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Commit message (Expand)AuthorAge
* clean up SkPicture includeGravatar Cary Clark2018-06-12
* rebaseGravatar Cary Clark2018-06-08
* Harden SkPerlinNoiseShader StitchData initializationGravatar Florin Malita2018-06-06
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Revert "Reland "remove toString""Gravatar Cary Clark2018-05-31
* Reland "remove toString"Gravatar Cary Clark2018-05-31
* warmup, remove clamping in append_gamut_transform()Gravatar Mike Klein2018-05-30
* remove defines and add commasGravatar Cary Clark2018-05-21
* Revert "remove toString"Gravatar Cary Clark2018-05-20
* remove toStringGravatar Cary Clark2018-05-20
* validate perlin inputsGravatar Mike Reed2018-05-18
* Return nullptr when ReadBuffer becomes invalidGravatar Kevin Lubick2018-05-17
* Fix UBSAN warnings in SkPerlinNoiseShaderImplGravatar Kevin Lubick2018-05-16
* Avoid dividing by zero in SkTwoPointConicalGradient::CreateGravatar Yuqian Li2018-05-14
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* Validate readByteArrayAsData sizeGravatar Florin Malita2018-05-10
* Validate gradient DescriptorScope size during deserializationGravatar Florin Malita2018-05-10
* check for focaldata failureGravatar Mike Reed2018-05-09
* allow div-by-zeroGravatar Mike Reed2018-05-03
* allow div by zeroGravatar Mike Reed2018-05-02
* Remove stale gradient color space assertGravatar Florin Malita2018-04-26
* Fix use-of-uninitialized-value in SkPictureShader::onMakeContextGravatar Florin Malita2018-04-20
* Reland "low-hanging bilerp_clamp_8888 wins"Gravatar Mike Klein2018-04-17
* Revert "low-hanging bilerp_clamp_8888 wins"Gravatar Mike Klein2018-04-17
* low-hanging bilerp_clamp_8888 winsGravatar Mike Klein2018-04-16
* Reland "Fix handling of MaskFilter matrices"Gravatar Florin Malita2018-04-11
* Revert "Fix handling of MaskFilter matrices"Gravatar Robert Phillips2018-04-11
* Fix handling of MaskFilter matricesGravatar Florin Malita2018-04-11
* Remove unused field fBitmapBytesGravatar Yuqian Li2018-04-11
* remove SK_IGNORE_TO_STRINGGravatar Cary Clark2018-04-05
* Fix SkLocalMatrixShader nesting semanticsGravatar Florin Malita2018-04-04
* Banish SkShaderBase::isRasterPipelineOnly()Gravatar Florin Malita2018-04-04
* Fixing build with SK_IGNORE_TO_STRING defined.Gravatar Kaloyan Donev2018-03-29
* Make consistent isRadiusIncreasing decisionGravatar Yuqian Li2018-03-19
* Fix concentric 2pt conical gradient in GPU where r1 < r0Gravatar Yuqian Li2018-03-19
* Fix GrTextureStripAtlasManager cleanup order bugGravatar Robert Phillips2018-03-19
* Harden initial LinearGradient4f tilingGravatar Florin Malita2018-03-13
* with no more offline codegen, seed_shader can be normalGravatar Mike Klein2018-03-11
* Make GrTextureStripAtlas DDL friendlyGravatar Robert Phillips2018-03-09
* tighten check when we might overflow legacy shader mathGravatar Mike Reed2018-03-08
* Simplify decal for gradientsGravatar Mike Reed2018-02-19
* add decal tilemode to shadersGravatar Mike Reed2018-02-16
* Avoid creating MIPs until necessary when MIP bias is activeGravatar Brian Osman2018-02-16
* Respect FPArgs local matrix when picking a filtering mode in image shaderGravatar Brian Osman2018-02-14
* clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMPGravatar Mike Klein2018-02-12
* yet another approach to unpremul scale pixelsGravatar Mike Klein2018-02-09
* Revert "alternate approach to unpremul scalePixels()"Gravatar Mike Klein2018-02-09
* alternate approach to unpremul scalePixels()Gravatar Mike Klein2018-02-09
* Move GrMakeCachedBitmapProxy work in lazy modeGravatar Greg Daniel2018-02-08
* Refactor explicit inverse calculation in SkImageShader::onAppendStages()Gravatar Florin Malita2018-02-07