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path: root/src/gpu/vk/GrVkPipelineState.cpp
Commit message (Expand)AuthorAge
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Fix cleanup on program creation failureGravatar Robert Phillips2017-08-01
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Revert "Add GrPrimitiveType::kLinesAdjacency"Gravatar Ravi Mistry2017-06-13
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Convert DstTexture to DstProxy (take 2)Gravatar Robert Phillips2017-05-29
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
* Revert "Convert DstTexture to DstProxy"Gravatar Robert Phillips2017-05-17
* Convert DstTexture to DstProxyGravatar Robert Phillips2017-05-17
* Add support for using texel buffers in Vulkan backend.Gravatar Greg Daniel2017-05-09
* Remove support for GLs without separate stencil.Gravatar Brian Salomon2017-05-08
* Fix comma in vulkanGravatar Greg Daniel2017-05-04
* Add support for Geom shaders in Vulkan backend.Gravatar Greg Daniel2017-05-04
* Split cleanup changes out of bigger CL (take 2)Gravatar Robert Phillips2017-04-18
* Revert "Split cleanup changes out of bigger CL"Gravatar Mike Klein2017-04-17
* Split cleanup changes out of bigger CLGravatar Robert Phillips2017-04-17
* Move the ability to access textures, buffers, and image storages out from GrP...Gravatar Brian Salomon2017-04-04
* Store the dst texture used by an XP in GrPipeline rather than in the XP.Gravatar Brian Salomon2017-04-03
* Retract GrPipeline from setRenderTargetState callsGravatar Robert Phillips2017-03-29
* switched GrVkPipelineStateCache over to use SkLRUCacheGravatar Ethan Nicholas2017-01-03
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* In GrProcessor::TextureSampler drop the "get", it's cleanerGravatar Brian Salomon2016-11-17
* Rename GrTextureAccess to GrProcessor::TextureSampler.Gravatar Brian Salomon2016-11-17
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Remove GrStencilSettings from GrPipelineGravatar csmartdalton2016-11-01
* Quiet a -Wcomma warning.Gravatar mtklein2016-09-26
* Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.Gravatar bsalomon2016-09-26
* Conditionally insert gl_PointSize into shaders.Gravatar bsalomon2016-09-21
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-20
* Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...Gravatar bsalomon2016-09-19
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-19
* Merge building of program desc in Vulkan into one stepGravatar egdaniel2016-09-07
* Properly recycle uniform buffers in vulkanGravatar egdaniel2016-07-29
* Reuse sampler descriptor set allocations in VulkanGravatar egdaniel2016-07-26
* Recycle small uniform buffers.Gravatar jvanverth2016-07-22
* Setup system in Vulkan to reuse VkDescriptorSet allocations.Gravatar egdaniel2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...Gravatar robertphillips2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Add offsets to GrVkBuffer.Gravatar jvanverth2016-07-07
* Grow descriptor pools by 1.5Gravatar egdaniel2016-07-06
* Start using GrGpuCommandBuffer in GrDrawTarget.Gravatar egdaniel2016-06-23
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
* Support allowSRGBInputs on Vulkan (via secondary texture views)Gravatar brianosman2016-05-12