82e0e02607b78470b7a5f8f918e9f53f0154
Reviewed-on: https://skia-review.googlesource.com/76820
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: Ic200ec39999a06f407de29e15b646baddb9e341d
Reviewed-on: https://skia-review.googlesource.com/76982
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Ic3b18f82c1ab940637fb26dec1cf376dd859b35d
Reviewed-on: https://skia-review.googlesource.com/73720
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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1) reformulate the gradient data as a series of interpolation intervals,
defined as tuples of (color_scale, color_bias) such that
color(t) = t * color_scale + color_bias
(this allows us to skip the relative_t computation and simply feed
tiled_t into a fast MAD)
2) then, the existing specializations can be generalized as
a) select an interpolation interval (possibly based on a threshold)
b) compute the interpolated color using the method in #1
3) simplify the hard-edge cases by using clamp intervals
(color_scale == 0) and relaxing the clamping step (allowing
tiled_t < 0 or tiled_t > 1, in order to hit the clamping intervals
during the selection step)
The existing specializations are converted as follows:
* kTwo_ColorType
-> single interpolation interval, normal clamping
* kThree_ColorType
-> two interpolation intervals, normal clamping, threshold == pos[1]
* kSingleHardStop_ColorType
-> two interpolation intervals, normal clamping, threshold == pos[1/2]
* kHardStopLeftEdged_ColorType
-> two interpolation intervals, clamping (-inf, 1], threshold == 0
* kHardStopRightEdged_ColorType
-> two interpolation intervals, clamping [0, +inf), threshold == 1
This reduces the SkSL overhead in a couple of ways:
* the clamp stage is sometimes reduced to min/max vs. full clamp()
* the color interpolation stage is just a MAD vs. full mix()
Change-Id: I65be84d131d56136ec5e946c2b3dba149a4473cf
Reviewed-on: https://skia-review.googlesource.com/68218
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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All clients are now switched over.
Change-Id: Idfdb910241ab9f7c2caf5baf59e9c3277aef164f
Reviewed-on: https://skia-review.googlesource.com/67846
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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When the color stop positions are uniform, the client is allowed to not
specify them (implicit positions, signaled by a null |pos| pointer).
This enables some internal optiomizations and yields improved
rasterization times.
But if the client does pass explicit uniform positions, we currently
treat them as general/non-uniform.
Detect explicit uniform color stop positions at construction time, and
drop them - to ensure optimal treatment downstream.
Change-Id: I32ee86daa652622de2936a6f47acb68b64e0b70a
Reviewed-on: https://skia-review.googlesource.com/67765
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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The original change didn't produce any diffs, so this flag is not
useful.
TBR=
Change-Id: Ic4c8d6dcd7d03ace8624345fd624bc5840b99d27
Reviewed-on: https://skia-review.googlesource.com/67724
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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From the SVG 1.1 spec:
Each gradient offset value is required to be equal to or greater than the previous
gradient stop's offset value. If a given gradient stop's offset value is not
equal to or greater than all previous offset values, then the offset
value is adjusted to be equal to the largest of all previous offset values.
Change-Id: I797369a1e14dc776ceb6478ac9fcdd4792e65562
Reviewed-on: https://skia-review.googlesource.com/67761
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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None of the gradient processor subclassess contributes anything to the
base class key. Relocate the key logic to GrGradientEffect, and remove
unneeded builerplate.
Change-Id: I6b33ad359212579adedf95c0c3d481373c83d4c4
Reviewed-on: https://skia-review.googlesource.com/67721
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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To produce colors for interpolation in legacy mode, we currently do
something like
SkColor c = Sk4f_toS32(swizzle_rb(Sk4f::Load(c4f)));
color4f = swizzle_rb(SkNx_cast<float>(Sk4b::Load(&c)) * (1/255.0f));
Let's see if we can streamline some of that.
Change-Id: I423b5aa8c2df8d115cc236d5f0a2e79923a9c2cc
Reviewed-on: https://skia-review.googlesource.com/66142
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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1) replace manual storage management with SkAutoSTMalloc
2) simplify explicit positions processing (remove redundant branch)
Change-Id: I7841e2018ac421768ed1d61c4e3ef6a1d28f6244
Reviewed-on: https://skia-review.googlesource.com/66146
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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We only pass linear/4f colors to the ctor, and then derive the legacy
colors from them.
Might as well just derive when needed.
Change-Id: I82b3d159da91f6faa4a3e7d681763c0ec1cdab07
Reviewed-on: https://skia-review.googlesource.com/65680
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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With this change, untagged sources (eg N32) are treated as
sRGB data, which causes a huge number of GMs to render more
correctly in GPU sRGB/F16/etc... configs. Also, because the
sources are treated as having a color space, we actually do
gamut conversion for wide or narrow gamut outputs.
This change also applies the transfer function math to
individual colors in the case of gradient stops and color
shaders. (The CPU backend doesn't do this yet, but I think
we've decided there's no reason not to support it).
Bug: skia:
Change-Id: If76e9e4a268f9f74110ff4bbe4fe189ba5d19d9f
Reviewed-on: https://skia-review.googlesource.com/64100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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