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Commit message (
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Author
Age
*
Remove GrSurface::desc() method.
Brian Salomon
2017-05-17
*
Add GM to verify that drawX == (path.addX, drawPath)
Brian Osman
2017-05-17
*
Revert "Add GM to verify that drawX == (path.addX, drawPath)"
Greg Daniel
2017-05-17
*
Replace most uses of GrSurface::desc() with conifg(), width(), etc.
Brian Salomon
2017-05-17
*
Remove GrSurfaceDesc member from GrSurfaceProxy.
Brian Salomon
2017-05-17
*
Add GM to verify that drawX == (path.addX, drawPath)
Brian Osman
2017-05-17
*
skslc SPIR-V mod support
Ethan Nicholas
2017-05-17
*
Adjust start and end points of arcs based on CTM
Brian Osman
2017-05-17
*
Fix for amd copy as draws on vulkan
Greg Daniel
2017-05-17
*
skslc comma operator and optimizer fixes
Ethan Nicholas
2017-05-17
*
scalarize SkGradientShader stop setup
Mike Klein
2017-05-17
*
Delete legacy image generator API flag
Matt Sarett
2017-05-17
*
Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOp
Robert Phillips
2017-05-17
*
Remove static initializer of GrProcessorSet::gEmpty
Brian Salomon
2017-05-17
*
remove some stray semicolons
Mike Klein
2017-05-17
*
move shadows to device virtual
Mike Reed
2017-05-17
*
Remove GrSurfaceProxy::desc()
Brian Salomon
2017-05-17
*
Fix inset for ambient tessellated shadows
Jim Van Verth
2017-05-17
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Add support for webp lossless compression
Matt Sarett
2017-05-17
*
Enable vulkan copies as draws for everything but qualcomm
Greg Daniel
2017-05-16
*
try Herb's new to_srgb
Mike Klein
2017-05-16
*
move files out of private, and fix up callers to IWYU
Mike Reed
2017-05-16
*
Remove GrRenderTargetContext::desc()
Brian Salomon
2017-05-16
*
Require copy as draws for vulkan cross context image support
Greg Daniel
2017-05-16
*
clamp to premul in dither
Mike Klein
2017-05-16
*
Remove Windows Intel blacklisting of cross context texture
Brian Osman
2017-05-16
*
Move lambdas to statics.
Herb Derby
2017-05-16
*
Always use raster pipeline for SkSweepGradient
Florin Malita
2017-05-16
*
fix windows detection in SkExecutor.cpp
Mike Klein
2017-05-15
*
Enable CrossContextTextureSupport on vulkan
Greg Daniel
2017-05-15
*
Convert GrOvalOpFactory from GrLegacyMeshDrawOp to GrMeshDrawOp using GrSimpl...
Brian Salomon
2017-05-15
*
fix SkJumper radial gradient precision
Mike Klein
2017-05-15
*
check for no_paint and remove some drawdrawable special-casing
Mike Reed
2017-05-15
*
Allow shadow zParams to be applied to affine transformations
Jim Van Verth
2017-05-15
*
Remove kCheckAllocation_GrSurfaceFlags.
Brian Salomon
2017-05-15
*
Convert GrMesh back to a class
Chris Dalton
2017-05-15
*
Rename finishOpList to finishFlush and call it less frequently
Robert Phillips
2017-05-15
*
add unaligned_store()
Mike Klein
2017-05-15
*
Add filled occluders to shadow_utils GM, take 2
Jim Van Verth
2017-05-15
*
Attempt to work around iOS varying limit in GLPrograms test
Brian Salomon
2017-05-15
*
Add evenly spaced stops and unify gradient contexts
Herb Derby
2017-05-15
*
composeshader stages
Mike Reed
2017-05-15
*
move impl for drawvertices into separate file
Mike Reed
2017-05-15
*
Allow numerical color spaces with legacy rendering
Matt Sarett
2017-05-15
*
Sort all user-supplied rects before computeFastBounds
Brian Osman
2017-05-13
*
Switch ImageStorageAccess over to GrTextureProxies
Robert Phillips
2017-05-12
*
Include non-legacy GrMeshDrawOps in GLPrograms test.
Brian Salomon
2017-05-12
*
implement 4f for composeshader
Mike Reed
2017-05-12
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