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Commit message (
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Author
Age
*
clean up SkPicture include
Cary Clark
2018-06-12
*
rebase
Cary Clark
2018-06-08
*
Harden SkPerlinNoiseShader StitchData initialization
Florin Malita
2018-06-06
*
Dest color space no longer impacts mipmaps or texture sampling
Brian Osman
2018-06-01
*
Revert "Reland "remove toString""
Cary Clark
2018-05-31
*
Reland "remove toString"
Cary Clark
2018-05-31
*
warmup, remove clamping in append_gamut_transform()
Mike Klein
2018-05-30
*
remove defines and add commas
Cary Clark
2018-05-21
*
Revert "remove toString"
Cary Clark
2018-05-20
*
remove toString
Cary Clark
2018-05-20
*
validate perlin inputs
Mike Reed
2018-05-18
*
Return nullptr when ReadBuffer becomes invalid
Kevin Lubick
2018-05-17
*
Fix UBSAN warnings in SkPerlinNoiseShaderImpl
Kevin Lubick
2018-05-16
*
Avoid dividing by zero in SkTwoPointConicalGradient::Create
Yuqian Li
2018-05-14
*
Make GrCaps and GrShaderCaps private.
Brian Salomon
2018-05-11
*
Validate readByteArrayAsData size
Florin Malita
2018-05-10
*
Validate gradient DescriptorScope size during deserialization
Florin Malita
2018-05-10
*
check for focaldata failure
Mike Reed
2018-05-09
*
allow div-by-zero
Mike Reed
2018-05-03
*
allow div by zero
Mike Reed
2018-05-02
*
Remove stale gradient color space assert
Florin Malita
2018-04-26
*
Fix use-of-uninitialized-value in SkPictureShader::onMakeContext
Florin Malita
2018-04-20
*
Reland "low-hanging bilerp_clamp_8888 wins"
Mike Klein
2018-04-17
*
Revert "low-hanging bilerp_clamp_8888 wins"
Mike Klein
2018-04-17
*
low-hanging bilerp_clamp_8888 wins
Mike Klein
2018-04-16
*
Reland "Fix handling of MaskFilter matrices"
Florin Malita
2018-04-11
*
Revert "Fix handling of MaskFilter matrices"
Robert Phillips
2018-04-11
*
Fix handling of MaskFilter matrices
Florin Malita
2018-04-11
*
Remove unused field fBitmapBytes
Yuqian Li
2018-04-11
*
remove SK_IGNORE_TO_STRING
Cary Clark
2018-04-05
*
Fix SkLocalMatrixShader nesting semantics
Florin Malita
2018-04-04
*
Banish SkShaderBase::isRasterPipelineOnly()
Florin Malita
2018-04-04
*
Fixing build with SK_IGNORE_TO_STRING defined.
Kaloyan Donev
2018-03-29
*
Make consistent isRadiusIncreasing decision
Yuqian Li
2018-03-19
*
Fix concentric 2pt conical gradient in GPU where r1 < r0
Yuqian Li
2018-03-19
*
Fix GrTextureStripAtlasManager cleanup order bug
Robert Phillips
2018-03-19
*
Harden initial LinearGradient4f tiling
Florin Malita
2018-03-13
*
with no more offline codegen, seed_shader can be normal
Mike Klein
2018-03-11
*
Make GrTextureStripAtlas DDL friendly
Robert Phillips
2018-03-09
*
tighten check when we might overflow legacy shader math
Mike Reed
2018-03-08
*
Simplify decal for gradients
Mike Reed
2018-02-19
*
add decal tilemode to shaders
Mike Reed
2018-02-16
*
Avoid creating MIPs until necessary when MIP bias is active
Brian Osman
2018-02-16
*
Respect FPArgs local matrix when picking a filtering mode in image shader
Brian Osman
2018-02-14
*
clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP
Mike Klein
2018-02-12
*
yet another approach to unpremul scale pixels
Mike Klein
2018-02-09
*
Revert "alternate approach to unpremul scalePixels()"
Mike Klein
2018-02-09
*
alternate approach to unpremul scalePixels()
Mike Klein
2018-02-09
*
Move GrMakeCachedBitmapProxy work in lazy mode
Greg Daniel
2018-02-08
*
Refactor explicit inverse calculation in SkImageShader::onAppendStages()
Florin Malita
2018-02-07
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