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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-03-30 14:22:41 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-03-30 14:22:41 +0000
commitb9014f4f2e6e2bb13f63006cecf34b848d95b0f3 (patch)
treeb4cfd017eb509bcf1c8c8c06d565416d66df62a4 /src/gpu
parent4cccc6b224cc37c99a3101893f645b7af776287e (diff)
Remove deprecated names from Gr (WK is no longer using them)
Review URL: http://codereview.appspot.com/5969046/ git-svn-id: http://skia.googlecode.com/svn/trunk@3553 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/GrAtlas.cpp2
-rw-r--r--src/gpu/GrContext.cpp10
-rw-r--r--src/gpu/SkGpuDevice.cpp10
-rw-r--r--src/gpu/SkGr.cpp2
-rw-r--r--src/gpu/gl/GrGpuGL.cpp2
5 files changed, 13 insertions, 13 deletions
diff --git a/src/gpu/GrAtlas.cpp b/src/gpu/GrAtlas.cpp
index 9553cf29fc..f8586fa0e3 100644
--- a/src/gpu/GrAtlas.cpp
+++ b/src/gpu/GrAtlas.cpp
@@ -182,7 +182,7 @@ GrAtlas* GrAtlasMgr::addToAtlas(GrAtlas* atlas,
GR_ATLAS_TEXTURE_WIDTH,
GR_ATLAS_TEXTURE_HEIGHT,
maskformat2pixelconfig(format),
- {0} // samples
+ 0 // samples
};
fTexture[format] = fGpu->createTexture(desc, NULL, 0);
if (NULL == fTexture[format]) {
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 64ae1a5e4c..2cc460a84d 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1394,7 +1394,7 @@ bool sw_draw_path_to_mask_texture(const GrPath& clientPath,
bounds.fRight,
bounds.fBottom,
kAlpha_8_GrPixelConfig,
- {0} // samples
+ 0 // samples
};
tex->set(context, desc);
@@ -1705,7 +1705,7 @@ bool GrContext::internalReadRenderTargetPixels(GrRenderTarget* target,
kRenderTarget_GrTextureFlagBit,
width, height,
config,
- {0}, // samples
+ 0 // samples
};
// When a full readback is faster than a partial we could always make
@@ -1855,7 +1855,7 @@ void GrContext::internalWriteRenderTargetPixels(GrRenderTarget* target,
}
const GrTextureDesc desc = {
- kNone_GrTextureFlags, width, height, config, {0}
+ kNone_GrTextureFlags, width, height, config, 0
};
GrAutoScratchTexture ast(this, desc);
GrTexture* texture = ast.texture();
@@ -2133,8 +2133,8 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit,
SkScalarFloorToInt(srcRect.width()),
SkScalarFloorToInt(srcRect.height()),
- kRGBA_8888_GrPixelConfig,
- {0} // samples
+ kRGBA_8888_PM_GrPixelConfig,
+ 0 // samples
};
temp1->set(this, desc);
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 5f9879e8ec..e13a0ea990 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -230,7 +230,7 @@ SkGpuDevice::SkGpuDevice(GrContext* context, SkBitmap::Config config, int width,
width,
height,
SkGr::Bitmap2PixelConfig(bm),
- {0} // samples
+ 0 // samples
};
fTexture = fContext->createUncachedTexture(desc, NULL, 0);
@@ -801,7 +801,7 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
// We actually only need A8, but it often isn't supported as a
// render target
kRGBA_8888_PM_GrPixelConfig,
- {0} // samples
+ 0 // samples
};
GrAutoScratchTexture pathEntry(context, desc);
@@ -932,7 +932,7 @@ bool drawWithMaskFilter(GrContext* context, const SkPath& path,
dstM.fBounds.width(),
dstM.fBounds.height(),
kAlpha_8_GrPixelConfig,
- {0}, // samples
+ 0, // samples
};
GrAutoScratchTexture ast(context, desc);
@@ -1436,7 +1436,7 @@ static GrTexture* filter_texture(GrContext* context, GrTexture* texture,
rect.width(),
rect.height(),
kRGBA_8888_PM_GrPixelConfig,
- {0} // samples
+ 0 // samples
};
if (filter->asABlur(&blurSize)) {
@@ -1826,7 +1826,7 @@ SkGpuDevice::TexCache SkGpuDevice::lockCachedTexture(const SkBitmap& bitmap,
bitmap.width(),
bitmap.height(),
SkGr::Bitmap2PixelConfig(bitmap),
- {0} // samples
+ 0 // samples
};
GrContext::ScratchTexMatch match;
if (kSaveLayerDeviceRenderTarget_TexType == type) {
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index 519475c4f7..ba98e06f8f 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -76,7 +76,7 @@ GrContext::TextureCacheEntry sk_gr_create_bitmap_texture(GrContext* ctx,
bitmap->width(),
bitmap->height(),
SkGr::Bitmap2PixelConfig(*bitmap),
- {0} // samples
+ 0 // samples
};
if (SkBitmap::kIndex8_Config == bitmap->config()) {
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 8754ac3d90..8214b6ea53 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -319,7 +319,7 @@ bool GrGpuGL::canPreserveReadWriteUnpremulPixels() {
kNoStencil_GrTextureFlagBit;
dstDesc.fWidth = 256;
dstDesc.fHeight = 256;
- dstDesc.fConfig = kRGBA_8888_GrPixelConfig;
+ dstDesc.fConfig = kRGBA_8888_PM_GrPixelConfig;
dstDesc.fSampleCnt = 0;
SkAutoTUnref<GrTexture> dstTex(this->createTexture(dstDesc, NULL, 0));