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Commit message (
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Author
Age
*
Clean up GrVkImage::setLayout()
jvanverth
2016-05-06
*
Fix type conversion compile errors
brianosman
2016-05-04
*
Set barriers and image layout changes between mipmap blits.
jvanverth
2016-05-03
*
Enable two-sided stencil in Vulkan.
jvanverth
2016-05-03
*
Apply setImageLayout() to all of a VkImage's subresources.
jvanverth
2016-05-03
*
Add sync in vulkan when writing to linear texture
egdaniel
2016-05-03
*
Make sure that Vulkan debug callback ptr is non-null.
jvanverth
2016-05-02
*
Fix VK WritePixels with offset rect
jvanverth
2016-05-02
*
Unify DescriptorPools for vulkan uniform descriptor sets
egdaniel
2016-05-02
*
Fix gcc warnings in Vulkan backend
bsalomon
2016-04-29
*
Add mipmap loading to Vulkan.
jvanverth
2016-04-29
*
Unbreak vulkan after stencil constant name changes
bsalomon
2016-04-29
*
Fix Vulkan Build in Android
liyuqian
2016-04-29
*
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
djsollen
2016-04-29
*
Fix vulkan build on linux and android
egdaniel
2016-04-28
*
Revert of Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. (pat...
reed
2016-04-28
*
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
djsollen
2016-04-27
*
Remove AttachmentInfo from VulkanViewer setup
jvanverth
2016-04-27
*
Add work around for vulkan copies on the 5X
egdaniel
2016-04-27
*
Remove unnessary uniform barriers in Vulkan.
egdaniel
2016-04-26
*
Add automatic generation of mipmaps to Vulkan
jvanverth
2016-04-26
*
Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
*
Revise WSI setup.
jvanverth
2016-04-21
*
Update min Vulkan version to 1.0.8.0, and fix various bugs
egdaniel
2016-04-21
*
Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:1...
jvanverth
2016-04-20
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Use transfer buffer for BatchAtlas texture copies.
jvanverth
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Fix createBuffer in Vulkan
egdaniel
2016-04-19
*
Add optional data parameter to createBuffer
cdalton
2016-04-19
*
Fix Vk build breakage due to new GrSLType
bsalomon
2016-04-12
*
Implement initCopySurfaceDstDesc for Vulkan
egdaniel
2016-04-12
*
Implement texel buffers
cdalton
2016-04-11
*
Vulkan config in dm
bsalomon
2016-04-11
*
Wait for all device work to finish before destroy VkDevice
egdaniel
2016-04-11
*
Infer sampler precision from pixel config
cdalton
2016-04-11
*
Don't create new descriptor set for vulkan uniforms every draw
egdaniel
2016-04-08
*
Add slides to VulkanViewer
jvanverth
2016-04-08
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-07
*
Limit the size of descriptor pools in vulkan
egdaniel
2016-04-07
*
Fix a bunch of memory issues in Vulkan
egdaniel
2016-04-07
*
Fix vulkan layer callback bug
egdaniel
2016-04-07
*
Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...
mtklein
2016-04-06
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-06
*
Switch uniforms to be descriptor set 0 in Vulkan
egdaniel
2016-04-06
*
First pass at VulkanViewer
jvanverth
2016-04-06
*
Fix vulkan dual source blending
egdaniel
2016-04-05
*
Implement blit image for copySurface in Vulkan
egdaniel
2016-04-05
*
Update vulkan format features in caps.
egdaniel
2016-04-01
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