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authorGravatar kkinnunen <kkinnunen@nvidia.com>2016-04-29 06:41:29 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-04-29 06:41:29 -0700
commitfe635fd76bbc375d527d1884af23cc617ca364ee (patch)
tree97474bb463cf7768c24b948a1e66d08cf113d8df /src/gpu
parent219ac2bc091d8f7b0fbf586ada24af9a55e9ca45 (diff)
Make stencils be attachable to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
This is a regression from "Refactor to separate backend object lifecycle and GpuResource budget decision". GrGLRenderTarget::CreateWrapped creates only render targets that wrap the FBO. GrGLRenderTargetTexture::CreateWrapped creates render targets that wrap the texture. Use the latter as the implementation for SkSurface::MakeFromBackendTextureAsRenderTarget. The test contains disabled code. The MakeFromBackendTextureAsRenderTarget does not copy the existing texture contents to the FBO render buffer. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003 Review-Url: https://codereview.chromium.org/1924183003
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/gl/GrGLGpu.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 29add839bd..affdadfe77 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -723,19 +723,20 @@ GrRenderTarget* GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTextu
}
#endif
- GrGLTextureInfo texInfo;
+ GrGLTexture::IDDesc idDesc;
+ idDesc.fOwnership = GrBackendObjectOwnership::kBorrowed;
GrSurfaceDesc surfDesc;
#ifdef SK_IGNORE_GL_TEXTURE_TARGET
- texInfo.fID = static_cast<GrGLuint>(desc.fTextureHandle);
+ idDesc.fInfo.fID = static_cast<GrGLuint>(desc.fTextureHandle);
// We only support GL_TEXTURE_2D at the moment.
- texInfo.fTarget = GR_GL_TEXTURE_2D;
+ idDesc.fInfo.fTarget = GR_GL_TEXTURE_2D;
#else
- texInfo = *info;
+ idDesc.fInfo = *info;
#endif
- if (GR_GL_TEXTURE_RECTANGLE != texInfo.fTarget &&
- GR_GL_TEXTURE_2D != texInfo.fTarget) {
+ if (GR_GL_TEXTURE_RECTANGLE != idDesc.fInfo.fTarget &&
+ GR_GL_TEXTURE_2D != idDesc.fInfo.fTarget) {
// Only texture rectangle and texture 2d are supported. We do not check whether texture
// rectangle is supported by Skia - if the caller provided us with a texture rectangle,
// we assume the necessary support exists.
@@ -758,10 +759,10 @@ GrRenderTarget* GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTextu
}
GrGLRenderTarget::IDDesc rtIDDesc;
- if (!this->createRenderTargetObjects(surfDesc, texInfo, &rtIDDesc)) {
+ if (!this->createRenderTargetObjects(surfDesc, idDesc.fInfo, &rtIDDesc)) {
return nullptr;
}
- return GrGLRenderTarget::CreateWrapped(this, surfDesc, rtIDDesc, 0);
+ return GrGLTextureRenderTarget::CreateWrapped(this, surfDesc, idDesc, rtIDDesc);
}
////////////////////////////////////////////////////////////////////////////////