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authorGravatar robertphillips <robertphillips@google.com>2014-12-11 08:20:31 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-11 08:20:31 -0800
commit7b9e8a4b6af0f3df9bf20a5fdc0977bcd7c3c1ab (patch)
tree972d87273c867a699c51036768c5e9588766b779 /src/gpu
parentb511dfe3264f1f32a8fc7d2af35eec4ffc80b250 (diff)
Apply the layer's image filter to the hoisted image
Exposing SkSurface_Gpu makes me sad and I would welcome alternatives. This change is desireable since it greatly decreases the render target swaps. Review URL: https://codereview.chromium.org/792923002
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/GrLayerCache.h15
-rw-r--r--src/gpu/GrLayerHoister.cpp40
-rw-r--r--src/gpu/GrLayerHoister.h10
-rw-r--r--src/gpu/SkGpuDevice.cpp6
-rw-r--r--src/gpu/SkGpuDevice.h8
5 files changed, 71 insertions, 8 deletions
diff --git a/src/gpu/GrLayerCache.h b/src/gpu/GrLayerCache.h
index b9b59d06bc..0ea23b3fc7 100644
--- a/src/gpu/GrLayerCache.h
+++ b/src/gpu/GrLayerCache.h
@@ -12,6 +12,7 @@
#include "GrRect.h"
#include "SkChecksum.h"
+#include "SkImageFilter.h"
#include "SkMessageBus.h"
#include "SkPicture.h"
#include "SkTDynamicHash.h"
@@ -151,16 +152,23 @@ public:
, fStop(stop)
, fBounds(bounds)
, fPaint(paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL)
+ , fFilter(NULL)
, fTexture(NULL)
, fRect(SkIRect::MakeEmpty())
, fPlot(NULL)
, fUses(0)
, fLocked(false) {
SkASSERT(SK_InvalidGenID != pictureID);
+
+ if (fPaint) {
+ fFilter = SkSafeRef(fPaint->getImageFilter());
+ fPaint->setImageFilter(NULL);
+ }
}
~GrCachedLayer() {
SkSafeUnref(fTexture);
+ SkSafeUnref(fFilter);
SkDELETE(fPaint);
}
@@ -179,6 +187,7 @@ public:
}
GrTexture* texture() { return fTexture; }
const SkPaint* paint() const { return fPaint; }
+ const SkImageFilter* filter() const { return fFilter; }
const SkIRect& rect() const { return fRect; }
void setPlot(GrPlot* plot) {
@@ -207,7 +216,11 @@ private:
// The paint used when dropping the layer down into the owning canvas.
// Can be NULL. This class makes a copy for itself.
- const SkPaint* fPaint;
+ SkPaint* fPaint;
+
+ // The imagefilter that needs to be applied to the layer prior to it being
+ // composited with the rest of the scene.
+ const SkImageFilter* fFilter;
// fTexture is a ref on the atlasing texture for atlased layers and a
// ref on a GrTexture for non-atlased textures.
diff --git a/src/gpu/GrLayerHoister.cpp b/src/gpu/GrLayerHoister.cpp
index 5d2d5493b4..493e2f752a 100644
--- a/src/gpu/GrLayerHoister.cpp
+++ b/src/gpu/GrLayerHoister.cpp
@@ -10,10 +10,12 @@
#include "GrRecordReplaceDraw.h"
#include "SkCanvas.h"
+#include "SkGpuDevice.h"
#include "SkGrPixelRef.h"
#include "SkLayerInfo.h"
#include "SkRecordDraw.h"
#include "SkSurface.h"
+#include "SkSurface_Gpu.h"
// Create the layer information for the hoisted layer and secure the
// required texture/render target resources.
@@ -200,6 +202,7 @@ void GrLayerHoister::DrawLayersToAtlas(GrContext* context,
SkDEBUGCODE(const SkPaint* layerPaint = layer->paint();)
SkASSERT(!layerPaint || !layerPaint->getImageFilter());
+ SkASSERT(!layer->filter());
atlasCanvas->save();
@@ -231,6 +234,37 @@ void GrLayerHoister::DrawLayersToAtlas(GrContext* context,
}
}
+void GrLayerHoister::FilterLayer(GrContext* context, SkGpuDevice* device, GrCachedLayer* layer) {
+ SkASSERT(layer->filter());
+
+ static const int kDefaultCacheSize = 32 * 1024 * 1024;
+
+ if (layer->filter()->canFilterImageGPU()) {
+ SkBitmap filteredBitmap;
+ SkIPoint offset = SkIPoint::Make(0, 0);
+
+ SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop);
+ SkIRect clipBounds = layer->rect();
+
+ // This cache is transient, and is freed (along with all its contained
+ // textures) when it goes out of scope.
+ SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefaultCacheSize));
+ SkImageFilter::Context filterContext(SkMatrix::I(), clipBounds, cache);
+
+ if (!device->filterTexture(context, layer->texture(), layer->filter(),
+ filterContext, &filteredBitmap, &offset)) {
+ // Filtering failed. Press on with the unfiltered version
+ return;
+ }
+
+ // TODO: need to fix up offset
+ SkASSERT(0 == offset.fX && 0 == offset.fY);
+
+ SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.height());
+ layer->setTexture(filteredBitmap.getTexture(), newRect);
+ }
+}
+
void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) {
for (int i = 0; i < layers.count(); ++i) {
GrCachedLayer* layer = layers[i].fLayer;
@@ -263,6 +297,12 @@ void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLay
layer->start()+1, layer->stop(), initialCTM);
layerCanvas->flush();
+
+ if (layer->filter()) {
+ SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(surface.get());
+
+ FilterLayer(context, gpuSurf->getDevice(), layer);
+ }
}
}
diff --git a/src/gpu/GrLayerHoister.h b/src/gpu/GrLayerHoister.h
index 2d68a94a88..9668ba60d5 100644
--- a/src/gpu/GrLayerHoister.h
+++ b/src/gpu/GrLayerHoister.h
@@ -13,6 +13,7 @@
struct GrCachedLayer;
class GrReplacements;
+class SkGpuDevice;
struct SkRect;
class GrHoistedLayer {
@@ -102,6 +103,15 @@ public:
@param context Owner of the layer cache (and thus the layers)
*/
static void PurgeCache(GrContext* context);
+
+private:
+ /** Update the GrTexture in 'layer' with its filtered version
+ @param context Owner of the layer cache (and thus the layers)
+ @param device Required by the filtering code
+ @param layer A layer needing filtering prior to being composited
+ */
+ static void FilterLayer(GrContext* context, SkGpuDevice* device, GrCachedLayer* layer);
+
};
#endif
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index c0439f5e89..4c9f0e2b7d 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1528,9 +1528,9 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
return;
}
- const SkBitmap& bm = dev->accessBitmap(false);
- int w = bm.width();
- int h = bm.height();
+ const SkImageInfo ii = dev->imageInfo();
+ int w = ii.width();
+ int h = ii.height();
SkImageFilter* filter = paint.getImageFilter();
// This bitmap will own the filtered result as a texture.
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
index 2fb6de7eb8..9023a630e8 100644
--- a/src/gpu/SkGpuDevice.h
+++ b/src/gpu/SkGpuDevice.h
@@ -124,6 +124,10 @@ public:
const SkImageFilter::Context&,
SkBitmap*, SkIPoint*) SK_OVERRIDE;
+ bool filterTexture(GrContext*, GrTexture*, const SkImageFilter*,
+ const SkImageFilter::Context&,
+ SkBitmap* result, SkIPoint* offset);
+
protected:
virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE;
virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
@@ -203,10 +207,6 @@ private:
bool drawDashLine(const SkPoint pts[2], const SkPaint& paint);
- bool filterTexture(GrContext*, GrTexture*, const SkImageFilter*,
- const SkImageFilter::Context&,
- SkBitmap* result, SkIPoint* offset);
-
static SkPicture::AccelData::Key ComputeAccelDataKey();
typedef SkBaseDevice INHERITED;