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Author
Age
*
when we disable lcd for impl reasons, add kGenA8 to document the original intent
reed
2014-09-16
*
Fix bug in layer hoisting transition to SkRecord backend
robertphillips
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Always disable the scissor test before BlitFrameBuffer
derekf
2014-09-16
*
Fix incorrect Rec601 YUV conversion matrix coefficient.
rileya
2014-09-16
*
Fix scaling issue with distance field text.
jvanverth
2014-09-16
*
BUG=skia:
joshualitt
2014-09-15
*
Create an optimized draw state but not hooked in yet to gpu pipeline
egdaniel
2014-09-15
*
Add support for the Rec601 YUV color space to GrYUVtoRGBEffect.
rileya
2014-09-12
*
Revert of Added test for non cached ETC1 (patchset #2 id:20001 of https://cod...
bungeman
2014-09-10
*
Added test for non cached ETC1
sugoi
2014-09-10
*
Fix iteration bounds of Android GL API initialization
tomhudson
2014-09-10
*
Revert of Use SkBitmapCache to optimize readPixels on a texture-backed bitmap...
fmalita
2014-09-09
*
Adding texture uploads without cache for YUV and ETC1
sugoi
2014-09-09
*
Fix two SkRecord-backed layer hoisting bugs
robertphillips
2014-09-08
*
Remove extra proctected in GrRODrawState.h
egdaniel
2014-09-08
*
Revert of Fix two SkRecord-backed layer hoisting bugs (patchset #1 id:1 of ht...
robertphillips
2014-09-08
*
Fix two SkRecord-backed layer hoisting bugs
robertphillips
2014-09-08
*
Use SkBitmapCache to optimize readPixels on a texture-backed bitmap
piotaixr
2014-09-08
*
Make GrDrawState and GrEffectStage use the pending io/exec ref mechanisms.
bsalomon
2014-09-05
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Don't take a ref on GP in AutoEffectRestore.
bsalomon
2014-09-05
*
Small fix for RODrawState
joshualitt
2014-09-05
*
Change behavior of GrDS::AutoEffectRestort wrt GPs.
bsalomon
2014-09-05
*
Add pop_back() to GrAllocator and add unit test.
bsalomon
2014-09-05
*
Add method to GrProgramResource to record that pending a execution was comple...
bsalomon
2014-09-04
*
Add GrProgramElement base class for GrEffect with deferred exec ref.
bsalomon
2014-09-04
*
Initial change to create GeometryProcessor
joshualitt
2014-09-04
*
Switch Layer Hoisting over to SkRecord backend
robertphillips
2014-09-04
*
Add reference base class to GrGpuResourcewith pending IO references.
bsalomon
2014-09-03
*
Remove use of EXPERIMENTAL_getActiveOps from layer hoisting code
robertphillips
2014-09-03
*
Hide fields in SkImageInfo
reed
2014-09-03
*
Replace SkPictureReplacementPlayback with GrRecordReplaceDraw
robertphillips
2014-09-03
*
Remove GrDrawTarget::AutoRenderTargetRestore.
bsalomon
2014-09-03
*
make allocPixels throw on failure
reed
2014-09-02
*
Reorganize Layer Hoisting code
robertphillips
2014-09-02
*
When ignoring color input don't use vertex attribs on gpu
egdaniel
2014-09-02
*
Add option to add precision to varyings in shader
egdaniel
2014-09-02
*
Use non-VBO vertex arrays on QC GPUs.
bsalomon
2014-09-02
*
Move MakeDivByTextureWHMatrix to GrCoordTransform
bsalomon
2014-08-29
*
Don't assert on empty GrGLPaths
cdalton
2014-08-29
*
Fix to use high precision on cubics not conics.
egdaniel
2014-08-29
*
Use highp for gpu bezier effects
egdaniel
2014-08-29
*
Make SkGrPixelRef responsible for owning GrSurface's texture rather than RT.
bsalomon
2014-08-29
*
Try out scalar picture sizes
robertphillips
2014-08-29
*
Simplify SkGpuDevice construction
bsalomon
2014-08-29
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