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Commit message (
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Author
Age
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Optionally pass rendertarget to getTestTarget
robertphillips
2015-11-16
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Add support for EGLImage to GrGLInterface
bsalomon
2015-11-16
*
Update testing frameworks/tests for MDB
robertphillips
2015-11-16
*
Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of ht...
egdaniel
2015-11-13
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Move XferProcessors to glsl
egdaniel
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Update testing frameworks/tests for MDB
robertphillips
2015-11-13
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-12
*
Fix GrCoverageSetOpXP unit test on mixed samples
cdalton
2015-11-12
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Replace SkFunction with std::function
mtklein
2015-11-12
*
API changes to GrTextureAdjuster.
bsalomon
2015-11-12
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Fix mixed sampled inverse path fills
cdalton
2015-11-12
*
In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix
bsalomon
2015-11-11
*
Enable AA stencil clip for mixed samples
cdalton
2015-11-11
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...
cdalton
2015-11-11
*
Readd "immediate" mode
robertphillips
2015-11-11
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Fix leaks in unit tests of GrGLTextureInfos
bsalomon
2015-11-11
*
Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
robertphillips
2015-11-11
*
Replace glyph find and position with common code for the gpu bitmap case.
herb
2015-11-11
*
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11
*
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
*
Use a struct for client GL texture handles
bsalomon
2015-11-10
*
Disable preemptive batch preparation
robertphillips
2015-11-10
*
Fix reversion to bilerp on clipped mipmap draws
bsalomon
2015-11-10
*
Fix mixed samples stencil clip
cdalton
2015-11-09
*
Update Layer Hoisting to store its atlas texture in the resource cache
robertphillips
2015-11-09
*
Separate out natively-texture image/bmp draws from cached-as-texture image/bm...
bsalomon
2015-11-09
*
Remove debug print statement
egdaniel
2015-11-09
*
Add text animation sample; tweak DrawShip sample
jvanverth
2015-11-08
*
Comments Style: s/skbug.com/bug.skia.org/
halcanary
2015-11-07
*
Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40...
jvanverth
2015-11-06
*
Add text animation sample; tweak DrawShip sample
jvanverth
2015-11-06
*
Clean up GrBatchAtlas a bit
robertphillips
2015-11-06
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Loosen requirements for mixed samples support
cdalton
2015-11-06
*
Add addFragPosUniform to GrGLrogramBuilder
egdaniel
2015-11-06
*
Revert of Update Layer Hoisting to store its atlas texture in the resource ca...
robertphillips
2015-11-06
*
Update Layer Hoisting to store its atlas texture in the resource cache
robertphillips
2015-11-06
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
*
Make bicubic FP factories return const FPs
bsalomon
2015-11-05
*
Fix for atlas doesn't call eviction functions
joshualitt
2015-11-05
*
Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going a...
reed
2015-11-04
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