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authorGravatar Brian Osman <brianosman@google.com>2017-12-14 11:11:55 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-12-14 16:38:31 +0000
commit19c026e3b89b3ff882a138d62927325f4df95eee (patch)
tree3b1e8340b0c9496b95c25a3ae40697f7d4b73806 /src/shaders
parentd096e0d126bfe11aa33886124103ad128b807693 (diff)
Remove SkClampRange (unused)
Bug: skia: Change-Id: I57fbdd39079a92e803902524a7950dd5f571639c Reviewed-on: https://skia-review.googlesource.com/84961 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/shaders')
-rw-r--r--src/shaders/gradients/SkClampRange.cpp178
-rw-r--r--src/shaders/gradients/SkClampRange.h62
2 files changed, 0 insertions, 240 deletions
diff --git a/src/shaders/gradients/SkClampRange.cpp b/src/shaders/gradients/SkClampRange.cpp
deleted file mode 100644
index efc93959d1..0000000000
--- a/src/shaders/gradients/SkClampRange.cpp
+++ /dev/null
@@ -1,178 +0,0 @@
-/*
- * Copyright 2011 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkClampRange.h"
-#include "SkMathPriv.h"
-
-static int SkCLZ64(uint64_t value) {
- int count = 0;
- if (value >> 32) {
- value >>= 32;
- } else {
- count += 32;
- }
- return count + SkCLZ(SkToU32(value));
-}
-
-static bool sk_64_smul_check(int64_t count, int64_t dx, int64_t* result) {
- // Do it the slow way until we have some assembly.
- if (dx == std::numeric_limits<int64_t>::min()) {
- return false; // SkTAbs overflow
- }
-
- SkASSERT(count >= 0);
- uint64_t ucount = static_cast<uint64_t>(count);
- uint64_t udx = static_cast<uint64_t>(SkTAbs(dx));
- int zeros = SkCLZ64(ucount) + SkCLZ64(udx);
- // this is a conservative check: it may return false when in fact it would not have overflowed.
- // Hackers Delight uses 34 as its convervative check, but that is for 32x32 multiplies.
- // Since we are looking at 64x64 muls, we add 32 to the check.
- if (zeros < (32 + 34)) {
- return false;
- }
- *result = count * dx;
- return true;
-}
-
-static bool sk_64_sadd_check(int64_t a, int64_t b, int64_t* result) {
- if (a > 0) {
- if (b > std::numeric_limits<int64_t>::max() - a) {
- return false;
- }
- } else {
- if (b < std::numeric_limits<int64_t>::min() - a) {
- return false;
- }
- }
-
- *result = a + b;
- return true;
-}
-
-
-/*
- * returns [0..count] for the number of steps (<= count) for which x0 <= edge
- * given each step is followed by x0 += dx
- */
-static int chop(int64_t x0, SkGradFixed edge, int64_t x1, int64_t dx, int count) {
- SkASSERT(dx > 0);
- SkASSERT(count >= 0);
-
- if (x0 >= edge) {
- return 0;
- }
- if (x1 <= edge) {
- return count;
- }
- int64_t n = (edge - x0 + dx - 1) / dx;
- SkASSERT(n >= 0);
- SkASSERT(n <= count);
- return (int)n;
-}
-
-void SkClampRange::initFor1(SkGradFixed fx) {
- fCount0 = fCount1 = fCount2 = 0;
- if (fx <= 0) {
- fCount0 = 1;
- } else if (fx < kFracMax_SkGradFixed) {
- fCount1 = 1;
- fFx1 = fx;
- } else {
- fCount2 = 1;
- }
-}
-
-void SkClampRange::init(SkGradFixed fx0, SkGradFixed dx0, int count, int v0, int v1) {
- SkASSERT(count > 0);
-
- fV0 = v0;
- fV1 = v1;
-
- // special case 1 == count, as it is slightly common for skia
- // and avoids us ever calling divide or 64bit multiply
- if (1 == count) {
- this->initFor1(fx0);
- return;
- }
-
- int64_t fx = fx0;
- int64_t dx = dx0;
-
- // start with ex equal to the last computed value
- int64_t count_times_dx, ex;
- if (!sk_64_smul_check(count - 1, dx, &count_times_dx) ||
- !sk_64_sadd_check(fx, count_times_dx, &ex)) {
- // we can't represent the computed end in 32.32, so just draw something (first color)
- fCount1 = fCount2 = 0;
- fCount0 = count;
- return;
- }
-
- if ((uint64_t)(fx | ex) <= kFracMax_SkGradFixed) {
- fCount0 = fCount2 = 0;
- fCount1 = count;
- fFx1 = fx0;
- return;
- }
- if (fx <= 0 && ex <= 0) {
- fCount1 = fCount2 = 0;
- fCount0 = count;
- return;
- }
- if (fx >= kFracMax_SkGradFixed && ex >= kFracMax_SkGradFixed) {
- fCount0 = fCount1 = 0;
- fCount2 = count;
- return;
- }
-
- // now make ex be 1 past the last computed value
- ex += dx;
-
- bool doSwap = dx < 0;
-
- if (doSwap) {
- ex -= dx;
- fx -= dx;
- SkTSwap(fx, ex);
- dx = -dx;
- }
-
-
- fCount0 = chop(fx, 0, ex, dx, count);
- SkASSERT(fCount0 >= 0);
- SkASSERT(fCount0 <= count);
- count -= fCount0;
- fx += fCount0 * dx;
- SkASSERT(fx >= 0);
- SkASSERT(fCount0 == 0 || (fx - dx) < 0);
- fCount1 = chop(fx, kFracMax_SkGradFixed, ex, dx, count);
- SkASSERT(fCount1 >= 0);
- SkASSERT(fCount1 <= count);
- count -= fCount1;
- fCount2 = count;
-
-#ifdef SK_DEBUG
- fx += fCount1 * dx;
- SkASSERT(fx <= ex);
- if (fCount2 > 0) {
- SkASSERT(fx >= kFracMax_SkGradFixed);
- if (fCount1 > 0) {
- SkASSERT(fx - dx < kFracMax_SkGradFixed);
- }
- }
-#endif
-
- if (doSwap) {
- SkTSwap(fCount0, fCount2);
- SkTSwap(fV0, fV1);
- dx = -dx;
- }
-
- if (fCount1 > 0) {
- fFx1 = fx0 + fCount0 * dx;
- }
-}
diff --git a/src/shaders/gradients/SkClampRange.h b/src/shaders/gradients/SkClampRange.h
deleted file mode 100644
index 8a22e72d38..0000000000
--- a/src/shaders/gradients/SkClampRange.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
- * Copyright 2011 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkClampRange_DEFINED
-#define SkClampRange_DEFINED
-
-#include "SkFixed.h"
-#include "SkScalar.h"
-
-#define SkGradFixed SkFixed3232
-
-// We want the largest 32.32 value representable as a float. (float)0x7FFFFFFF
-// becomes too big, due to limited mantissa on the float and its rounding rules, so
-// we have to manually compute the next smaller value (aka nextafter).
-
-// #define SkGradFixedMaxScalar nextafterf(SkFixed3232ToFloat(SkFixed3232Max), 0)
-// #define SkGradFixedMinScalar nextafterf(SkFixed3232ToFloat(SkFixed3232Min), 0)
-#define SkGradFixedMaxScalar ( 2147483520.0f)
-#define SkGradFixedMinScalar (-2147483520.0f)
-#define SkScalarPinToGradFixed(x) SkScalarToFixed3232(SkTPin(x, \
- SkGradFixedMinScalar,\
- SkGradFixedMaxScalar))
-#define SkFixedToGradFixed(x) SkFixedToFixed3232(x)
-#define SkGradFixedToFixed(x) (SkFixed)((x) >> 16)
-#define kFracMax_SkGradFixed 0xFFFFFFFFLL
-
-/**
- * Iteration fixed fx by dx, clamping as you go to [0..kFracMax_SkGradFixed], this class
- * computes the (up to) 3 spans there are:
- *
- * range0: use constant value V0
- * range1: iterate as usual fx += dx
- * range2: use constant value V1
- */
-struct SkClampRange {
- int fCount0; // count for fV0
- int fCount1; // count for interpolating (fV0...fV1)
- int fCount2; // count for fV1
- SkGradFixed fFx1; // initial fx value for the fCount1 range.
- // only valid if fCount1 > 0
- int fV0, fV1;
-
- void init(SkGradFixed fx, SkGradFixed dx, int count, int v0, int v1);
-
- void validate(int count) const {
-#ifdef SK_DEBUG
- SkASSERT(fCount0 >= 0);
- SkASSERT(fCount1 >= 0);
- SkASSERT(fCount2 >= 0);
- SkASSERT(fCount0 + fCount1 + fCount2 == count);
-#endif
- }
-
-private:
- void initFor1(SkGradFixed fx);
-};
-
-#endif