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authorGravatar robertphillips <robertphillips@chromium.org>2014-11-12 06:46:08 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-11-12 06:46:08 -0800
commit4e8e3421aa919a82eb1dd287fecbd079f5a320b4 (patch)
treeeb1a93b4b6bd62299b0092d53f8771a31f5a625a /src/gpu
parentb103d0c64ae837ac1b6006b952e29347d8377490 (diff)
Move SkRecordComputeLayers and CollectLayers into SkRecordDraw.cpp
Rather then exposing parts of FillBounds (as in Expose FillBounds to allow GrPictureUtils::CollectLayers to be layered on top of it - https://codereview.chromium.org/698643002/), this CL moves CollectLayers into SkRecordDraw.cpp to accomplish the layering. Review URL: https://codereview.chromium.org/716913003
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/GrPictureUtils.cpp585
-rw-r--r--src/gpu/GrPictureUtils.h3
2 files changed, 0 insertions, 588 deletions
diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp
index c0b53f9665..e8e965bb57 100644
--- a/src/gpu/GrPictureUtils.cpp
+++ b/src/gpu/GrPictureUtils.cpp
@@ -19,588 +19,3 @@ SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
return gGPUID;
}
-// This looks silly, I know. Why not just use SkRect::MakeLargest()?
-// In practice, this is well large enough, and it has a few extra advantages:
-// it fits in an SkIRect, and we can munge it a little in both SkRect and
-// SKIRect space without worrying about overflow.
-static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f };
-
-namespace SkRecords {
-
-// SkRecord visitor to gather saveLayer/restore information.
-class CollectLayers : SkNoncopyable {
-public:
- CollectLayers(const SkRect& cullRect, const SkRecord& record,
- SkBBoxHierarchy* bbh, GrAccelData* accelData)
- : fSaveLayersInStack(0)
- , fAccelData(accelData) {
-
- // Calculate bounds for all ops. This won't go quite in order, so we'll need
- // to store the bounds separately then feed them in to the BBH later in order.
- fCTM = &SkMatrix::I();
- fCurrentClipBounds = kUnbounded;
-
- fBounds.reset(record.count());
-
- for (fCurrentOp = 0; fCurrentOp < record.count(); ++fCurrentOp) {
- record.visit<void>(fCurrentOp, *this);
- }
-
- // If we have any lingering unpaired Saves, simulate restores to make
- // sure all ops in those Save blocks have their bounds calculated.
- while (!fSaveStack.isEmpty()) {
- this->popSaveBlock();
- }
-
- // Any control ops not part of any Save/Restore block draw everywhere.
- while (!fControlIndices.isEmpty()) {
- this->popControl(kUnbounded);
- }
-
- //--------- LAYER HOISTING
- while (!fSaveLayerStack.isEmpty()) {
- this->popSaveLayerInfo();
- }
- //--------- LAYER HOISTING
-
- // Finally feed all stored bounds into the BBH. They'll be returned in this order.
- SkASSERT(bbh);
- bbh->insert(&fBounds, record.count());
- }
-
- template <typename T> void operator()(const T& op) {
- this->updateCTM(op);
- this->updateClipBounds(op);
- this->trackBounds(op);
- //--------- LAYER HOISTING
- this->trackSaveLayers(op);
- //--------- LAYER HOISTING
- }
-
-private:
- // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
- typedef SkRect Bounds;
-
- struct SaveBounds {
- int controlOps; // Number of control ops in this Save block, including the Save.
- Bounds bounds; // Bounds of everything in the block.
- const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
- };
-
- //--------- LAYER HOISTING
- class SaveLayerInfo {
- public:
- SaveLayerInfo() { }
- SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const Bounds& clipBound)
- : fStartIndex(opIndex)
- , fIsSaveLayer(isSaveLayer)
- , fHasNestedSaveLayer(false)
- , fPaint(paint)
- , fClipBound(clipBound) {
- }
-
- int fStartIndex;
- bool fIsSaveLayer;
- bool fHasNestedSaveLayer;
- const SkPaint* fPaint;
- Bounds fClipBound;
- };
- //--------- LAYER HOISTING
-
- // Only Restore and SetMatrix change the CTM.
- template <typename T> void updateCTM(const T&) {}
- void updateCTM(const Restore& op) { fCTM = &op.matrix; }
- void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
-
- // Most ops don't change the clip.
- template <typename T> void updateClipBounds(const T&) {}
-
- // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
- void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
-
- // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
- void updateClipBoundsForClipOp(const SkIRect& devBounds) {
- Bounds clip = SkRect::Make(devBounds);
- // We don't call adjustAndMap() because as its last step it would intersect the adjusted
- // clip bounds with the previous clip, exactly what we can't do when the clip grows.
- fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbounded;
- }
-
- // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
- void updateClipBounds(const Restore& op) {
- // This is just like the clip ops above, but we need to skip the effects (if any) of our
- // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
- // devBounds reflect the state of the world after the saveLayer/restore block is done,
- // so they are not affected by the saveLayer's paint.
- const int kSavesToIgnore = 1;
- Bounds clip = SkRect::Make(op.devBounds);
- fCurrentClipBounds =
- this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounded;
- }
-
- // We also take advantage of SaveLayer bounds when present to further cut the clip down.
- void updateClipBounds(const SaveLayer& op) {
- if (op.bounds) {
- // adjustAndMap() intersects these layer bounds with the previous clip for us.
- fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
- }
- }
-
- // The bounds of these ops must be calculated when we hit the Restore
- // from the bounds of the ops in the same Save block.
- void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
- void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
- void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
-
- void trackBounds(const SetMatrix&) { this->pushControl(); }
- void trackBounds(const ClipRect&) { this->pushControl(); }
- void trackBounds(const ClipRRect&) { this->pushControl(); }
- void trackBounds(const ClipPath&) { this->pushControl(); }
- void trackBounds(const ClipRegion&) { this->pushControl(); }
- void trackBounds(const PushCull&) { this->pushControl(); }
- void trackBounds(const PopCull&) { this->pushControl(); }
- void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
- void trackBounds(const AddComment&) { this->pushControl(); }
- void trackBounds(const EndCommentGroup&) { this->pushControl(); }
- void trackBounds(const DrawData&) { this->pushControl(); }
-
- // For all other ops, we can calculate and store the bounds directly now.
- template <typename T> void trackBounds(const T& op) {
- fBounds[fCurrentOp] = this->bounds(op);
- this->updateSaveBounds(fBounds[fCurrentOp]);
- }
-
- void pushSaveBlock(const SkPaint* paint) {
- // Starting a new Save block. Push a new entry to represent that.
- SaveBounds sb = { 0, Bounds::MakeEmpty(), paint };
- fSaveStack.push(sb);
- this->pushControl();
- }
-
- static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
- if (paint) {
- // FIXME: this is very conservative
- if (paint->getImageFilter() || paint->getColorFilter()) {
- return true;
- }
-
- // Unusual Xfermodes require us to process a saved layer
- // even with operations outisde the clip.
- // For example, DstIn is used by masking layers.
- // https://code.google.com/p/skia/issues/detail?id=1291
- // https://crbug.com/401593
- SkXfermode* xfermode = paint->getXfermode();
- SkXfermode::Mode mode;
- // SrcOver is ok, and is also the common case with a NULL xfermode.
- // So we should make that the fast path and bypass the mode extraction
- // and test.
- if (xfermode && xfermode->asMode(&mode)) {
- switch (mode) {
- // For each of the following transfer modes, if the source
- // alpha is zero (our transparent black), the resulting
- // blended alpha is not necessarily equal to the original
- // destination alpha.
- case SkXfermode::kClear_Mode:
- case SkXfermode::kSrc_Mode:
- case SkXfermode::kSrcIn_Mode:
- case SkXfermode::kDstIn_Mode:
- case SkXfermode::kSrcOut_Mode:
- case SkXfermode::kDstATop_Mode:
- case SkXfermode::kModulate_Mode:
- return true;
- break;
- default:
- break;
- }
- }
- }
- return false;
- }
-
- Bounds popSaveBlock() {
- // We're done the Save block. Apply the block's bounds to all control ops inside it.
- SaveBounds sb;
- fSaveStack.pop(&sb);
-
- // If the paint affects transparent black, we can't trust any of our calculated bounds.
- const Bounds& bounds =
- PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds;
-
- while (sb.controlOps-- > 0) {
- this->popControl(bounds);
- }
-
- // This whole Save block may be part another Save block.
- this->updateSaveBounds(bounds);
-
- // If called from a real Restore (not a phony one for balance), it'll need the bounds.
- return bounds;
- }
-
- void pushControl() {
- fControlIndices.push(fCurrentOp);
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().controlOps++;
- }
- }
-
- void popControl(const Bounds& bounds) {
- fBounds[fControlIndices.top()] = bounds;
- fControlIndices.pop();
- }
-
- void updateSaveBounds(const Bounds& bounds) {
- // If we're in a Save block, expand its bounds to cover these bounds too.
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().bounds.join(bounds);
- }
- }
-
- // FIXME: this method could use better bounds
- Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
-
- Bounds bounds(const Clear&) const { return kUnbounded; } // Ignores the clip.
- Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
- Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
-
- Bounds bounds(const DrawSprite& op) const {
- const SkBitmap& bm = op.bitmap;
-
- return Bounds::Make(SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.height())); // Ignores the matrix.
- }
-
- Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
- Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
- Bounds bounds(const DrawRRect& op) const {
- return this->adjustAndMap(op.rrect.rect(), &op.paint);
- }
- Bounds bounds(const DrawDRRect& op) const {
- return this->adjustAndMap(op.outer.rect(), &op.paint);
- }
- Bounds bounds(const DrawImage& op) const {
- const SkImage* image = op.image;
- SkRect rect = SkRect::MakeXYWH(op.left, op.top,
- SkIntToScalar(image->width()), SkIntToScalar(image->height()));
-
- return this->adjustAndMap(rect, op.paint);
- }
- Bounds bounds(const DrawImageRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapRectToRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapNine& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmap& op) const {
- const SkBitmap& bm = op.bitmap;
- return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())),
- op.paint);
- }
- Bounds bounds(const DrawBitmapMatrix& op) const {
- const SkBitmap& bm = op.bitmap;
- SkRect dst = SkRect::Make(SkIRect::MakeWH(bm.width(), bm.height()));
- op.matrix.mapRect(&dst);
- return this->adjustAndMap(dst, op.paint);
- }
-
- Bounds bounds(const DrawPath& op) const {
- return op.path.isInverseFillType() ? fCurrentClipBounds
- : this->adjustAndMap(op.path.getBounds(), &op.paint);
- }
- Bounds bounds(const DrawPoints& op) const {
- SkRect dst;
- dst.set(op.pts, op.count);
-
- // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
- SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
- dst.outset(stroke / 2, stroke / 2);
-
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPatch& op) const {
- SkRect dst;
- dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawVertices& op) const {
- SkRect dst;
- dst.set(op.vertices, op.vertexCount);
- return this->adjustAndMap(dst, &op.paint);
- }
-
- Bounds bounds(const DrawPicture& op) const {
- SkRect dst = op.picture->cullRect();
- if (op.matrix) {
- op.matrix->mapRect(&dst);
- }
- return this->adjustAndMap(dst, op.paint);
- }
-
- Bounds bounds(const DrawPosText& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
-
- SkRect dst;
- dst.set(op.pos, N);
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPosTextH& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
-
- SkScalar left = op.xpos[0], right = op.xpos[0];
- for (int i = 1; i < N; i++) {
- left = SkMinScalar(left, op.xpos[i]);
- right = SkMaxScalar(right, op.xpos[i]);
- }
- SkRect dst = { left, op.y, right, op.y };
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawTextOnPath& op) const {
- SkRect dst = op.path.getBounds();
-
- // Pad all sides by the maximum padding in any direction we'd normally apply.
- SkRect pad = { 0, 0, 0, 0 };
- AdjustTextForFontMetrics(&pad, op.paint);
-
- // That maximum padding happens to always be the right pad today.
- SkASSERT(pad.fLeft == -pad.fRight);
- SkASSERT(pad.fTop == -pad.fBottom);
- SkASSERT(pad.fRight > pad.fBottom);
- dst.outset(pad.fRight, pad.fRight);
-
- return this->adjustAndMap(dst, &op.paint);
- }
-
- Bounds bounds(const DrawTextBlob& op) const {
- SkRect dst = op.blob->bounds();
- dst.offset(op.x, op.y);
- return this->adjustAndMap(dst, &op.paint);
- }
-
- static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
-#ifdef SK_DEBUG
- SkRect correct = *rect;
-#endif
- // crbug.com/373785 ~~> xPad = 4x yPad
- // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
- const SkScalar yPad = 2.5f * paint.getTextSize(),
- xPad = 4.0f * yPad;
- rect->outset(xPad, yPad);
-#ifdef SK_DEBUG
- SkPaint::FontMetrics metrics;
- paint.getFontMetrics(&metrics);
- correct.fLeft += metrics.fXMin;
- correct.fTop += metrics.fTop;
- correct.fRight += metrics.fXMax;
- correct.fBottom += metrics.fBottom;
- // See skia:2862 for why we ignore small text sizes.
- SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
- "%f %f %f %f vs. %f %f %f %f\n",
- -xPad, -yPad, +xPad, +yPad,
- metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
-#endif
- }
-
- //--------- LAYER HOISTING
- template <typename T> void trackSaveLayers(const T& op) {
- /* most ops aren't involved in saveLayers */
- }
- void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
- void trackSaveLayers(const SaveLayer& sl) {
- this->pushSaveLayerInfo(true, sl.paint);
- }
- void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
- void trackSaveLayers(const DrawPicture& dp) {
- // For sub-pictures, we wrap their layer information within the parent
- // picture's rendering hierarchy
- SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
-
- const GrAccelData* childData =
- static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelData(key));
- if (!childData) {
- // If the child layer hasn't been generated with saveLayer data we
- // assume the worst (i.e., that it does contain layers which nest
- // inside existing layers). Layers within sub-pictures that don't
- // have saveLayer data cannot be hoisted.
- // TODO: could the analysis data be use to fine tune this?
- this->updateStackForSaveLayer();
- return;
- }
-
- for (int i = 0; i < childData->numSaveLayers(); ++i) {
- const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
-
- Bounds newClip(fCurrentClipBounds);
-
- if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) {
- continue;
- }
-
- this->updateStackForSaveLayer();
-
- GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo();
-
- // If src.fPicture is NULL the layer is in dp.picture; otherwise
- // it belongs to a sub-picture.
- dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPicture*>(dp.picture);
- dst.fPicture->ref();
- dst.fBounds = newClip;
- dst.fLocalMat = src.fLocalMat;
- dst.fPreMat = src.fPreMat;
- dst.fPreMat.postConcat(*fCTM);
- if (src.fPaint) {
- dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
- }
- dst.fSaveLayerOpID = src.fSaveLayerOpID;
- dst.fRestoreOpID = src.fRestoreOpID;
- dst.fHasNestedLayers = src.fHasNestedLayers;
- dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
- }
- }
-
- // Inform all the saveLayers already on the stack that they now have a
- // nested saveLayer inside them
- void updateStackForSaveLayer() {
- for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
- if (fSaveLayerStack[index].fHasNestedSaveLayer) {
- break;
- }
- fSaveLayerStack[index].fHasNestedSaveLayer = true;
- if (fSaveLayerStack[index].fIsSaveLayer) {
- break;
- }
- }
- }
-
- void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) {
- if (isSaveLayer) {
- this->updateStackForSaveLayer();
- ++fSaveLayersInStack;
- }
-
- fSaveLayerStack.push(SaveLayerInfo(fCurrentOp, isSaveLayer, paint, fCurrentClipBounds));
- }
-
- void popSaveLayerInfo() {
- if (fSaveLayerStack.count() <= 0) {
- SkASSERT(false);
- return;
- }
-
- SaveLayerInfo sli;
- fSaveLayerStack.pop(&sli);
-
- if (!sli.fIsSaveLayer) {
- return;
- }
-
- --fSaveLayersInStack;
-
- GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
-
- SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
-
- slInfo.fBounds = fBounds[sli.fStartIndex];
- slInfo.fBounds.intersect(sli.fClipBound);
- slInfo.fLocalMat = *fCTM;
- slInfo.fPreMat = SkMatrix::I();
- if (sli.fPaint) {
- slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
- }
- slInfo.fSaveLayerOpID = sli.fStartIndex;
- slInfo.fRestoreOpID = fCurrentOp;
- slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
- slInfo.fIsNested = fSaveLayersInStack > 0;
- }
- //--------- LAYER HOISTING
-
- // Returns true if rect was meaningfully adjusted for the effects of paint,
- // false if the paint could affect the rect in unknown ways.
- static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
- if (paint) {
- if (paint->canComputeFastBounds()) {
- *rect = paint->computeFastBounds(*rect, rect);
- return true;
- }
- return false;
- }
- return true;
- }
-
- bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
- for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
- if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
- return false;
- }
- }
- return true;
- }
-
- // Adjust rect for all paints that may affect its geometry, then map it to identity space.
- Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
- // Inverted rectangles really confuse our BBHs.
- rect.sort();
-
- // Adjust the rect for its own paint.
- if (!AdjustForPaint(paint, &rect)) {
- // The paint could do anything to our bounds. The only safe answer is the current clip.
- return fCurrentClipBounds;
- }
-
- // Adjust rect for all the paints from the SaveLayers we're inside.
- if (!this->adjustForSaveLayerPaints(&rect)) {
- // Same deal as above.
- return fCurrentClipBounds;
- }
-
- // Map the rect back to identity space.
- fCTM->mapRect(&rect);
-
- // Nothing can draw outside the current clip.
- // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
- rect.intersect(fCurrentClipBounds);
- return rect;
- }
-
- // Conservative identity-space bounds for each op in the SkRecord.
- SkAutoTMalloc<Bounds> fBounds;
-
- // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
- // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
- // identity-space bounds of the current clip (fCurrentClipBounds).
- unsigned fCurrentOp;
- const SkMatrix* fCTM;
- Bounds fCurrentClipBounds;
-
- // Used to track the bounds of Save/Restore blocks and the control ops inside them.
- SkTDArray<SaveBounds> fSaveStack;
- SkTDArray<unsigned> fControlIndices;
-
- //--------- LAYER HOISTING
- // Used to collect saveLayer information for layer hoisting
- int fSaveLayersInStack;
- SkTDArray<SaveLayerInfo> fSaveLayerStack;
- GrAccelData* fAccelData;
- //--------- LAYER HOISTING
-};
-
-} // namespace SkRecords
-
-void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
- SkBBoxHierarchy* bbh, GrAccelData* data) {
- SkRecords::CollectLayers collector(cullRect, record, bbh, data);
-}
-
-
diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h
index edd45dbf49..f24910507d 100644
--- a/src/gpu/GrPictureUtils.h
+++ b/src/gpu/GrPictureUtils.h
@@ -76,7 +76,4 @@ private:
typedef SkPicture::AccelData INHERITED;
};
-void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
- SkBBoxHierarchy* bbh, GrAccelData* data);
-
#endif // GrPictureUtils_DEFINED