diff options
author | 2015-11-11 16:52:03 -0800 | |
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committer | 2015-11-11 16:52:03 -0800 | |
commit | 3877ab81ba5b45d6055dbd932732a7e4beb95c93 (patch) | |
tree | b77c0e3995ac51405c27ba9799a845aa0a8f1d9e /src/gpu | |
parent | ede7574817745008d769e4fb79be7f1dc3b75fec (diff) |
In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix
Review URL: https://codereview.chromium.org/1440763002
Diffstat (limited to 'src/gpu')
-rw-r--r-- | src/gpu/SkGpuDevice_drawTexture.cpp | 19 |
1 files changed, 6 insertions, 13 deletions
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp index 902aae0843..6a8f1739b0 100644 --- a/src/gpu/SkGpuDevice_drawTexture.cpp +++ b/src/gpu/SkGpuDevice_drawTexture.cpp @@ -120,8 +120,7 @@ void SkGpuDevice::drawTextureAdjusterImpl(GrTextureAdjuster* adjuster, // by not baking anything about the srcRect, dstRect, or viewMatrix, into the texture FP. In // the future this should be an opaque optimization enabled by the combination of batch/GP and // FP. - const SkMatrix* textureFPMatrix; - SkMatrix tempMatrix; + SkMatrix textureFPMatrix; const SkMaskFilter* mf = paint.getMaskFilter(); GrTexture* texture = adjuster->originalTexture(); // The shader expects proper local coords, so we can't replace local coords with texture coords @@ -129,13 +128,12 @@ void SkGpuDevice::drawTextureAdjusterImpl(GrTextureAdjuster* adjuster, // that is rendered. bool canUseTextureCoordsAsLocalCoords = !use_shader(alphaTexture, paint) && !mf; if (canUseTextureCoordsAsLocalCoords) { - textureFPMatrix = &SkMatrix::I(); + textureFPMatrix.setIDiv(texture->width(), texture->height()); } else { - if (!srcToDstMatrix.invert(&tempMatrix)) { + if (!srcToDstMatrix.invert(&textureFPMatrix)) { return; } - tempMatrix.postIDiv(texture->width(), texture->height()); - textureFPMatrix = &tempMatrix; + textureFPMatrix.postIDiv(texture->width(), texture->height()); } bool doBicubic; @@ -157,7 +155,7 @@ void SkGpuDevice::drawTextureAdjusterImpl(GrTextureAdjuster* adjuster, bool coordsAllInsideSrcRect = !paint.isAntiAlias() && !mf; SkAutoTUnref<const GrFragmentProcessor> fp(adjuster->createFragmentProcessor( - *textureFPMatrix, clippedSrcRect, constraintMode, coordsAllInsideSrcRect, filterMode)); + textureFPMatrix, clippedSrcRect, constraintMode, coordsAllInsideSrcRect, filterMode)); if (!fp) { return; } @@ -169,12 +167,7 @@ void SkGpuDevice::drawTextureAdjusterImpl(GrTextureAdjuster* adjuster, } if (canUseTextureCoordsAsLocalCoords) { - SkRect localRect; - localRect.fLeft = clippedSrcRect.fLeft / texture->width(); - localRect.fBottom = clippedSrcRect.fBottom / texture->height(); - localRect.fRight = clippedSrcRect.fRight / texture->width(); - localRect.fTop = clippedSrcRect.fTop / texture->height(); - fDrawContext->fillRectToRect(clip, grPaint, viewMatrix, clippedDstRect, localRect); + fDrawContext->fillRectToRect(clip, grPaint, viewMatrix, clippedDstRect, clippedSrcRect); return; } |