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Author
Age
*
Revert of Separate user and raw stencil settings (patchset #8 id:140001 of ht...
robertphillips
2016-05-11
*
Revert of Make GrGammaEffect have explicit sRGB modes, plus exponential mode....
robertphillips
2016-05-11
*
Minor GrRenderTarget retraction
robertphillips
2016-05-11
*
Make GrGammaEffect have explicit sRGB modes, plus exponential mode.
brianosman
2016-05-10
*
Disable unpack row length when uploading mips
ericrk
2016-05-10
*
Separate user and raw stencil settings
cdalton
2016-05-10
*
Fix nvpr path renderer to reject styles with nonDashPathEffects.
bsalomon
2016-05-10
*
Remove config range asserts that cause tautological-constant-out-of-range-com...
bsalomon
2016-05-10
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Only enable SRGB write control on desktop GL when SRGB is supported.
bsalomon
2016-05-10
*
Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...
bsalomon
2016-05-10
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Incorporate scale into GrStyle and GrShape
bsalomon
2016-05-09
*
Allow gpu ResourceHandle class to be shared for multiple purposes
egdaniel
2016-05-09
*
Break apart shared use of varying and uniform transforms
egdaniel
2016-05-09
*
Reset layout to undefined when we realloc VkTexture memory
egdaniel
2016-05-09
*
Reland of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #1 id:1 of h...
robertphillips
2016-05-09
*
Reland of Disable layer hoisting for non-8888 canvases (patchset #1 id:1 of h...
robertphillips
2016-05-09
*
Revert of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #2 id:20001 ...
jvanverth
2016-05-06
*
Clean up GrVkImage::setLayout()
jvanverth
2016-05-06
*
Fix issue where GrStyle::applyToPath exited before applying stroke
bsalomon
2016-05-06
*
Remove hasMixedSamples() from GrPipelineBuilder
cdalton
2016-05-06
*
Revert of Retract GrRenderTarget a bit within SkGpuDevice (patchset #2 id:200...
robertphillips
2016-05-06
*
Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and Dra...
bsalomon
2016-05-06
*
Simplify SkGpuBlurUtils::GaussianBlur method
robertphillips
2016-05-06
*
Revert of Disable layer hoisting for non-8888 canvases (patchset #2 id:20001 ...
robertphillips
2016-05-06
*
Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8
bsalomon
2016-05-05
*
Disable layer hoisting for non-8888 canvases
robertphillips
2016-05-05
*
Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel
brianosman
2016-05-05
*
Retract GrRenderTarget a bit within SkGpuDevice
robertphillips
2016-05-05
*
Bring back sRGB-write-control as a caps bit.
brianosman
2016-05-05
*
Make GrPathRenderer only support fills for path stenciling
bsalomon
2016-05-05
*
Stop banning stroke-and-fill for GrStyle and add tests
bsalomon
2016-05-05
*
Make cap only affect the keys of GrShapes that are possibly-open
bsalomon
2016-05-04
*
Add Gr*Proxy classes
robertphillips
2016-05-04
*
Allow stencils to be attached to render targets created via SkSurface::MakeFr...
ericrk
2016-05-04
*
Disable Ganesh layer hoister in a more revertable form
robertphillips
2016-05-04
*
Fix ASAN errors.
benjaminwagner
2016-05-04
*
Revert of Allow stencils to be attached to render targets created via SkSurfa...
jvanverth
2016-05-04
*
Expand GrStyle's interface.
bsalomon
2016-05-04
*
Fix type conversion compile errors
brianosman
2016-05-04
*
Allow stencils to be attached to render targets created via SkSurface::MakeFr...
ericrk
2016-05-03
*
Revert of Add Gr*Proxy classes (patchset #10 id:220001 of https://codereview....
robertphillips
2016-05-03
*
Set barriers and image layout changes between mipmap blits.
jvanverth
2016-05-03
*
Enable two-sided stencil in Vulkan.
jvanverth
2016-05-03
*
Apply setImageLayout() to all of a VkImage's subresources.
jvanverth
2016-05-03
*
Revert of Make GrStyle more sk_sp savy (patchset #1 id:1 of https://coderevie...
bsalomon
2016-05-03
*
Minor refactor of GrLayerHoister
robertphillips
2016-05-03
*
Make GrStyle more sk_sp savy
bsalomon
2016-05-03
*
Add Gr*Proxy classes
robertphillips
2016-05-03
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