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Author
Age
...
*
Do circle anti-aliasing in normalized space to avoid precision issues with ha...
bsalomon
2014-12-15
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
DM warning-free on win64
bsalomon
2014-12-12
*
Even more win64 warning fixes
bsalomon
2014-12-12
*
Extract cubic classification from gpu into geometry
caryclark
2014-12-12
*
More win64 warning fixes
bsalomon
2014-12-12
*
SkRecord: increase min block to 512B, remove max.
mtklein
2014-12-12
*
valgrind static uninit fix
joshualitt
2014-12-12
*
Fix float and half float support on mobile.
jvanverth
2014-12-12
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Adding a custom data field to GrGpuResource
junov
2014-12-11
*
Fix some win64 warnings.
bsalomon
2014-12-11
*
Create xfer processor backend.
egdaniel
2014-12-11
*
Apply the layer's image filter to the hoisted image
robertphillips
2014-12-11
*
Really fix valgrind issue
joshualitt
2014-12-11
*
Revert of Create xfer processor backend. (patchset #6 id:100001 of https://co...
joshualitt
2014-12-10
*
Revert of Fix to set correct output type when blending when we've read dst (p...
joshualitt
2014-12-10
*
fix for chrome bug with sub pixel hairlines
joshualitt
2014-12-10
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
Fix to set correct output type when blending when we've read dst
egdaniel
2014-12-10
*
fix for valgrind uninit variables
joshualitt
2014-12-10
*
Create xfer processor backend.
egdaniel
2014-12-10
*
Skia: Track the fIsWrapped separately so that we delete correctly
hendrikw
2014-12-09
*
This cl moves color and coverage off of drawstate. In an effort to keep this...
joshualitt
2014-12-09
*
Remove unused static function skcolor_to_grcolor_nopremultiply.
egdaniel
2014-12-09
*
Fix for alpha textures on Nexus 6.
jvanverth
2014-12-09
*
Don't call GetShaderPrecisionFormat for geometry shaders.
bsalomon
2014-12-09
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-09
*
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
bsalomon
2014-12-09
*
Use GrCoordTransform precision to set uniform matrix precision
bsalomon
2014-12-09
*
Rename CustomCoordTextureEffect to GrBitmapTextGeoProc.
egdaniel
2014-12-09
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Move shader precision out of GrShaderVar
bsalomon
2014-12-09
*
Use texture size to determine precision of texture coord varyings.
bsalomon
2014-12-09
*
Revert of Make all blending up to GrOptDrawState be handled by the xp/xp fact...
egdaniel
2014-12-08
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-08
*
Add support for half float alpha textures.
jvanverth
2014-12-05
*
Check XpFactory equality in DrawState
egdaniel
2014-12-05
*
Fix include for GrPortderDuffXferProcessor.cpp
egdaniel
2014-12-05
*
get rid of static gps
joshualitt
2014-12-05
*
Move GrPorterDuffXferProcessor to include/gpu/effects.
egdaniel
2014-12-05
*
Fix overoptimization in distance field code on N7 and N10.
jvanverth
2014-12-05
*
clean up default precision handling
bsalomon
2014-12-04
*
Remove backend factories
joshualitt
2014-12-04
*
Ganesh text rendering cleanup.
jvanverth
2014-12-04
*
create and thread batch tracker object
joshualitt
2014-12-04
*
move program descriptor generation to flush
joshualitt
2014-12-04
*
Fix SKPBench tiling so MPD and non-MPD match
robertphillips
2014-12-04
*
Change clear() to respect the clip
reed
2014-12-04
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