aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu
Commit message (Expand)AuthorAge
* Add support for GL_NV_framebuffer_multisample_coverageGravatar bsalomon@google.com2012-04-11
* Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...Gravatar robertphillips@google.com2012-04-10
* Minor Windows compiler complaint fixesGravatar robertphillips@google.com2012-04-10
* misc fixesGravatar bsalomon@google.com2012-04-10
* Don't use the usage flag to determine whether an SkGpuDevice needs to be clea...Gravatar bsalomon@google.com2012-04-09
* remove extra parameter ctm in skPaint2GrPaintShader()Gravatar bsalomon@google.com2012-04-06
* Initial version of R8 supportGravatar robertphillips@google.com2012-04-06
* Initial split up of Debug Interface into separate filesGravatar robertphillips@google.com2012-04-05
* add macro DEFER_PATHS to proper checksGravatar bsalomon@google.com2012-04-04
* Fixing blurred shadows of hairline paths when rendered on the GPUGravatar junov@chromium.org2012-04-04
* Remove old D3D9 stuffGravatar bsalomon@google.com2012-04-04
* Fixing the drawing of blurred shodows for hairline paths with software renderingGravatar junov@chromium.org2012-04-04
* Revert 3857 (which was committed from wrong tree)Gravatar bsalomon@google.com2012-04-03
* Fix GL attach/detach in Mac SampleAppGravatar bsalomon@google.com2012-04-03
* Fix NULL as SkColor warning on clang.Gravatar bsalomon@google.com2012-04-03
* Removed ANGLE namespace requirementGravatar robertphillips@google.com2012-04-02
* Reland 3563Gravatar bsalomon@google.com2012-03-30
* Revet 3563 due to mac bot failureGravatar bsalomon@google.com2012-03-30
* Improve save layer handling in SkGpuDeviceGravatar bsalomon@google.com2012-03-30
* Unify text flushing with other deferred drawingGravatar bsalomon@google.com2012-03-30
* Add assert to catch circular drawing higher up the call stack.Gravatar bsalomon@google.com2012-03-30
* Make fewer copies when using GrDrawTarget::AutoStateRestoreGravatar bsalomon@google.com2012-03-30
* Reland 3507Gravatar bsalomon@google.com2012-03-30
* Remove deprecated names from Gr (WK is no longer using them)Gravatar bsalomon@google.com2012-03-30
* Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL ...Gravatar bsalomon@google.com2012-03-29
* Don't look at current vertex layout when vertex source hasn't been setGravatar bsalomon@google.com2012-03-29
* Revert 3507Gravatar bsalomon@google.com2012-03-28
* Fix Coverity reports. (Mostly use of uninitialised values.)Gravatar vandebo@chromium.org2012-03-28
* Fix a bunch of Coverity defects - class members not initialized in the constr...Gravatar vandebo@chromium.org2012-03-28
* Moved mac, unix, win and mesa directories under src/gpu/glGravatar robertphillips@google.com2012-03-28
* Fix comparison of GrPaint::fCoverage (which is a byte not a uint32_t)Gravatar bsalomon@google.com2012-03-28
* Moved Debug GL interface to src/gpu/gl/debug in preparation for splitting it up.Gravatar robertphillips@google.com2012-03-28
* Revert r3523 and r2522Gravatar vandebo@chromium.org2012-03-28
* Fix Coverity reports. (Mostly use of uninitialised values.)Gravatar vandebo@chromium.org2012-03-28
* Code changes for ANGLE GL interface. .gyp file changes will be delivered later.Gravatar robertphillips@google.com2012-03-28
* Make printf in GrContext about partial pixel coverage be debug-onlyGravatar bsalomon@google.com2012-03-28
* disable GPU blur on small pathsGravatar bsalomon@google.com2012-03-28
* Removed redundant typedef from GrDebugGL classGravatar robertphillips@google.com2012-03-28
* Use a single GrDrawState in GrContext for direct and buffered drawingGravatar bsalomon@google.com2012-03-27
* Reland 3503 with fixGravatar bsalomon@google.com2012-03-27
* Revert 3503Gravatar bsalomon@google.com2012-03-27
* Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDra...Gravatar bsalomon@google.com2012-03-27
* Make GrDrawState ref counted. (Small step towards a perf improvement.)Gravatar bsalomon@google.com2012-03-26
* Extended debug GL interface to include textures.Gravatar robertphillips@google.com2012-03-26
* Add SkMatrix::cheapEqualTo, use in Gr codeGravatar bsalomon@google.com2012-03-26
* [GPU] when paint has patheffect, it should fallback to path renderGravatar bsalomon@google.com2012-03-26
* apply imagefilter to all draw callsGravatar reed@google.com2012-03-23
* fix clang compilation warningGravatar bsalomon@google.com2012-03-22
* Extended debug GL interface to include tracking of render buffersGravatar robertphillips@google.com2012-03-22
* Remove mutual dependency of gr and skgr.Gravatar bungeman@google.com2012-03-22