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Commit message (
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Author
Age
*
Deprecate SkDevice::accessBitmap method
robertphillips
2016-07-21
*
Adding color space to SkSpecialImage
brianosman
2016-07-21
*
Adding an SkColorSpace to SkImage_Gpu
brianosman
2016-07-20
*
remove dead methods now that we use specials exclusively for imagefilters
reed
2016-07-20
*
Use dFdx in Vulkan to address distance field issues.
jvanverth
2016-07-20
*
SkLS now accepting nullptr for diffuse shader and normal source, now accurate...
dvonbeck
2016-07-20
*
Remove SkDevice::accessRenderTarget virtual
robertphillips
2016-07-20
*
Add GrVkRecycledResource subclass
egdaniel
2016-07-20
*
Add integer array uniforms to GL and Vulkan
fmenozzi
2016-07-20
*
Consolidate special case shape transformation logic in GrShapeTest.
bsalomon
2016-07-20
*
pre-land special methods on device
reed
2016-07-19
*
Minor cleanup of GrStencilAndCoverTextContext
robertphillips
2016-07-19
*
Create DCs rather than textures in GrConfigConversionEffect
bsalomon
2016-07-19
*
Start from DC rather than texture in GrTexutreParamsAdjuster copy code.
bsalomon
2016-07-19
*
Fix debugging code for tracing texture creation
brianosman
2016-07-19
*
Make SkFont a bit more useable
robertphillips
2016-07-19
*
Convert readSurfacePixels to use a draw context instead of a texture
bsalomon
2016-07-19
*
Fix GrGLInterface::validate() to check for GL_OES_sample_shading on ES contexts
bsalomon
2016-07-19
*
Remove guards in GrGLInterface::validate() for functions that Chromium used t...
bsalomon
2016-07-18
*
Push GrPipelineBuilder down to the drawBatch calls in the TextContext
robertphillips
2016-07-18
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
Add makeSpecial calls to SkGpuDevice
robertphillips
2016-07-18
*
In GrShape detect that stroked axis-aligned lines are rrects.
bsalomon
2016-07-18
*
Dont allocate a new image which already has mip levels, when regenerating vul...
egdaniel
2016-07-15
*
Add copy (when needed) to SkGpuDevice::asSpecial
robertphillips
2016-07-15
*
Add SkGpuDevice::asSpecial entry point
robertphillips
2016-07-15
*
Add getColorSpace to GrTextureProducer
brianosman
2016-07-15
*
Remove GrWrapTextureInBitmap call in SkGpuDevice::drawSpriteWithFilter
robertphillips
2016-07-14
*
Remove SkGrTexturePixelRef and SkGrRenderTargetPixelRef aliases for SkGrPixelRef
bsalomon
2016-07-14
*
Fix leak when DFPR fails to draw path
bsalomon
2016-07-14
*
GrBufferAllocPool: use _throw calloc() if unchecked.
mtklein
2016-07-14
*
Remove GrWrapTextureInBitmap from public API
bsalomon
2016-07-13
*
Make GrBatchAtlas robust against attempts to add large rects.
bsalomon
2016-07-13
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
*
move GrPixelRef headers to private (as we work to eliminate them)
reed
2016-07-13
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-13
*
Remove GrLayerHoister
robertphillips
2016-07-13
*
Revert of SkSL performance improvements (patchset #6 id:140001 of https://cod...
msarett
2016-07-13
*
Fix vertex count estimate in GrTessellator.
senorblanco
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Retract PipelineBuilder from GrClip::apply
robertphillips
2016-07-13
*
Never allow dither for non-legacy (sRGB or F16) targets.
brianosman
2016-07-13
*
Fix various issues with instanced rendering precision
csmartdalton
2016-07-13
*
Replace switch statements in instanced vertex shaders
csmartdalton
2016-07-13
*
Fix GL shader sources getting truncated by ADB log
csmartdalton
2016-07-13
*
Move GrDrawTarget::clear logic into GrDrawContext
robertphillips
2016-07-13
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-12
*
SkSL performance improvements (plus a couple of minor warning fixes)
ethannicholas
2016-07-12
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