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path: root/src/shaders/SkComposeShader.h
Commit message (Expand)AuthorAge
* rebaseGravatar Cary Clark2018-06-08
* Revert "Reland "remove toString""Gravatar Cary Clark2018-05-31
* Reland "remove toString"Gravatar Cary Clark2018-05-31
* Revert "remove toString"Gravatar Cary Clark2018-05-20
* remove toStringGravatar Cary Clark2018-05-20
* remove SK_IGNORE_TO_STRINGGravatar Cary Clark2018-04-05
* Banish SkShaderBase::isRasterPipelineOnly()Gravatar Florin Malita2018-04-04
* rename inner AsFPArgs to stand-alone GrFPArgsGravatar Mike Reed2018-01-19
* fold params into StageRecGravatar Mike Reed2017-08-29
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
* use rasterpipeline for images if matrix is >= scale+translateGravatar Mike Reed2017-08-08
* Add some raster pipeline perspective assertsGravatar Florin Malita2017-07-12
* SkShader::asACompose is android-onlyGravatar Mike Reed2017-06-09
* Extend composeshader to support a lerp parameterGravatar Mike Reed2017-06-09
* experiment: force composeshade to always be rasterpipelineGravatar Mike Reed2017-06-04
* [Reland] Relocate shaders to own dirGravatar Florin Malita2017-05-30
* Revert "Relocate shaders to own dir"Gravatar Stan Iliev2017-05-25
* Relocate shaders to own dirGravatar Florin Malita2017-05-25