aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar robertphillips <robertphillips@chromium.org>2014-11-12 06:46:08 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-11-12 06:46:08 -0800
commit4e8e3421aa919a82eb1dd287fecbd079f5a320b4 (patch)
treeeb1a93b4b6bd62299b0092d53f8771a31f5a625a
parentb103d0c64ae837ac1b6006b952e29347d8377490 (diff)
Move SkRecordComputeLayers and CollectLayers into SkRecordDraw.cpp
Rather then exposing parts of FillBounds (as in Expose FillBounds to allow GrPictureUtils::CollectLayers to be layered on top of it - https://codereview.chromium.org/698643002/), this CL moves CollectLayers into SkRecordDraw.cpp to accomplish the layering. Review URL: https://codereview.chromium.org/716913003
-rw-r--r--include/core/SkPicture.h3
-rw-r--r--src/core/SkRecordDraw.cpp268
-rw-r--r--src/core/SkRecordDraw.h7
-rw-r--r--src/gpu/GrPictureUtils.cpp585
-rw-r--r--src/gpu/GrPictureUtils.h3
-rw-r--r--tests/PictureTest.cpp7
6 files changed, 246 insertions, 627 deletions
diff --git a/include/core/SkPicture.h b/include/core/SkPicture.h
index a1ed081466..41d5c1cdb0 100644
--- a/include/core/SkPicture.h
+++ b/include/core/SkPicture.h
@@ -20,8 +20,6 @@
class GrContext;
#endif
-class GrAccelData;
-class GrReplacements;
class SkBBoxHierarchy;
class SkCanvas;
class SkData;
@@ -283,7 +281,6 @@ private:
friend class GrLayerHoister; // access to fRecord
friend class SkPicturePlayback; // to get fData
friend class ReplaceDraw;
- friend const GrAccelData* GPUOptimize(const SkPicture* pict);
typedef SkRefCnt INHERITED;
diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp
index 560607937d..2a839a9576 100644
--- a/src/core/SkRecordDraw.cpp
+++ b/src/core/SkRecordDraw.cpp
@@ -8,6 +8,10 @@
#include "SkRecordDraw.h"
#include "SkPatchUtils.h"
+#if SK_SUPPORT_GPU
+#include "GrPictureUtils.h"
+#endif
+
void SkRecordDraw(const SkRecord& record,
SkCanvas* canvas,
const SkBBoxHierarchy* bbh,
@@ -142,17 +146,19 @@ DRAW(DrawData, drawData(r.data, r.length));
// in for all the control ops we stashed away.
class FillBounds : SkNoncopyable {
public:
- FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh)
- : fCullRect(cullRect)
+ FillBounds(const SkRect& cullRect, const SkRecord& record)
+ : fNumRecords(record.count())
+ , fCullRect(cullRect)
, fBounds(record.count()) {
// Calculate bounds for all ops. This won't go quite in order, so we'll need
// to store the bounds separately then feed them in to the BBH later in order.
fCTM = &SkMatrix::I();
fCurrentClipBounds = fCullRect;
- for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) {
- record.visit<void>(fCurrentOp, *this);
- }
+ }
+ void setCurrentOp(unsigned currentOp) { fCurrentOp = currentOp; }
+
+ void cleanUp(SkBBoxHierarchy* bbh) {
// If we have any lingering unpaired Saves, simulate restores to make
// sure all ops in those Save blocks have their bounds calculated.
while (!fSaveStack.isEmpty()) {
@@ -166,7 +172,7 @@ public:
// Finally feed all stored bounds into the BBH. They'll be returned in this order.
SkASSERT(bbh);
- bbh->insert(&fBounds, record.count());
+ bbh->insert(&fBounds, fNumRecords);
}
template <typename T> void operator()(const T& op) {
@@ -175,10 +181,41 @@ public:
this->trackBounds(op);
}
-private:
// In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
typedef SkRect Bounds;
+ unsigned currentOp() const { return fCurrentOp; }
+ const SkMatrix& ctm() const { return *fCTM; }
+ const Bounds& currentClipBounds() const { return fCurrentClipBounds; }
+ const Bounds& getBounds(unsigned index) const { return fBounds[index]; }
+
+ // Adjust rect for all paints that may affect its geometry, then map it to identity space.
+ Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
+ // Inverted rectangles really confuse our BBHs.
+ rect.sort();
+
+ // Adjust the rect for its own paint.
+ if (!AdjustForPaint(paint, &rect)) {
+ // The paint could do anything to our bounds. The only safe answer is the current clip.
+ return fCurrentClipBounds;
+ }
+
+ // Adjust rect for all the paints from the SaveLayers we're inside.
+ if (!this->adjustForSaveLayerPaints(&rect)) {
+ // Same deal as above.
+ return fCurrentClipBounds;
+ }
+
+ // Map the rect back to identity space.
+ fCTM->mapRect(&rect);
+
+ // Nothing can draw outside the current clip.
+ // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
+ rect.intersect(fCurrentClipBounds);
+ return rect;
+ }
+
+private:
struct SaveBounds {
int controlOps; // Number of control ops in this Save block, including the Save.
Bounds bounds; // Bounds of everything in the block.
@@ -514,31 +551,7 @@ private:
return true;
}
- // Adjust rect for all paints that may affect its geometry, then map it to identity space.
- Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
- // Inverted rectangles really confuse our BBHs.
- rect.sort();
-
- // Adjust the rect for its own paint.
- if (!AdjustForPaint(paint, &rect)) {
- // The paint could do anything to our bounds. The only safe answer is the current clip.
- return fCurrentClipBounds;
- }
-
- // Adjust rect for all the paints from the SaveLayers we're inside.
- if (!this->adjustForSaveLayerPaints(&rect)) {
- // Same deal as above.
- return fCurrentClipBounds;
- }
-
- // Map the rect back to identity space.
- fCTM->mapRect(&rect);
-
- // Nothing can draw outside the current clip.
- // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
- rect.intersect(fCurrentClipBounds);
- return rect;
- }
+ const unsigned fNumRecords;
// We do not guarantee anything for operations outside of the cull rect
const SkRect fCullRect;
@@ -558,8 +571,197 @@ private:
SkTDArray<unsigned> fControlIndices;
};
+#if SK_SUPPORT_GPU
+// SkRecord visitor to gather saveLayer/restore information.
+class CollectLayers : SkNoncopyable {
+public:
+ CollectLayers(const SkRect& cullRect, const SkRecord& record, GrAccelData* accelData)
+ : fSaveLayersInStack(0)
+ , fAccelData(accelData)
+ , fFillBounds(cullRect, record) {
+ }
+
+ void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp); }
+
+ void cleanUp(SkBBoxHierarchy* bbh) {
+ // fFillBounds must perform its cleanUp first so that all the bounding
+ // boxes associated with unbalanced restores are updated (prior to
+ // fetching their bound in popSaveLayerInfo).
+ fFillBounds.cleanUp(bbh);
+
+ while (!fSaveLayerStack.isEmpty()) {
+ this->popSaveLayerInfo();
+ }
+ }
+
+ template <typename T> void operator()(const T& op) {
+ fFillBounds(op);
+ this->trackSaveLayers(op);
+ }
+
+private:
+ struct SaveLayerInfo {
+ SaveLayerInfo() { }
+ SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint,
+ const FillBounds::Bounds& clipBound)
+ : fStartIndex(opIndex)
+ , fIsSaveLayer(isSaveLayer)
+ , fHasNestedSaveLayer(false)
+ , fPaint(paint)
+ , fClipBound(clipBound) {
+ }
+
+ int fStartIndex;
+ bool fIsSaveLayer;
+ bool fHasNestedSaveLayer;
+ const SkPaint* fPaint;
+ FillBounds::Bounds fClipBound;
+ };
+
+ template <typename T> void trackSaveLayers(const T& op) {
+ /* most ops aren't involved in saveLayers */
+ }
+ void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
+ void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.paint); }
+ void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
+
+ void trackSaveLayers(const DrawPicture& dp) {
+ // For sub-pictures, we wrap their layer information within the parent
+ // picture's rendering hierarchy
+ SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
+
+ const GrAccelData* childData =
+ static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelData(key));
+ if (!childData) {
+ // If the child layer hasn't been generated with saveLayer data we
+ // assume the worst (i.e., that it does contain layers which nest
+ // inside existing layers). Layers within sub-pictures that don't
+ // have saveLayer data cannot be hoisted.
+ // TODO: could the analysis data be use to fine tune this?
+ this->updateStackForSaveLayer();
+ return;
+ }
+
+ for (int i = 0; i < childData->numSaveLayers(); ++i) {
+ const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
+
+ FillBounds::Bounds newClip(fFillBounds.currentClipBounds());
+
+ if (!newClip.intersect(fFillBounds.adjustAndMap(src.fBounds, dp.paint))) {
+ continue;
+ }
+
+ this->updateStackForSaveLayer();
+
+ GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo();
+
+ // If src.fPicture is NULL the layer is in dp.picture; otherwise
+ // it belongs to a sub-picture.
+ dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPicture*>(dp.picture);
+ dst.fPicture->ref();
+ dst.fBounds = newClip;
+ dst.fLocalMat = src.fLocalMat;
+ dst.fPreMat = src.fPreMat;
+ dst.fPreMat.postConcat(fFillBounds.ctm());
+ if (src.fPaint) {
+ dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
+ }
+ dst.fSaveLayerOpID = src.fSaveLayerOpID;
+ dst.fRestoreOpID = src.fRestoreOpID;
+ dst.fHasNestedLayers = src.fHasNestedLayers;
+ dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
+ }
+ }
+
+ // Inform all the saveLayers already on the stack that they now have a
+ // nested saveLayer inside them
+ void updateStackForSaveLayer() {
+ for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
+ if (fSaveLayerStack[index].fHasNestedSaveLayer) {
+ break;
+ }
+ fSaveLayerStack[index].fHasNestedSaveLayer = true;
+ if (fSaveLayerStack[index].fIsSaveLayer) {
+ break;
+ }
+ }
+ }
+
+ void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) {
+ if (isSaveLayer) {
+ this->updateStackForSaveLayer();
+ ++fSaveLayersInStack;
+ }
+
+ fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, paint,
+ fFillBounds.currentClipBounds()));
+ }
+
+ void popSaveLayerInfo() {
+ if (fSaveLayerStack.count() <= 0) {
+ SkASSERT(false);
+ return;
+ }
+
+ SaveLayerInfo sli;
+ fSaveLayerStack.pop(&sli);
+
+ if (!sli.fIsSaveLayer) {
+ return;
+ }
+
+ --fSaveLayersInStack;
+
+ GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
+
+ SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
+
+ slInfo.fBounds = fFillBounds.getBounds(sli.fStartIndex);
+ slInfo.fBounds.intersect(sli.fClipBound);
+ slInfo.fLocalMat = fFillBounds.ctm();
+ slInfo.fPreMat = SkMatrix::I();
+ if (sli.fPaint) {
+ slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
+ }
+ slInfo.fSaveLayerOpID = sli.fStartIndex;
+ slInfo.fRestoreOpID = fFillBounds.currentOp();
+ slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
+ slInfo.fIsNested = fSaveLayersInStack > 0;
+ }
+
+ // Used to collect saveLayer information for layer hoisting
+ int fSaveLayersInStack;
+ SkTDArray<SaveLayerInfo> fSaveLayerStack;
+ GrAccelData* fAccelData;
+
+ SkRecords::FillBounds fFillBounds;
+};
+#endif
+
} // namespace SkRecords
void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh) {
- SkRecords::FillBounds(cullRect, record, bbh);
+ SkRecords::FillBounds visitor(cullRect, record);
+
+ for (unsigned curOp = 0; curOp < record.count(); curOp++) {
+ visitor.setCurrentOp(curOp);
+ record.visit<void>(curOp, visitor);
+ }
+
+ visitor.cleanUp(bbh);
}
+
+#if SK_SUPPORT_GPU
+void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
+ SkBBoxHierarchy* bbh, GrAccelData* data) {
+ SkRecords::CollectLayers visitor(cullRect, record, data);
+
+ for (unsigned curOp = 0; curOp < record.count(); curOp++) {
+ visitor.setCurrentOp(curOp);
+ record.visit<void>(curOp, visitor);
+ }
+
+ visitor.cleanUp(bbh);
+}
+#endif
+
diff --git a/src/core/SkRecordDraw.h b/src/core/SkRecordDraw.h
index f3f00881ea..8df64cbecd 100644
--- a/src/core/SkRecordDraw.h
+++ b/src/core/SkRecordDraw.h
@@ -17,6 +17,13 @@
// Fill a BBH to be used by SkRecordDraw to accelerate playback.
void SkRecordFillBounds(const SkRect& cullRect, const SkRecord&, SkBBoxHierarchy*);
+#if SK_SUPPORT_GPU
+class GrAccelData;
+
+void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
+ SkBBoxHierarchy* bbh, GrAccelData* data);
+#endif
+
// Draw an SkRecord into an SkCanvas. A convenience wrapper around SkRecords::Draw.
void SkRecordDraw(const SkRecord&, SkCanvas*, const SkBBoxHierarchy*, SkDrawPictureCallback*);
diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp
index c0b53f9665..e8e965bb57 100644
--- a/src/gpu/GrPictureUtils.cpp
+++ b/src/gpu/GrPictureUtils.cpp
@@ -19,588 +19,3 @@ SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
return gGPUID;
}
-// This looks silly, I know. Why not just use SkRect::MakeLargest()?
-// In practice, this is well large enough, and it has a few extra advantages:
-// it fits in an SkIRect, and we can munge it a little in both SkRect and
-// SKIRect space without worrying about overflow.
-static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f };
-
-namespace SkRecords {
-
-// SkRecord visitor to gather saveLayer/restore information.
-class CollectLayers : SkNoncopyable {
-public:
- CollectLayers(const SkRect& cullRect, const SkRecord& record,
- SkBBoxHierarchy* bbh, GrAccelData* accelData)
- : fSaveLayersInStack(0)
- , fAccelData(accelData) {
-
- // Calculate bounds for all ops. This won't go quite in order, so we'll need
- // to store the bounds separately then feed them in to the BBH later in order.
- fCTM = &SkMatrix::I();
- fCurrentClipBounds = kUnbounded;
-
- fBounds.reset(record.count());
-
- for (fCurrentOp = 0; fCurrentOp < record.count(); ++fCurrentOp) {
- record.visit<void>(fCurrentOp, *this);
- }
-
- // If we have any lingering unpaired Saves, simulate restores to make
- // sure all ops in those Save blocks have their bounds calculated.
- while (!fSaveStack.isEmpty()) {
- this->popSaveBlock();
- }
-
- // Any control ops not part of any Save/Restore block draw everywhere.
- while (!fControlIndices.isEmpty()) {
- this->popControl(kUnbounded);
- }
-
- //--------- LAYER HOISTING
- while (!fSaveLayerStack.isEmpty()) {
- this->popSaveLayerInfo();
- }
- //--------- LAYER HOISTING
-
- // Finally feed all stored bounds into the BBH. They'll be returned in this order.
- SkASSERT(bbh);
- bbh->insert(&fBounds, record.count());
- }
-
- template <typename T> void operator()(const T& op) {
- this->updateCTM(op);
- this->updateClipBounds(op);
- this->trackBounds(op);
- //--------- LAYER HOISTING
- this->trackSaveLayers(op);
- //--------- LAYER HOISTING
- }
-
-private:
- // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
- typedef SkRect Bounds;
-
- struct SaveBounds {
- int controlOps; // Number of control ops in this Save block, including the Save.
- Bounds bounds; // Bounds of everything in the block.
- const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
- };
-
- //--------- LAYER HOISTING
- class SaveLayerInfo {
- public:
- SaveLayerInfo() { }
- SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const Bounds& clipBound)
- : fStartIndex(opIndex)
- , fIsSaveLayer(isSaveLayer)
- , fHasNestedSaveLayer(false)
- , fPaint(paint)
- , fClipBound(clipBound) {
- }
-
- int fStartIndex;
- bool fIsSaveLayer;
- bool fHasNestedSaveLayer;
- const SkPaint* fPaint;
- Bounds fClipBound;
- };
- //--------- LAYER HOISTING
-
- // Only Restore and SetMatrix change the CTM.
- template <typename T> void updateCTM(const T&) {}
- void updateCTM(const Restore& op) { fCTM = &op.matrix; }
- void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
-
- // Most ops don't change the clip.
- template <typename T> void updateClipBounds(const T&) {}
-
- // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
- void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
- void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
-
- // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
- void updateClipBoundsForClipOp(const SkIRect& devBounds) {
- Bounds clip = SkRect::Make(devBounds);
- // We don't call adjustAndMap() because as its last step it would intersect the adjusted
- // clip bounds with the previous clip, exactly what we can't do when the clip grows.
- fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbounded;
- }
-
- // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
- void updateClipBounds(const Restore& op) {
- // This is just like the clip ops above, but we need to skip the effects (if any) of our
- // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
- // devBounds reflect the state of the world after the saveLayer/restore block is done,
- // so they are not affected by the saveLayer's paint.
- const int kSavesToIgnore = 1;
- Bounds clip = SkRect::Make(op.devBounds);
- fCurrentClipBounds =
- this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounded;
- }
-
- // We also take advantage of SaveLayer bounds when present to further cut the clip down.
- void updateClipBounds(const SaveLayer& op) {
- if (op.bounds) {
- // adjustAndMap() intersects these layer bounds with the previous clip for us.
- fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
- }
- }
-
- // The bounds of these ops must be calculated when we hit the Restore
- // from the bounds of the ops in the same Save block.
- void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
- void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
- void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
-
- void trackBounds(const SetMatrix&) { this->pushControl(); }
- void trackBounds(const ClipRect&) { this->pushControl(); }
- void trackBounds(const ClipRRect&) { this->pushControl(); }
- void trackBounds(const ClipPath&) { this->pushControl(); }
- void trackBounds(const ClipRegion&) { this->pushControl(); }
- void trackBounds(const PushCull&) { this->pushControl(); }
- void trackBounds(const PopCull&) { this->pushControl(); }
- void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
- void trackBounds(const AddComment&) { this->pushControl(); }
- void trackBounds(const EndCommentGroup&) { this->pushControl(); }
- void trackBounds(const DrawData&) { this->pushControl(); }
-
- // For all other ops, we can calculate and store the bounds directly now.
- template <typename T> void trackBounds(const T& op) {
- fBounds[fCurrentOp] = this->bounds(op);
- this->updateSaveBounds(fBounds[fCurrentOp]);
- }
-
- void pushSaveBlock(const SkPaint* paint) {
- // Starting a new Save block. Push a new entry to represent that.
- SaveBounds sb = { 0, Bounds::MakeEmpty(), paint };
- fSaveStack.push(sb);
- this->pushControl();
- }
-
- static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
- if (paint) {
- // FIXME: this is very conservative
- if (paint->getImageFilter() || paint->getColorFilter()) {
- return true;
- }
-
- // Unusual Xfermodes require us to process a saved layer
- // even with operations outisde the clip.
- // For example, DstIn is used by masking layers.
- // https://code.google.com/p/skia/issues/detail?id=1291
- // https://crbug.com/401593
- SkXfermode* xfermode = paint->getXfermode();
- SkXfermode::Mode mode;
- // SrcOver is ok, and is also the common case with a NULL xfermode.
- // So we should make that the fast path and bypass the mode extraction
- // and test.
- if (xfermode && xfermode->asMode(&mode)) {
- switch (mode) {
- // For each of the following transfer modes, if the source
- // alpha is zero (our transparent black), the resulting
- // blended alpha is not necessarily equal to the original
- // destination alpha.
- case SkXfermode::kClear_Mode:
- case SkXfermode::kSrc_Mode:
- case SkXfermode::kSrcIn_Mode:
- case SkXfermode::kDstIn_Mode:
- case SkXfermode::kSrcOut_Mode:
- case SkXfermode::kDstATop_Mode:
- case SkXfermode::kModulate_Mode:
- return true;
- break;
- default:
- break;
- }
- }
- }
- return false;
- }
-
- Bounds popSaveBlock() {
- // We're done the Save block. Apply the block's bounds to all control ops inside it.
- SaveBounds sb;
- fSaveStack.pop(&sb);
-
- // If the paint affects transparent black, we can't trust any of our calculated bounds.
- const Bounds& bounds =
- PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds;
-
- while (sb.controlOps-- > 0) {
- this->popControl(bounds);
- }
-
- // This whole Save block may be part another Save block.
- this->updateSaveBounds(bounds);
-
- // If called from a real Restore (not a phony one for balance), it'll need the bounds.
- return bounds;
- }
-
- void pushControl() {
- fControlIndices.push(fCurrentOp);
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().controlOps++;
- }
- }
-
- void popControl(const Bounds& bounds) {
- fBounds[fControlIndices.top()] = bounds;
- fControlIndices.pop();
- }
-
- void updateSaveBounds(const Bounds& bounds) {
- // If we're in a Save block, expand its bounds to cover these bounds too.
- if (!fSaveStack.isEmpty()) {
- fSaveStack.top().bounds.join(bounds);
- }
- }
-
- // FIXME: this method could use better bounds
- Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
-
- Bounds bounds(const Clear&) const { return kUnbounded; } // Ignores the clip.
- Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
- Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
-
- Bounds bounds(const DrawSprite& op) const {
- const SkBitmap& bm = op.bitmap;
-
- return Bounds::Make(SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.height())); // Ignores the matrix.
- }
-
- Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
- Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
- Bounds bounds(const DrawRRect& op) const {
- return this->adjustAndMap(op.rrect.rect(), &op.paint);
- }
- Bounds bounds(const DrawDRRect& op) const {
- return this->adjustAndMap(op.outer.rect(), &op.paint);
- }
- Bounds bounds(const DrawImage& op) const {
- const SkImage* image = op.image;
- SkRect rect = SkRect::MakeXYWH(op.left, op.top,
- SkIntToScalar(image->width()), SkIntToScalar(image->height()));
-
- return this->adjustAndMap(rect, op.paint);
- }
- Bounds bounds(const DrawImageRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapRectToRect& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmapNine& op) const {
- return this->adjustAndMap(op.dst, op.paint);
- }
- Bounds bounds(const DrawBitmap& op) const {
- const SkBitmap& bm = op.bitmap;
- return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())),
- op.paint);
- }
- Bounds bounds(const DrawBitmapMatrix& op) const {
- const SkBitmap& bm = op.bitmap;
- SkRect dst = SkRect::Make(SkIRect::MakeWH(bm.width(), bm.height()));
- op.matrix.mapRect(&dst);
- return this->adjustAndMap(dst, op.paint);
- }
-
- Bounds bounds(const DrawPath& op) const {
- return op.path.isInverseFillType() ? fCurrentClipBounds
- : this->adjustAndMap(op.path.getBounds(), &op.paint);
- }
- Bounds bounds(const DrawPoints& op) const {
- SkRect dst;
- dst.set(op.pts, op.count);
-
- // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
- SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
- dst.outset(stroke / 2, stroke / 2);
-
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPatch& op) const {
- SkRect dst;
- dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawVertices& op) const {
- SkRect dst;
- dst.set(op.vertices, op.vertexCount);
- return this->adjustAndMap(dst, &op.paint);
- }
-
- Bounds bounds(const DrawPicture& op) const {
- SkRect dst = op.picture->cullRect();
- if (op.matrix) {
- op.matrix->mapRect(&dst);
- }
- return this->adjustAndMap(dst, op.paint);
- }
-
- Bounds bounds(const DrawPosText& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
-
- SkRect dst;
- dst.set(op.pos, N);
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawPosTextH& op) const {
- const int N = op.paint.countText(op.text, op.byteLength);
- if (N == 0) {
- return Bounds::MakeEmpty();
- }
-
- SkScalar left = op.xpos[0], right = op.xpos[0];
- for (int i = 1; i < N; i++) {
- left = SkMinScalar(left, op.xpos[i]);
- right = SkMaxScalar(right, op.xpos[i]);
- }
- SkRect dst = { left, op.y, right, op.y };
- AdjustTextForFontMetrics(&dst, op.paint);
- return this->adjustAndMap(dst, &op.paint);
- }
- Bounds bounds(const DrawTextOnPath& op) const {
- SkRect dst = op.path.getBounds();
-
- // Pad all sides by the maximum padding in any direction we'd normally apply.
- SkRect pad = { 0, 0, 0, 0 };
- AdjustTextForFontMetrics(&pad, op.paint);
-
- // That maximum padding happens to always be the right pad today.
- SkASSERT(pad.fLeft == -pad.fRight);
- SkASSERT(pad.fTop == -pad.fBottom);
- SkASSERT(pad.fRight > pad.fBottom);
- dst.outset(pad.fRight, pad.fRight);
-
- return this->adjustAndMap(dst, &op.paint);
- }
-
- Bounds bounds(const DrawTextBlob& op) const {
- SkRect dst = op.blob->bounds();
- dst.offset(op.x, op.y);
- return this->adjustAndMap(dst, &op.paint);
- }
-
- static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
-#ifdef SK_DEBUG
- SkRect correct = *rect;
-#endif
- // crbug.com/373785 ~~> xPad = 4x yPad
- // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
- const SkScalar yPad = 2.5f * paint.getTextSize(),
- xPad = 4.0f * yPad;
- rect->outset(xPad, yPad);
-#ifdef SK_DEBUG
- SkPaint::FontMetrics metrics;
- paint.getFontMetrics(&metrics);
- correct.fLeft += metrics.fXMin;
- correct.fTop += metrics.fTop;
- correct.fRight += metrics.fXMax;
- correct.fBottom += metrics.fBottom;
- // See skia:2862 for why we ignore small text sizes.
- SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
- "%f %f %f %f vs. %f %f %f %f\n",
- -xPad, -yPad, +xPad, +yPad,
- metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
-#endif
- }
-
- //--------- LAYER HOISTING
- template <typename T> void trackSaveLayers(const T& op) {
- /* most ops aren't involved in saveLayers */
- }
- void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
- void trackSaveLayers(const SaveLayer& sl) {
- this->pushSaveLayerInfo(true, sl.paint);
- }
- void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
- void trackSaveLayers(const DrawPicture& dp) {
- // For sub-pictures, we wrap their layer information within the parent
- // picture's rendering hierarchy
- SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
-
- const GrAccelData* childData =
- static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelData(key));
- if (!childData) {
- // If the child layer hasn't been generated with saveLayer data we
- // assume the worst (i.e., that it does contain layers which nest
- // inside existing layers). Layers within sub-pictures that don't
- // have saveLayer data cannot be hoisted.
- // TODO: could the analysis data be use to fine tune this?
- this->updateStackForSaveLayer();
- return;
- }
-
- for (int i = 0; i < childData->numSaveLayers(); ++i) {
- const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
-
- Bounds newClip(fCurrentClipBounds);
-
- if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) {
- continue;
- }
-
- this->updateStackForSaveLayer();
-
- GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo();
-
- // If src.fPicture is NULL the layer is in dp.picture; otherwise
- // it belongs to a sub-picture.
- dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPicture*>(dp.picture);
- dst.fPicture->ref();
- dst.fBounds = newClip;
- dst.fLocalMat = src.fLocalMat;
- dst.fPreMat = src.fPreMat;
- dst.fPreMat.postConcat(*fCTM);
- if (src.fPaint) {
- dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
- }
- dst.fSaveLayerOpID = src.fSaveLayerOpID;
- dst.fRestoreOpID = src.fRestoreOpID;
- dst.fHasNestedLayers = src.fHasNestedLayers;
- dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
- }
- }
-
- // Inform all the saveLayers already on the stack that they now have a
- // nested saveLayer inside them
- void updateStackForSaveLayer() {
- for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
- if (fSaveLayerStack[index].fHasNestedSaveLayer) {
- break;
- }
- fSaveLayerStack[index].fHasNestedSaveLayer = true;
- if (fSaveLayerStack[index].fIsSaveLayer) {
- break;
- }
- }
- }
-
- void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) {
- if (isSaveLayer) {
- this->updateStackForSaveLayer();
- ++fSaveLayersInStack;
- }
-
- fSaveLayerStack.push(SaveLayerInfo(fCurrentOp, isSaveLayer, paint, fCurrentClipBounds));
- }
-
- void popSaveLayerInfo() {
- if (fSaveLayerStack.count() <= 0) {
- SkASSERT(false);
- return;
- }
-
- SaveLayerInfo sli;
- fSaveLayerStack.pop(&sli);
-
- if (!sli.fIsSaveLayer) {
- return;
- }
-
- --fSaveLayersInStack;
-
- GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
-
- SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
-
- slInfo.fBounds = fBounds[sli.fStartIndex];
- slInfo.fBounds.intersect(sli.fClipBound);
- slInfo.fLocalMat = *fCTM;
- slInfo.fPreMat = SkMatrix::I();
- if (sli.fPaint) {
- slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
- }
- slInfo.fSaveLayerOpID = sli.fStartIndex;
- slInfo.fRestoreOpID = fCurrentOp;
- slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
- slInfo.fIsNested = fSaveLayersInStack > 0;
- }
- //--------- LAYER HOISTING
-
- // Returns true if rect was meaningfully adjusted for the effects of paint,
- // false if the paint could affect the rect in unknown ways.
- static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
- if (paint) {
- if (paint->canComputeFastBounds()) {
- *rect = paint->computeFastBounds(*rect, rect);
- return true;
- }
- return false;
- }
- return true;
- }
-
- bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
- for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
- if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
- return false;
- }
- }
- return true;
- }
-
- // Adjust rect for all paints that may affect its geometry, then map it to identity space.
- Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
- // Inverted rectangles really confuse our BBHs.
- rect.sort();
-
- // Adjust the rect for its own paint.
- if (!AdjustForPaint(paint, &rect)) {
- // The paint could do anything to our bounds. The only safe answer is the current clip.
- return fCurrentClipBounds;
- }
-
- // Adjust rect for all the paints from the SaveLayers we're inside.
- if (!this->adjustForSaveLayerPaints(&rect)) {
- // Same deal as above.
- return fCurrentClipBounds;
- }
-
- // Map the rect back to identity space.
- fCTM->mapRect(&rect);
-
- // Nothing can draw outside the current clip.
- // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
- rect.intersect(fCurrentClipBounds);
- return rect;
- }
-
- // Conservative identity-space bounds for each op in the SkRecord.
- SkAutoTMalloc<Bounds> fBounds;
-
- // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
- // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
- // identity-space bounds of the current clip (fCurrentClipBounds).
- unsigned fCurrentOp;
- const SkMatrix* fCTM;
- Bounds fCurrentClipBounds;
-
- // Used to track the bounds of Save/Restore blocks and the control ops inside them.
- SkTDArray<SaveBounds> fSaveStack;
- SkTDArray<unsigned> fControlIndices;
-
- //--------- LAYER HOISTING
- // Used to collect saveLayer information for layer hoisting
- int fSaveLayersInStack;
- SkTDArray<SaveLayerInfo> fSaveLayerStack;
- GrAccelData* fAccelData;
- //--------- LAYER HOISTING
-};
-
-} // namespace SkRecords
-
-void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
- SkBBoxHierarchy* bbh, GrAccelData* data) {
- SkRecords::CollectLayers collector(cullRect, record, bbh, data);
-}
-
-
diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h
index edd45dbf49..f24910507d 100644
--- a/src/gpu/GrPictureUtils.h
+++ b/src/gpu/GrPictureUtils.h
@@ -76,7 +76,4 @@ private:
typedef SkPicture::AccelData INHERITED;
};
-void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
- SkBBoxHierarchy* bbh, GrAccelData* data);
-
#endif // GrPictureUtils_DEFINED
diff --git a/tests/PictureTest.cpp b/tests/PictureTest.cpp
index 42bd25806c..3cb145e7a4 100644
--- a/tests/PictureTest.cpp
+++ b/tests/PictureTest.cpp
@@ -1018,11 +1018,12 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayers);
REPORTER_ASSERT(reporter, NULL == info1.fPicture);
- REPORTER_ASSERT(reporter, kWidth == info1.fBounds.width() &&
- kHeight == info1.fBounds.height());
+ REPORTER_ASSERT(reporter, kWidth/2.0 == info1.fBounds.width() &&
+ kHeight/2.0 == info1.fBounds.height());
REPORTER_ASSERT(reporter, info1.fLocalMat.isIdentity());
REPORTER_ASSERT(reporter, info1.fPreMat.isIdentity());
- REPORTER_ASSERT(reporter, 0 == info1.fBounds.fLeft && 0 == info1.fBounds.fTop);
+ REPORTER_ASSERT(reporter, kWidth/2.0 == info1.fBounds.fLeft &&
+ kHeight/2.0 == info1.fBounds.fTop);
REPORTER_ASSERT(reporter, NULL == info1.fPaint);
REPORTER_ASSERT(reporter, !info1.fIsNested &&
info1.fHasNestedLayers); // has a nested SL