| Commit message (Collapse) | Author | Age |
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SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac
Committed: https://skia.googlesource.com/skia/+/540e95483d285b555e9b1a73d18c16e7d7c0deba
Review URL: https://codereview.chromium.org/1436973003
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This shouldn't really make any difference but allocating and holding on to a GrRenderTarget for each test target generates image differences for Mali GPUs. This CL allows an existing render target to be used for the test target.
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1447113002
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id:20001 of https://codereview.chromium.org/1436973003/ )
Reason for revert:
gotta put back *compute = 0.
Original issue's description:
> Switch uses of SkChecksum::Compute to Murmur3.
>
> SkChecksum::Compute is a very, very poorly distributed hash function.
> This replaces all remaining uses with Murmur3.
>
> The only interesting stuff is in src/gpu.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac
>
> Committed: https://skia.googlesource.com/skia/+/540e95483d285b555e9b1a73d18c16e7d7c0deba
TBR=bsalomon@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1448023005
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SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac
Review URL: https://codereview.chromium.org/1436973003
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Untangling MDB bugs requires more information. In particular the render targets.
BUG=skia:4094
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1443763002
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BUG=skia:
Review URL: https://codereview.chromium.org/1434813002
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This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380e
Review URL: https://codereview.chromium.org/1441533003
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https://codereview.chromium.org/1441533003/ )
Reason for revert:
Speculative revert for leaks based on ASAN bot (and some local valgrind testing)
Original issue's description:
> Update testing frameworks/tests for MDB
>
> This CL:
>
> Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
> Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
> Updates the ProgramUnitTest to use multiple drawTargets
> Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
>
> BUG=skia:4094
>
> Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380e
TBR=joshualitt@chromium.org,joshualitt@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4094
Review URL: https://codereview.chromium.org/1450513002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1443743002
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BUG=skia:
Review URL: https://codereview.chromium.org/1441683008
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This is basically a move and rename
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1440073002
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id:20001 of https://codereview.chromium.org/1436973003/ )
Reason for revert:
I would not have expected this to change any images.
Looks like it's changed both MSAA and non-MSAA GMs:
https://gold.skia.org/search2?blame=1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac&unt=true&head=true&query=source_type%3Dgm
Original issue's description:
> Switch uses of SkChecksum::Compute to Murmur3.
>
> SkChecksum::Compute is a very, very poorly distributed hash function.
> This replaces all remaining uses with Murmur3.
>
> The only interesting stuff is in src/gpu.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac
TBR=bsalomon@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1445523003
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1434313002
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This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Review URL: https://codereview.chromium.org/1441533003
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SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Review URL: https://codereview.chromium.org/1436973003
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Updates GrCoverageSetOpXPFactory::TestCreate to not invert coverage
with mixed samples, which is an unsupported configuration.
TBR=bsalomon@google.com
BUG=skia:4556
Review URL: https://codereview.chromium.org/1442763002
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TBR=reed@google.com
No public API changes.
Review URL: https://codereview.chromium.org/1441753002
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These changes are to facilitate converting SkGpuDevice::drawTextureAdjuster to SkGpuDevice::drawTextureProducer.
Make constraint rect relative to content area
Store dimensions in GrTextureProducer
Make originalTexture() protected.
Remove getContentArea()
Provide pre-normalized texture matrix to GrTextureAdjuster::createFragmentProcessor. Define it to be be relative to content area.
Review URL: https://codereview.chromium.org/1438663004
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Fixes a double blend that was occurring down the diagonals of inverse
path fills when using mixed samples.
BUG=skia:
Review URL: https://codereview.chromium.org/1442513002
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Review URL: https://codereview.chromium.org/1440763002
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Updates GrClipMaskManager to use the stencil buffer when the RT is
mixed sampled.
BUG=skia:
Review URL: https://codereview.chromium.org/1440513002
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#6 id:100001 of https://codereview.chromium.org/1232103002/ )
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples
Original issue's description:
> Implement stencil clipping in mixed sampled render targets
>
> This change enables multisampled clipping for mixed sampled
> render targets. Previously clipping in mixed samples config
> behaved the same as in the gpu config.
>
> In order to retrofit non-MSAA draw methods, programmable sample
> locations are used in order to colocate all samples at (0.5, 0.5).
> Requires support for NV_sample_locations.
>
> BUG=skia:4399
>
> Committed:
> https://skia.googlesource.com/skia/+/3e77ba96d56d15db30ac6d8ccb900e30aafcbb16
BUG=skia:
Review URL: https://codereview.chromium.org/1415873011
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id:20001 of https://codereview.chromium.org/1415503008/ )
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples.
Original issue's description:
> Fix setColocatedSampleLocations on ES and GL < 4.5
>
> Updates setColocatedSampleLocations to use glFramebufferParameteri
> when
> the DSA version glNamedFramebufferParameteri is not present.
>
> BUG=skia:
>
> Committed:
> https://skia.googlesource.com/skia/+/98cad6219b430eddf5528473311279f21dbd2e10
BUG=skia:
Review URL: https://codereview.chromium.org/1420883007
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This isn't an exact replacement. The accumulated batches are now flushed at drawContext-entry-point granularity (via the AutoCheckFlush objects) rather than per batch.
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1439533003
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BUG=skia:
Review URL: https://codereview.chromium.org/1438003003
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TBR=egdaniel@google.com
Review URL: https://codereview.chromium.org/1433353005
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This CL:
moves the flushState
disables immediate mode (it was proving difficult to implement)
also moves the program unit test to the drawing manager
BUG=skia:4094
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1437843002
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BUG=skia:
Review URL: https://codereview.chromium.org/1424173005
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This CL still keeps the weird diamond shape we have for all our ProgramBuilders.
However, the GrGLSL base class will allow us to pull multiple other parts
of our program setup away from GL which will eventually allow us to break up
the diamond.
As part of this all ShaderBuilder subclass have been made gl independent,
however I will move them to GLSL files/class names in a follow on CL.
BUG=skia:
Review URL: https://codereview.chromium.org/1416423003
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https://codereview.chromium.org/1431593006/ )
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples.
Original issue's description:
> Fix mixed samples stencil clip
>
> Fixes rendering bugs and nondeterminism in gm.
>
> Before, mixed samples stencil clip would try to infer whether the draw
> wanted co-centered sample locations from within GrGLGpu, which caused
> various errors. This change reworks it so the draw itself can request
> the co-centered sample locations when it knows it will need them.
>
> Also reduces framebuffer binds by moving the code that enables
> GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget.
>
> Committed: https://skia.googlesource.com/skia/+/14184d5567b58085b6d8a6375796d405056f7f73
TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1407063011
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Review URL: https://codereview.chromium.org/1429863009
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Preemptive batch preparation makes MultiDrawBuffer more difficult to implement. This CL disables it.
BUG=skia:4094
Review URL: https://codereview.chromium.org/1430403002
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Review URL: https://codereview.chromium.org/1437573004
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Fixes rendering bugs and nondeterminism in gm.
Before, mixed samples stencil clip would try to infer whether the draw
wanted co-centered sample locations from within GrGLGpu, which caused
various errors. This change reworks it so the draw itself can request
the co-centered sample locations when it knows it will need them.
Also reduces framebuffer binds by moving the code that enables
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget.
Review URL: https://codereview.chromium.org/1431593006
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BUG=skia:4346
Committed: https://skia.googlesource.com/skia/+/42597bc99f00553825843b5ed41e81b121773368
Review URL: https://codereview.chromium.org/1406013006
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image/bmp draws
This makes texture-backed images and bitmaps down a new code path. It adds a pinch point via the texture adjuster that will be used to handle copied necessary for different texture targets. It also fixes bugs in the existing code exhibited by recent updates to the bleed GM. The plan is to move the the sw/generator-backed imgs/bmps on to this code path with future changes.
Review URL: https://codereview.chromium.org/1424313010
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1410723005
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Committed: https://skia.googlesource.com/skia/+/3b484a40b3be7f0262afadeaf6b741ba5cedcfe1
Review URL: https://codereview.chromium.org/1410663005
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DOCS_PREVIEW= https://skia.org/?cl=1432503003
Review URL: https://codereview.chromium.org/1432503003
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id:40001 of https://codereview.chromium.org/1410663005/ )
Reason for revert:
CrOS bots failing.
Original issue's description:
> Add text animation sample; tweak DrawShip sample
>
> Committed: https://skia.googlesource.com/skia/+/3b484a40b3be7f0262afadeaf6b741ba5cedcfe1
TBR=robertphillips@google.com,bsalomon@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1408063015
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Review URL: https://codereview.chromium.org/1410663005
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The main thrust of this CL is to remove knowledge of the atlas' backing texture from the BatchPlot. It also reduces the API surface of the BatchPlot and shrinks the amount of fields in the BatchAtlas.
Review URL: https://codereview.chromium.org/1413403009
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Quits requiring EXT_raster_multisample and
NV_sample_mask_override_coverage for mixed samples support. This will
allow platforms without those latter extensions (i.e. Chrome) to still
use mixed samples for path rendering. Also moves the mixed samples cap
out of shader caps, since it no longer denotes shader functionality.
BUG=skia:
Review URL: https://codereview.chromium.org/1410383011
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BUG=skia:
Review URL: https://codereview.chromium.org/1434483002
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cache (patchset #6 id:100001 of https://codereview.chromium.org/1406013006/ )
Reason for revert:
Android
Original issue's description:
> Update Layer Hoisting to store its atlas texture in the resource cache
>
> BUG=skia:4346
>
> Committed: https://skia.googlesource.com/skia/+/42597bc99f00553825843b5ed41e81b121773368
TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4346
Review URL: https://codereview.chromium.org/1413483004
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BUG=skia:4346
Review URL: https://codereview.chromium.org/1406013006
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support aa
R=joshualitt@google.com
Review URL: https://codereview.chromium.org/1409753008
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TBR=egdaniel@google.com
Review URL: https://codereview.chromium.org/1413403008
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TBR=
BUG=551094
Review URL: https://codereview.chromium.org/1412663011
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away"
This reverts commit 67b8b5e67a427382fed8c5d8b3c70a21ed2492c6.
BUG=skia:
TBR=
Previous revert was due to faulty unittest (now fixed) -- unrelated to this CL.
Review URL: https://codereview.chromium.org/1422703009
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