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Age
...
*
Revert using sized formats for everything except ES 2.0.
jvanverth
2014-12-16
*
Remove GrGpu::flushGraphicsState
bsalomon
2014-12-16
*
Change desktop and ES 3.0 to always use sized internal texture formats.
jvanverth
2014-12-16
*
Fix layer hoisting image filter corner cases
robertphillips
2014-12-16
*
Rename GrGpuGL_program.cpp to GrGLGpuProgramCache.cpp
bsalomon
2014-12-16
*
Revert of Fix layer hoisting image filter corner cases (patchset #3 id:40001 ...
robertphillips
2014-12-16
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Fix layer hoisting image filter corner cases
robertphillips
2014-12-16
*
Revert of Change desktop and ES 3.0 to always use sized internal texture form...
jvanverth
2014-12-16
*
Change desktop and ES 3.0 to always use sized internal texture formats.
jvanverth
2014-12-16
*
whitespace change to context to force rebuild of skia
joshualitt
2014-12-15
*
This change will ultimately pull uniform color, and to a much lesser degree u...
joshualitt
2014-12-15
*
Move all non-program cache functions out of GrGpuGL_program.cpp
bsalomon
2014-12-15
*
devirtualize some functions on GrGpu
bsalomon
2014-12-15
*
Add xp optimization for RGB coverage.
egdaniel
2014-12-15
*
Add SK_OVERRIDE to a few places that are missing it.
mtklein
2014-12-15
*
Do circle anti-aliasing in normalized space to avoid precision issues with ha...
bsalomon
2014-12-15
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
DM warning-free on win64
bsalomon
2014-12-12
*
Even more win64 warning fixes
bsalomon
2014-12-12
*
Extract cubic classification from gpu into geometry
caryclark
2014-12-12
*
More win64 warning fixes
bsalomon
2014-12-12
*
SkRecord: increase min block to 512B, remove max.
mtklein
2014-12-12
*
valgrind static uninit fix
joshualitt
2014-12-12
*
Fix float and half float support on mobile.
jvanverth
2014-12-12
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Adding a custom data field to GrGpuResource
junov
2014-12-11
*
Fix some win64 warnings.
bsalomon
2014-12-11
*
Create xfer processor backend.
egdaniel
2014-12-11
*
Apply the layer's image filter to the hoisted image
robertphillips
2014-12-11
*
Really fix valgrind issue
joshualitt
2014-12-11
*
Revert of Create xfer processor backend. (patchset #6 id:100001 of https://co...
joshualitt
2014-12-10
*
Revert of Fix to set correct output type when blending when we've read dst (p...
joshualitt
2014-12-10
*
fix for chrome bug with sub pixel hairlines
joshualitt
2014-12-10
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
Fix to set correct output type when blending when we've read dst
egdaniel
2014-12-10
*
fix for valgrind uninit variables
joshualitt
2014-12-10
*
Create xfer processor backend.
egdaniel
2014-12-10
*
Skia: Track the fIsWrapped separately so that we delete correctly
hendrikw
2014-12-09
*
This cl moves color and coverage off of drawstate. In an effort to keep this...
joshualitt
2014-12-09
*
Remove unused static function skcolor_to_grcolor_nopremultiply.
egdaniel
2014-12-09
*
Fix for alpha textures on Nexus 6.
jvanverth
2014-12-09
*
Don't call GetShaderPrecisionFormat for geometry shaders.
bsalomon
2014-12-09
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-09
*
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
bsalomon
2014-12-09
*
Use GrCoordTransform precision to set uniform matrix precision
bsalomon
2014-12-09
*
Rename CustomCoordTextureEffect to GrBitmapTextGeoProc.
egdaniel
2014-12-09
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Move shader precision out of GrShaderVar
bsalomon
2014-12-09
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