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authorGravatar Brian Salomon <bsalomon@google.com>2017-04-04 10:15:51 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-04 15:27:44 +0000
commitab015efc48c462ffdffebb45c02cd19efb254983 (patch)
tree0b120fe0e4238f89f7e4bb73a88a00301ecf1378 /src/gpu/vk/GrVkPipelineState.cpp
parent19aff5dd5cd83141f12c234c4255a35f63e564cd (diff)
Move the ability to access textures, buffers, and image storages out from GrProcessor.
GrXferProcessor can no longer use this functionality so it is moved to a new intermediate class inherited by GrFragmentProcessor and GrPrimitiveProcessor. Change-Id: I4f30c89bdceb2d77b602bf0646107e0780881c26 Reviewed-on: https://skia-review.googlesource.com/11202 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/vk/GrVkPipelineState.cpp')
-rw-r--r--src/gpu/vk/GrVkPipelineState.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/gpu/vk/GrVkPipelineState.cpp b/src/gpu/vk/GrVkPipelineState.cpp
index b689866be2..4ce7681b15 100644
--- a/src/gpu/vk/GrVkPipelineState.cpp
+++ b/src/gpu/vk/GrVkPipelineState.cpp
@@ -172,12 +172,13 @@ void GrVkPipelineState::abandonGPUResources() {
}
}
-static void append_texture_bindings(const GrProcessor& processor,
- SkTArray<const GrProcessor::TextureSampler*>* textureBindings) {
+static void append_texture_bindings(
+ const GrResourceIOProcessor& processor,
+ SkTArray<const GrResourceIOProcessor::TextureSampler*>* textureBindings) {
// We don't support image storages in VK.
SkASSERT(!processor.numImageStorages());
if (int numTextureSamplers = processor.numTextureSamplers()) {
- const GrProcessor::TextureSampler** bindings =
+ const GrResourceIOProcessor::TextureSampler** bindings =
textureBindings->push_back_n(numTextureSamplers);
int i = 0;
do {
@@ -195,7 +196,7 @@ void GrVkPipelineState::setData(GrVkGpu* gpu,
this->setRenderTargetState(pipeline.getRenderTarget());
- SkSTArray<8, const GrProcessor::TextureSampler*> textureBindings;
+ SkSTArray<8, const GrResourceIOProcessor::TextureSampler*> textureBindings;
fGeometryProcessor->setData(fDataManager, primProc,
GrFragmentProcessor::CoordTransformIter(pipeline));
@@ -217,7 +218,7 @@ void GrVkPipelineState::setData(GrVkGpu* gpu,
SkIPoint offset;
GrTexture* dstTexture = pipeline.dstTexture(&offset);
fXferProcessor->setData(fDataManager, pipeline.getXferProcessor(), dstTexture, offset);
- GrProcessor::TextureSampler dstTextureSampler;
+ GrResourceIOProcessor::TextureSampler dstTextureSampler;
if (dstTexture) {
dstTextureSampler.reset(dstTexture);
textureBindings.push_back(&dstTextureSampler);
@@ -313,7 +314,7 @@ void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) {
void GrVkPipelineState::writeSamplers(
GrVkGpu* gpu,
- const SkTArray<const GrProcessor::TextureSampler*>& textureBindings,
+ const SkTArray<const GrResourceIOProcessor::TextureSampler*>& textureBindings,
bool allowSRGBInputs) {
SkASSERT(fNumSamplers == textureBindings.count());