aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu
Commit message (Expand)AuthorAge
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-16
* Optionally pass rendertarget to getTestTargetGravatar robertphillips2015-11-16
* Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...Gravatar mtklein2015-11-16
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-16
* Increase the amount of debug information printed out by batchesGravatar robertphillips2015-11-16
* Add support for EGLImage to GrGLInterfaceGravatar bsalomon2015-11-16
* Update testing frameworks/tests for MDBGravatar robertphillips2015-11-16
* Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of ht...Gravatar egdaniel2015-11-13
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Move GrGLPrimitive/GeometryProc to GLSLGravatar egdaniel2015-11-13
* Move XferProcessors to glslGravatar egdaniel2015-11-13
* Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...Gravatar mtklein2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Update testing frameworks/tests for MDBGravatar robertphillips2015-11-13
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-12
* Fix GrCoverageSetOpXP unit test on mixed samplesGravatar cdalton2015-11-12
* Replace SkFunction with std::functionGravatar mtklein2015-11-12
* API changes to GrTextureAdjuster.Gravatar bsalomon2015-11-12
* Fix mixed sampled inverse path fillsGravatar cdalton2015-11-12
* In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrixGravatar bsalomon2015-11-11
* Enable AA stencil clip for mixed samplesGravatar cdalton2015-11-11
* Revert of Enable stencil clipping in mixed sampled render targets (patchset #...Gravatar cdalton2015-11-11
* Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...Gravatar cdalton2015-11-11
* Readd "immediate" modeGravatar robertphillips2015-11-11
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Fix leaks in unit tests of GrGLTextureInfosGravatar bsalomon2015-11-11
* Move GrBatchFlushState from GrDrawTarget to GrDrawingManagerGravatar robertphillips2015-11-11
* Replace glyph find and position with common code for the gpu bitmap case.Gravatar herb2015-11-11
* Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.Gravatar egdaniel2015-11-11
* Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...Gravatar cdalton2015-11-10
* Use a struct for client GL texture handlesGravatar bsalomon2015-11-10
* Disable preemptive batch preparationGravatar robertphillips2015-11-10
* Fix reversion to bilerp on clipped mipmap drawsGravatar bsalomon2015-11-10
* Fix mixed samples stencil clipGravatar cdalton2015-11-09
* Update Layer Hoisting to store its atlas texture in the resource cacheGravatar robertphillips2015-11-09
* Separate out natively-texture image/bmp draws from cached-as-texture image/bm...Gravatar bsalomon2015-11-09
* Remove debug print statementGravatar egdaniel2015-11-09
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-08
* Comments Style: s/skbug.com/bug.skia.org/Gravatar halcanary2015-11-07
* Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...Gravatar jvanverth2015-11-06
* Add text animation sample; tweak DrawShip sampleGravatar jvanverth2015-11-06
* Clean up GrBatchAtlas a bitGravatar robertphillips2015-11-06
* Loosen requirements for mixed samples supportGravatar cdalton2015-11-06
* Add addFragPosUniform to GrGLrogramBuilderGravatar egdaniel2015-11-06
* Revert of Update Layer Hoisting to store its atlas texture in the resource ca...Gravatar robertphillips2015-11-06
* Update Layer Hoisting to store its atlas texture in the resource cacheGravatar robertphillips2015-11-06
* Rename non-aa rect methods on GrDrawContext in anticipation of making them su...Gravatar bsalomon2015-11-05
* Make bicubic FP factories return const FPsGravatar bsalomon2015-11-05
* Fix for atlas doesn't call eviction functionsGravatar joshualitt2015-11-05
* Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-04