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Commit message (
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Author
Age
*
Remove GrSurface::desc() method.
Brian Salomon
2017-05-17
*
Replace most uses of GrSurface::desc() with conifg(), width(), etc.
Brian Salomon
2017-05-17
*
Remove GrSurfaceDesc member from GrSurfaceProxy.
Brian Salomon
2017-05-17
*
Adjust start and end points of arcs based on CTM
Brian Osman
2017-05-17
*
Fix for amd copy as draws on vulkan
Greg Daniel
2017-05-17
*
Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOp
Robert Phillips
2017-05-17
*
Remove static initializer of GrProcessorSet::gEmpty
Brian Salomon
2017-05-17
*
move shadows to device virtual
Mike Reed
2017-05-17
*
Remove GrSurfaceProxy::desc()
Brian Salomon
2017-05-17
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Enable vulkan copies as draws for everything but qualcomm
Greg Daniel
2017-05-16
*
Remove GrRenderTargetContext::desc()
Brian Salomon
2017-05-16
*
Require copy as draws for vulkan cross context image support
Greg Daniel
2017-05-16
*
Remove Windows Intel blacklisting of cross context texture
Brian Osman
2017-05-16
*
Enable CrossContextTextureSupport on vulkan
Greg Daniel
2017-05-15
*
Convert GrOvalOpFactory from GrLegacyMeshDrawOp to GrMeshDrawOp using GrSimpl...
Brian Salomon
2017-05-15
*
Remove kCheckAllocation_GrSurfaceFlags.
Brian Salomon
2017-05-15
*
Convert GrMesh back to a class
Chris Dalton
2017-05-15
*
Rename finishOpList to finishFlush and call it less frequently
Robert Phillips
2017-05-15
*
Attempt to work around iOS varying limit in GLPrograms test
Brian Salomon
2017-05-15
*
Allow numerical color spaces with legacy rendering
Matt Sarett
2017-05-15
*
Switch ImageStorageAccess over to GrTextureProxies
Robert Phillips
2017-05-12
*
Include non-legacy GrMeshDrawOps in GLPrograms test.
Brian Salomon
2017-05-12
*
Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".
Brian Salomon
2017-05-12
*
Cleanup SkImageGenerator, add missing fns to GrBackendTextureImageGenerator
Brian Osman
2017-05-12
*
Split up opLists (take 3)
Robert Phillips
2017-05-12
*
Setup for another attempt to split up opLists
Robert Phillips
2017-05-11
*
Fix GPU text colors when color spaces are involved
Brian Osman
2017-05-11
*
Remove SkCrossContextImageData and all support code
Brian Osman
2017-05-11
*
Workaround for Intel 6xxx clear to opaque black bug
Brian Salomon
2017-05-11
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
Add some swizzle checks to vulkan backend
Greg Daniel
2017-05-11
*
Clean up shadow assert.
Jim Van Verth
2017-05-10
*
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
Brian Salomon
2017-05-10
*
allow inf/nan in GrRect isect utility functions.
Brian Salomon
2017-05-10
*
Pre-clamp path tolerance
Brian Osman
2017-05-09
*
Create geometry shader modules in vulkan when using geom shaders
Greg Daniel
2017-05-09
*
Fixed distance field interpolation for gamma correct rendering
Brian Osman
2017-05-09
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-09
*
Add support for using texel buffers in Vulkan backend.
Greg Daniel
2017-05-09
*
Avoid assertion in MSAA rendering buffer about indexed draw with zero index c...
Brian Salomon
2017-05-09
*
Add flag to avoid stencil buffers in Skia
Eric Karl
2017-05-09
*
Add debug-only helper methods to get #ops & #clips per opList
Robert Phillips
2017-05-09
*
Remove 'fDrawFace' from GrPipeline
Robert Phillips
2017-05-09
*
Implement disconnect function for GrVkGpu
Greg Daniel
2017-05-09
*
Revert "Added SkImage::MakeCrossContextFromEncoded"
Brian Salomon
2017-05-08
*
fixed InstanceProcessor SkSL code
Ethan Nicholas
2017-05-08
*
Added SkImage::MakeCrossContextFromEncoded
Brian Osman
2017-05-08
*
vk: don't re-check the primitive type for each batch of a mesh
Chris Dalton
2017-05-08
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