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Author
Age
...
*
Add sync in vulkan when writing to linear texture
egdaniel
2016-05-03
*
Revert of Add Gr*Proxy classes (patchset #9 id:160001 of https://codereview.c...
robertphillips
2016-05-03
*
Revert of Make stencils be attachable to render targets created via SkSurface...
jvanverth
2016-05-03
*
Add Gr*Proxy classes
robertphillips
2016-05-03
*
Make stencils be attachable to render targets created via SkSurface::MakeFrom...
kkinnunen
2016-05-02
*
Make sure that Vulkan debug callback ptr is non-null.
jvanverth
2016-05-02
*
When filling nested rect path check for empty inner and empty outer rects
bsalomon
2016-05-02
*
added GrMSAAPathRenderer
ethannicholas
2016-05-02
*
Fix VK WritePixels with offset rect
jvanverth
2016-05-02
*
Unify DescriptorPools for vulkan uniform descriptor sets
egdaniel
2016-05-02
*
Fix gcc warnings in Vulkan backend
bsalomon
2016-04-29
*
Add mipmap loading to Vulkan.
jvanverth
2016-04-29
*
Unbreak vulkan after stencil constant name changes
bsalomon
2016-04-29
*
Revert of Make stencils be attachable to render targets created via SkSurface...
benjaminwagner
2016-04-29
*
Fix Vulkan Build in Android
liyuqian
2016-04-29
*
Don't mark mipmaps dirty if uploading > 1 levels
jvanverth
2016-04-29
*
Use constexpr constructors of GrStencilSettings rather than hacky macro system.
bsalomon
2016-04-29
*
Revert of Adjust tolerance to fix bezier glitches issue (patchset #1 id:1 of ...
jvanverth
2016-04-29
*
Unify implementations of stroking radius calculationsns
bsalomon
2016-04-29
*
Add sk_sp to SkSurface_Gpu and SkGpuDevice
robertphillips
2016-04-29
*
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
djsollen
2016-04-29
*
Make stencils be attachable to render targets created via SkSurface::MakeFrom...
kkinnunen
2016-04-29
*
Adjust tolerance to fix bezier glitches issue
xidachen
2016-04-28
*
Clean up test drawContext usage
robertphillips
2016-04-28
*
Refactor drawContext/RenderTarget creation
robertphillips
2016-04-28
*
Detect empty (r)rects in GrShape.
bsalomon
2016-04-28
*
Fix vulkan build on linux and android
egdaniel
2016-04-28
*
Revert of Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. (pat...
reed
2016-04-28
*
Revert of Refactor drawContext/RenderTarget creation (patchset #8 id:140001 o...
robertphillips
2016-04-28
*
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
djsollen
2016-04-27
*
Refactor drawContext/RenderTarget creation
robertphillips
2016-04-27
*
Remove AttachmentInfo from VulkanViewer setup
jvanverth
2016-04-27
*
Add work around for vulkan copies on the 5X
egdaniel
2016-04-27
*
Image filters: de-nest SkImageFilter::Cache and Cache::Key.
senorblanco
2016-04-27
*
Bring sk_sp to GrDrawContext
robertphillips
2016-04-27
*
remove 'deprecated' region from SkDraw
reed
2016-04-27
*
Add support for building GrShape from SkPath and more tests
bsalomon
2016-04-27
*
Ensure we're operating on the correct texture when generating mipmaps.
brianosman
2016-04-26
*
Add initial implementation of GrShape and GrStyle classes and tests
bsalomon
2016-04-26
*
Revert of Add initial implementation of GrShape and GrStyle classes and tests...
bsalomon
2016-04-26
*
Remove unnessary uniform barriers in Vulkan.
egdaniel
2016-04-26
*
Add automatic generation of mipmaps to Vulkan
jvanverth
2016-04-26
*
make context() virtual on device
reed
2016-04-26
*
Add initial implementation of GrShape and GrStyle classes and tests
bsalomon
2016-04-26
*
Revert of Add initial implementation of GrShape and GrStyle classes and tests...
robertphillips
2016-04-26
*
Add initial implementation of GrShape and GrStyle classes and tests
bsalomon
2016-04-25
*
Add another dollop of sk_sp to SkSpecialImage and SkSpecialSurface
robertphillips
2016-04-25
*
Revert of Batch multiple single NVPR draw paths to instanced draws (patchset ...
stephana
2016-04-25
*
Batch multiple single NVPR draw paths to instanced draws
kkinnunen
2016-04-25
*
Compute bounds union while combining path range draw path batches
kkinnunen
2016-04-24
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