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* Combine similar DrawPaths calls in GrInOrderDrawBufferGravatar cdalton2014-11-13
* Cleanup GrContextFactory and make it's subclasses privateGravatar djsollen2014-11-13
* Add GrProcOptInfo class to track various output information for color and cov...Gravatar egdaniel2014-11-13
* Rename onCreateDevice -> onCreateCompatibleDeviceGravatar fmalita2014-11-13
* Relax constraints on src coeff in GrDrawState::willBlendWithDst.Gravatar egdaniel2014-11-13
* Revert of move to modify onCreateDevice virtual (patchset #2 id:20001 of http...Gravatar reed2014-11-13
* start to replace onCreateDevice with onCreateCompatibleDeviceGravatar reed2014-11-12
* Fix use of NULL ptr in GrContext::drawRectGravatar bsalomon2014-11-12
* Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual implGravatar bsalomon2014-11-12
* Rename GrAccelData to SkLayerInfo and move it to src/coreGravatar robertphillips2014-11-12
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Move SkRecordComputeLayers and CollectLayers into SkRecordDraw.cppGravatar robertphillips2014-11-12
* Add isUnblended query to GrDrawState.Gravatar egdaniel2014-11-11
* Add GrGpuResource::CacheAccessGravatar bsalomon2014-11-11
* Remove coverage from grpaintGravatar joshualitt2014-11-11
* remove separate color from coverageGravatar joshualitt2014-11-11
* Remove bogus assertGravatar bsalomon2014-11-11
* Remove cached OptDrawState from GrDrawState.Gravatar egdaniel2014-11-11
* Remove all knowledge of resource keys from the legacy cache.Gravatar bsalomon2014-11-11
* Change where layer hoisting data is gatheredGravatar robertphillips2014-11-11
* Snap optdrawstate in inorder draw buffer and pass into gpuGravatar joshualitt2014-11-10
* Move GrResourceKey static functions from .h to .cpp to fix shared lib buildsGravatar bsalomon2014-11-10
* Use GrResourceCache2 to service content key lookupsGravatar bsalomon2014-11-10
* Small refactoring of layer discovery codeGravatar robertphillips2014-11-10
* Address MSAA rendering in layer hoistingGravatar robertphillips2014-11-10
* Default geometry processorGravatar joshualitt2014-11-08
* simple cl to cleanup friends in GrGpuGravatar joshualitt2014-11-07
* cleaning up geometry handling in gpuGravatar joshualitt2014-11-07
* Update GrTRecorder to preserve memory allocationsGravatar cdalton2014-11-07
* Revert of Default geometry processor (patchset #9 id:160001 of https://codere...Gravatar joshualitt2014-11-07
* Default geometry processorGravatar joshualitt2014-11-07
* Mesa ES 3.0 requires sized internal formatsGravatar derekf2014-11-07
* Refactor DrawTarget and GPU to be independentGravatar joshualitt2014-11-07
* Get gpudft support working in dm, gm, nanobench and bench_picturesGravatar jvanverth2014-11-07
* Remove 1d glyph positions from nvpr textGravatar cdalton2014-11-07
* Revert of Get gpudft support working in dm, gm, nanobench and bench_pictures ...Gravatar jvanverth2014-11-06
* Get gpudft support working in dm, gm, nanobench and bench_picturesGravatar jvanverth2014-11-06
* Clip in grdrawtargetGravatar joshualitt2014-11-06
* Send coverage VA as floats instead of bytesGravatar egdaniel2014-11-06
* Add mock context and use in ResourceCacheTest.Gravatar bsalomon2014-11-05
* Revert of Add mock context and use in ResourceCacheTest. (patchset #4 id:6000...Gravatar bsalomon2014-11-05
* Add mock context and use in ResourceCacheTest.Gravatar bsalomon2014-11-05
* Workaround for PowerVR clear issue.Gravatar bsalomon2014-11-05
* DFText: fix placement of glyphs when we fall back to pathsGravatar jvanverth2014-11-04
* Enable distance field path rendering in Chrome.Gravatar jvanverth2014-11-04
* removing setVertexArraySource from drawtargetGravatar joshualitt2014-11-04
* Fix layer cache memory leakGravatar robertphillips2014-11-04
* Rename and clarify semantics of GrContext::resolveRenderTarget.Gravatar bsalomon2014-11-03
* Temporary fix to remove drawrect call from GpuGLGravatar joshualitt2014-11-03
* Improve quality of distance field renderingGravatar jvanverth2014-11-03