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path: root/src/gpu/vk
Commit message (Expand)AuthorAge
* Clean up GrVkImage::setLayout()Gravatar jvanverth2016-05-06
* Fix type conversion compile errorsGravatar brianosman2016-05-04
* Set barriers and image layout changes between mipmap blits.Gravatar jvanverth2016-05-03
* Enable two-sided stencil in Vulkan.Gravatar jvanverth2016-05-03
* Apply setImageLayout() to all of a VkImage's subresources.Gravatar jvanverth2016-05-03
* Add sync in vulkan when writing to linear textureGravatar egdaniel2016-05-03
* Make sure that Vulkan debug callback ptr is non-null.Gravatar jvanverth2016-05-02
* Fix VK WritePixels with offset rectGravatar jvanverth2016-05-02
* Unify DescriptorPools for vulkan uniform descriptor setsGravatar egdaniel2016-05-02
* Fix gcc warnings in Vulkan backendGravatar bsalomon2016-04-29
* Add mipmap loading to Vulkan.Gravatar jvanverth2016-04-29
* Unbreak vulkan after stencil constant name changesGravatar bsalomon2016-04-29
* Fix Vulkan Build in AndroidGravatar liyuqian2016-04-29
* Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.Gravatar djsollen2016-04-29
* Fix vulkan build on linux and androidGravatar egdaniel2016-04-28
* Revert of Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. (pat...Gravatar reed2016-04-28
* Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.Gravatar djsollen2016-04-27
* Remove AttachmentInfo from VulkanViewer setupGravatar jvanverth2016-04-27
* Add work around for vulkan copies on the 5XGravatar egdaniel2016-04-27
* Remove unnessary uniform barriers in Vulkan.Gravatar egdaniel2016-04-26
* Add automatic generation of mipmaps to VulkanGravatar jvanverth2016-04-26
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Revise WSI setup.Gravatar jvanverth2016-04-21
* Update min Vulkan version to 1.0.8.0, and fix various bugsGravatar egdaniel2016-04-21
* Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:1...Gravatar jvanverth2016-04-20
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* Use transfer buffer for BatchAtlas texture copies.Gravatar jvanverth2016-04-20
* Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...Gravatar egdaniel2016-04-19
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-19
* Fix createBuffer in VulkanGravatar egdaniel2016-04-19
* Add optional data parameter to createBufferGravatar cdalton2016-04-19
* Fix Vk build breakage due to new GrSLTypeGravatar bsalomon2016-04-12
* Implement initCopySurfaceDstDesc for VulkanGravatar egdaniel2016-04-12
* Implement texel buffersGravatar cdalton2016-04-11
* Vulkan config in dmGravatar bsalomon2016-04-11
* Wait for all device work to finish before destroy VkDeviceGravatar egdaniel2016-04-11
* Infer sampler precision from pixel configGravatar cdalton2016-04-11
* Don't create new descriptor set for vulkan uniforms every drawGravatar egdaniel2016-04-08
* Add slides to VulkanViewerGravatar jvanverth2016-04-08
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Limit the size of descriptor pools in vulkanGravatar egdaniel2016-04-07
* Fix a bunch of memory issues in VulkanGravatar egdaniel2016-04-07
* Fix vulkan layer callback bugGravatar egdaniel2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* Switch uniforms to be descriptor set 0 in VulkanGravatar egdaniel2016-04-06
* First pass at VulkanViewerGravatar jvanverth2016-04-06
* Fix vulkan dual source blendingGravatar egdaniel2016-04-05
* Implement blit image for copySurface in VulkanGravatar egdaniel2016-04-05
* Update vulkan format features in caps.Gravatar egdaniel2016-04-01