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Commit message (
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Author
Age
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
Add makeSpecial calls to SkGpuDevice
robertphillips
2016-07-18
*
In GrShape detect that stroked axis-aligned lines are rrects.
bsalomon
2016-07-18
*
Dont allocate a new image which already has mip levels, when regenerating vul...
egdaniel
2016-07-15
*
Add copy (when needed) to SkGpuDevice::asSpecial
robertphillips
2016-07-15
*
Add SkGpuDevice::asSpecial entry point
robertphillips
2016-07-15
*
Add getColorSpace to GrTextureProducer
brianosman
2016-07-15
*
Remove GrWrapTextureInBitmap call in SkGpuDevice::drawSpriteWithFilter
robertphillips
2016-07-14
*
Remove SkGrTexturePixelRef and SkGrRenderTargetPixelRef aliases for SkGrPixelRef
bsalomon
2016-07-14
*
Fix leak when DFPR fails to draw path
bsalomon
2016-07-14
*
GrBufferAllocPool: use _throw calloc() if unchecked.
mtklein
2016-07-14
*
Remove GrWrapTextureInBitmap from public API
bsalomon
2016-07-13
*
Make GrBatchAtlas robust against attempts to add large rects.
bsalomon
2016-07-13
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
*
move GrPixelRef headers to private (as we work to eliminate them)
reed
2016-07-13
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-13
*
Remove GrLayerHoister
robertphillips
2016-07-13
*
Revert of SkSL performance improvements (patchset #6 id:140001 of https://cod...
msarett
2016-07-13
*
Fix vertex count estimate in GrTessellator.
senorblanco
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Retract PipelineBuilder from GrClip::apply
robertphillips
2016-07-13
*
Never allow dither for non-legacy (sRGB or F16) targets.
brianosman
2016-07-13
*
Fix various issues with instanced rendering precision
csmartdalton
2016-07-13
*
Replace switch statements in instanced vertex shaders
csmartdalton
2016-07-13
*
Fix GL shader sources getting truncated by ADB log
csmartdalton
2016-07-13
*
Move GrDrawTarget::clear logic into GrDrawContext
robertphillips
2016-07-13
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-12
*
SkSL performance improvements (plus a couple of minor warning fixes)
ethannicholas
2016-07-12
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-11
*
Simplify GrDefaultPathRenderer a tiny bit
robertphillips
2016-07-11
*
Simplify MSAA path renderer
robertphillips
2016-07-11
*
Fix misplaced guard
robertphillips
2016-07-10
*
Add choke point for modifying non-AA rect draws (e.g., applying clipping)
robertphillips
2016-07-08
*
Revert of Add choke point for modifying non-AA rect draws (e.g., applying cli...
robertphillips
2016-07-08
*
Add choke point for modifying non-AA rect draws (e.g., applying clipping)
robertphillips
2016-07-08
*
Use clipped bounds for reordering decisions
bsalomon
2016-07-08
*
Revert change of bounds computation in MSAA path renderer.
bsalomon
2016-07-08
*
Don't scissor draws overlapping the render target's edges
bsalomon
2016-07-08
*
Consolidate handling of infinitely thin primitives and aa bloat handing WRT b...
bsalomon
2016-07-08
*
Use sRGB pixel config for ARGB masks (color emoji)
brianosman
2016-07-08
*
Reland of Better encapsulate oval/rrect batchs. (patchset #1 id:1 of https://...
bsalomon
2016-07-08
*
Make all parameters reqiured to GrReducedClip::ReduceClipStack
bsalomon
2016-07-08
*
Revert of Better encapsulate oval/rrect batchs. (patchset #5 id:80001 of http...
hush
2016-07-07
*
Revert of Use sRGB pixel config for ARGB masks (color emoji) (patchset #1 id:...
brianosman
2016-07-07
*
Use sRGB pixel config for ARGB masks (color emoji)
brianosman
2016-07-07
*
Check granularity in render pass bounds
egdaniel
2016-07-07
*
Add offsets to GrVkBuffer.
jvanverth
2016-07-07
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