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Author
Age
*
Revert "Minor fixes to SkSL precisions"
Ethan Nicholas
2017-09-18
*
Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field"
Ethan Nicholas
2017-09-18
*
Minor fixes to SkSL precisions
Ethan Nicholas
2017-09-15
*
fix for uninitialized GrGLSLFragmentShaderBuilder field
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Allow GrDrawOpAtlas to grow as needed"
Jim Van Verth
2017-09-15
*
Disable flat interpolation in TextureOp on Qualcomm
Brian Salomon
2017-09-15
*
Allow GrDrawOpAtlas to grow as needed
Jim Van Verth
2017-09-15
*
make most of SkColorPriv.h private
Cary Clark
2017-09-15
*
Revert "Revert "Pre-allocate some opList dependency list storage""
Robert Phillips
2017-09-15
*
Revert "Pre-allocate some opList dependency list storage"
Robert Phillips
2017-09-14
*
Pre-allocate some opList dependency list storage
Robert Phillips
2017-09-14
*
Remove unnecessary code in SkGpuDevice::drawRRect
Brian Osman
2017-09-14
*
Change visitProxies signature
Robert Phillips
2017-09-14
*
Remove unused GPU RGB to YUV code
Brian Osman
2017-09-14
*
Land scaffolding for explicit MDB resource allocation
Robert Phillips
2017-09-14
*
Remove invalid SkRRect asserts in GrShape
Brian Osman
2017-09-14
*
Make GrCopySurfaceOp participate in the GrOplist DAG
Robert Phillips
2017-09-14
*
Finish restoring GrOpList DAG
Robert Phillips
2017-09-14
*
Pull non-substantive changes out of explicit GPU resource allocation CL
Robert Phillips
2017-09-13
*
Add method to iterate over a GrOp's GrSurfaceProxies
Robert Phillips
2017-09-13
*
Adjust GPU YUV -> RGB (JPG) conversion
Brian Osman
2017-09-13
*
Improve heuristics for when to use ccpr
Chris Dalton
2017-09-12
*
Minor cleanups for CCPR
Chris Dalton
2017-09-12
*
Add support for additional textures in GrDrawOpAtlas
Jim Van Verth
2017-09-12
*
Remove repeated conditional in TextureOp.
Brian Salomon
2017-09-11
*
Revert "Revert "Switch to the new SkSL lexer.""
Ethan Nicholas
2017-09-11
*
Do software clip mask generation with worker threads
Brian Osman
2017-09-11
*
Revert "Switch to the new SkSL lexer."
Ethan Nicholas
2017-09-11
*
Switch to the new SkSL lexer.
Ethan Nicholas
2017-09-11
*
Add multitexture support to text and path shaders, take 3.
Jim Van Verth
2017-09-11
*
Revert "Revert "Revert "Add multitexture support to text and path shaders"""
Mike Klein
2017-09-08
*
Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scrat...
Greg Daniel
2017-09-08
*
CCPR: Check for flat lines before crunching on curves
Chris Dalton
2017-09-08
*
Revert "Revert "Add multitexture support to text and path shaders""
Jim Van Verth
2017-09-08
*
Update GrResourceCache changeUniqueKey to stay in valid state after each step
Greg Daniel
2017-09-08
*
Skip making a surface context when doing threaded SW paths
Brian Osman
2017-09-08
*
Revert "Add multitexture support to text and path shaders"
Jim Van Verth
2017-09-08
*
Revert "Revert "Make TextureOp use multitexturing to batch draws of different...
Brian Salomon
2017-09-08
*
Add multitexture support to text and path shaders
Jim Van Verth
2017-09-08
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Revert "Make TextureOp use multitexturing to batch draws of different SkImages."
Robert Phillips
2017-09-07
*
Update GenerateMipMapsAndUploadtoTextureProxy to respect color space when set...
Greg Daniel
2017-09-07
*
Make TextureOp use multitexturing to batch draws of different SkImages.
Brian Salomon
2017-09-07
*
Revert "Improve GrPathRendererChain heuristics"
Chris Dalton
2017-09-07
*
Update mtl backend to use GrSamplerState
Brian Salomon
2017-09-07
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Remove "content" rect from GrTextureAdjuster."
Brian Salomon
2017-09-07
*
Remove "content" rect from GrTextureAdjuster.
Brian Salomon
2017-09-07
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