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Author
Age
*
Fix leak in drawBitmapNine
egdaniel
2015-11-19
*
[Reland] Fix NVPR assert for equivalent ovals
fmalita
2015-11-18
*
Make block size a template parameter of SkTLList
bsalomon
2015-11-18
*
Revert of Fix NVPR assert for equivalent ovals (patchset #1 id:1 of https://c...
stephana
2015-11-18
*
simplify insertion methods for SkTLList
bsalomon
2015-11-18
*
Fix NVPR assert for equivalent ovals
fmalita
2015-11-18
*
Make has GrBatchAtlas::ID() inlineable
joshualitt
2015-11-18
*
Initial implementation of GPU no filter NinePatch
joshualitt
2015-11-18
*
Fix has_aligned_samples helper for SkGpuDevice::drawTextureProducer
Brian Salomon
2015-11-18
*
Convert SkGpuDevice::drawTextureAdjuster to SkGpuDevice::drawTextureProducer
bsalomon
2015-11-18
*
Convert drawText to using the find and place code.
herb
2015-11-18
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Optionally pass rendertarget to getTestTarget
robertphillips
2015-11-16
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Add support for EGLImage to GrGLInterface
bsalomon
2015-11-16
*
Update testing frameworks/tests for MDB
robertphillips
2015-11-16
*
Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of ht...
egdaniel
2015-11-13
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Move XferProcessors to glsl
egdaniel
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Update testing frameworks/tests for MDB
robertphillips
2015-11-13
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-12
*
Fix GrCoverageSetOpXP unit test on mixed samples
cdalton
2015-11-12
*
Replace SkFunction with std::function
mtklein
2015-11-12
*
API changes to GrTextureAdjuster.
bsalomon
2015-11-12
*
Fix mixed sampled inverse path fills
cdalton
2015-11-12
*
In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix
bsalomon
2015-11-11
*
Enable AA stencil clip for mixed samples
cdalton
2015-11-11
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...
cdalton
2015-11-11
*
Readd "immediate" mode
robertphillips
2015-11-11
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Fix leaks in unit tests of GrGLTextureInfos
bsalomon
2015-11-11
*
Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
robertphillips
2015-11-11
*
Replace glyph find and position with common code for the gpu bitmap case.
herb
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
*
Use a struct for client GL texture handles
bsalomon
2015-11-10
*
Disable preemptive batch preparation
robertphillips
2015-11-10
*
Fix reversion to bilerp on clipped mipmap draws
bsalomon
2015-11-10
*
Fix mixed samples stencil clip
cdalton
2015-11-09
*
Update Layer Hoisting to store its atlas texture in the resource cache
robertphillips
2015-11-09
*
Separate out natively-texture image/bmp draws from cached-as-texture image/bm...
bsalomon
2015-11-09
*
Remove debug print statement
egdaniel
2015-11-09
*
Add text animation sample; tweak DrawShip sample
jvanverth
2015-11-08
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