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* Add convex path renderer (disabled)Gravatar bsalomon@google.com2012-01-17
* Fix vs2010 int to scalar warningsGravatar bsalomon@google.com2012-01-12
* Add code path to SW rasterize paths and upload as a mask textureGravatar bsalomon@google.com2012-01-12
* Remove supports per-vertex coverage caps bitGravatar bsalomon@google.com2012-01-12
* Fix variable renaming in asserts related to r3015Gravatar bsalomon@google.com2012-01-11
* Remove shadersupport caps bitGravatar bsalomon@google.com2012-01-11
* Correct GPU glyph positioning.Gravatar bungeman@google.com2012-01-11
* fix compilation error in GrContext.cpp when PREFER_MSAA_OFFSCREEN_AA is enabledGravatar bsalomon@google.com2012-01-11
* fix commentGravatar bsalomon@google.com2012-01-11
* Remove accidentally checked in printfGravatar bsalomon@google.com2012-01-10
* Towards enabling -Werror in skia on LinuxGravatar bsalomon@google.com2012-01-06
* Fix check for glTexStorage2D fn ptrGravatar bsalomon@google.com2012-01-06
* add filterImage() entry-point to SkDevice, to allow it to specialize on subcl...Gravatar reed@google.com2012-01-05
* When applying a color matrix, unpremultiply the source, and premultiply theGravatar senorblanco@chromium.org2012-01-05
* Reverting r2969, since it broke the GLPrograms RunTests step.Gravatar senorblanco@chromium.org2012-01-05
* When applying a color matrix, unpremultiply the source, and premultiplyGravatar senorblanco@chromium.org2012-01-05
* Fix Mac buildGravatar bsalomon@google.com2012-01-05
* Add support for GL texture storageGravatar bsalomon@google.com2012-01-05
* Trash cached render target when creating a new FBO and its ID is bound.Gravatar bsalomon@google.com2012-01-04
* Speculative fix to please the skia buildbots. I couldn't repro the failureGravatar senorblanco@chromium.org2012-01-03
* Add null check to createPlatformTextureGravatar bsalomon@google.com2012-01-03
* Implement the color matrix filter in Ganesh. Also, fix and enable the colorGravatar senorblanco@chromium.org2012-01-03
* Add flags to GrStencilSettingsGravatar bsalomon@google.com2012-01-03
* Add SkDEBUGFAIL to clean up use of SkASSERT(!"text");Gravatar tomhudson@google.com2011-12-28
* remove obsolete printfGravatar reed@google.com2011-12-16
* GCC requires reinterpret_cast rather than static_cast to cast to privately in...Gravatar bsalomon@google.com2011-12-15
* Make GrStencilState a class to enable future optimizationsGravatar bsalomon@google.com2011-12-15
* Compile time vertex layout masksGravatar bsalomon@google.com2011-12-15
* Revert r2872Gravatar bsalomon@google.com2011-12-14
* two loops for setting stage descsGravatar bsalomon@google.com2011-12-14
* reset cpu shadow of vertex buffer to our usual vb sizeGravatar bsalomon@google.com2011-12-14
* Skip flush functions for disabled stagesGravatar bsalomon@google.com2011-12-13
* Use a stack variable for hash computation in GrBinHashKeyGravatar bsalomon@google.com2011-12-12
* skip paint->drawstate sampler copies when there is no textureGravatar bsalomon@google.com2011-12-12
* Don't update vertex/index buffer twice! Gravatar bsalomon@google.com2011-12-12
* Access sampler matrices directly, cleanup GrSamplerState::reset()sGravatar bsalomon@google.com2011-12-12
* Remove GrDrawState::setSampler, use direct access to samplerGravatar bsalomon@google.com2011-12-12
* Remove static initiazled gClampNearest in gpu backendGravatar bsalomon@google.com2011-12-12
* Fix inverse union complex clip stencil rules, skip screen filling rectanglesGravatar bsalomon@google.com2011-12-09
* Add support for GL_ANGLE_texture_usageGravatar bsalomon@google.com2011-12-09
* use uploadTexData() to create init textures w/out data, and restore pixelstor...Gravatar bsalomon@google.com2011-12-09
* Add back compressed image upload (accidently removed in earlier refactor)Gravatar bsalomon@google.com2011-12-09
* roll more changes from r2830 back inGravatar bsalomon@google.com2011-12-09
* Cleanup of r2830.Gravatar bsalomon@google.com2011-12-09
* Revert 2830 and 2831.Gravatar bsalomon@google.com2011-12-08
* Fix assertGravatar bsalomon@google.com2011-12-08
* Make GrDrawState a real class with getters and settersGravatar bsalomon@google.com2011-12-08
* Add missing interfaces for AndroidGravatar djsollen@google.com2011-12-08
* Make GrGLShaderVar objects aware of whether they are uniform, varying, orGravatar tomhudson@google.com2011-12-08
* add SK_OVERRIDEs, move impl of virtuals into .cppGravatar reed@google.com2011-12-07