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* More changes to bring together path / geo procsGravatar joshualitt2015-01-14
* Switch to a more complete method of filtering hoisted layersGravatar robertphillips2015-01-14
* fix for winvdows nvprGravatar joshualitt2015-01-13
* Move most of the transform logic into the primitive processorsGravatar joshualitt2015-01-13
* fix for FB fetch on nexus 10 ES3.0Gravatar joshualitt2015-01-13
* Revert of Switch to a more complete method of filtering hoisted layers (patch...Gravatar robertphillips2015-01-13
* Switch to a more complete method of filtering hoisted layersGravatar robertphillips2015-01-13
* Simplify SkInstCntGravatar mtklein2015-01-13
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Allow non-atlasable layer to still be hoistedGravatar robertphillips2015-01-08
* It is dangerous to ignore SkRect::intersect's return valueGravatar robertphillips2015-01-07
* Remove distance field generation and storage from SkGlyphCache.Gravatar jvanverth2015-01-07
* Revert of It is dangerous to ignore SkRect::intersect's return value (patchse...Gravatar robertphillips2015-01-07
* It is dangerous to ignore SkRect::intersect's return valueGravatar robertphillips2015-01-07
* Rename SkDrawPictureCallback to SkPicture::AbortCallbackGravatar robertphillips2015-01-07
* Revert of Rename SkDrawPictureCallback to SkPicture::AbortCallback (patchset ...Gravatar reed2015-01-06
* Rename SkDrawPictureCallback to SkPicture::AbortCallbackGravatar robertphillips2015-01-06
* Cap id size returned by GrScratchKey::GenerateResourceTypeGravatar robertphillips2015-01-05
* Add conic support to Default and AAConvex path redender.Gravatar egdaniel2015-01-05
* Fix for chrome fuzzerGravatar joshualitt2015-01-02
* Add a simpler key type for scratch resource keys.Gravatar bsalomon2014-12-30
* Fix for disabled color writes xp on n6Gravatar egdaniel2014-12-30
* ViewMatrix uniform upload moved to GeometryProcessorGravatar joshualitt2014-12-30
* Move ViewMatrix off of drawstateGravatar joshualitt2014-12-29
* removing coord change matricesGravatar joshualitt2014-12-29
* Remove coordchanges from drawstateGravatar joshualitt2014-12-29
* fix for valgrindGravatar joshualitt2014-12-23
* This CL cleans up the last remaining users of localCoordChange on paintGravatar joshualitt2014-12-22
* Rename GrGpuGL -> GrGLGpuGravatar jvanverth2014-12-22
* Fix conics for gpu GrAAHairLinePathRenderGravatar egdaniel2014-12-22
* Disable GPU sRGB textures for the moment.Gravatar jvanverth2014-12-22
* reenable complexclip3 for gpuGravatar bsalomon2014-12-22
* Add sRGB texture support.Gravatar jvanverth2014-12-22
* Add XP to handle the cases where we disable color write.Gravatar egdaniel2014-12-22
* Initialize wrapped render target wrap status correctlyGravatar kkinnunen2014-12-22
* initial changes to add local matrix to primitive processorGravatar joshualitt2014-12-19
* When bitmap is texture backed, don't download and reupload pixelsGravatar bsalomon2014-12-19
* Remove the low hanging fruit with coord change matricesGravatar joshualitt2014-12-18
* Add an InvariantOutput for the XPF.Gravatar egdaniel2014-12-18
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
* Change to create device coord coordsetGravatar joshualitt2014-12-18
* Fix complexclip3 test on gpuGravatar bsalomon2014-12-18
* One more pass at getting half float texture configs correct.Gravatar jvanverth2014-12-18
* Cleanup: More override fixes.Gravatar tfarina2014-12-17
* remove view matrix from contextGravatar joshualitt2014-12-17
* Stop creating GrODS for stencilPath commands.Gravatar bsalomon2014-12-17
* Add Coverage Drawing XPGravatar egdaniel2014-12-17
* Re-enable default sized formats, handling BGRA exception.Gravatar jvanverth2014-12-17
* Stop calling flushGLState in onStencilPathGravatar bsalomon2014-12-17
* Give the hoisting surfaces surface propsGravatar robertphillips2014-12-16