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GrVkGpuCommandBuffer.cpp
Commit message (
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Author
Age
...
*
Fix for amd copy as draws on vulkan
Greg Daniel
2017-05-17
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Convert GrMesh back to a class
Chris Dalton
2017-05-15
*
vk: don't re-check the primitive type for each batch of a mesh
Chris Dalton
2017-05-08
*
Convert GrMesh to a struct
Chris Dalton
2017-05-03
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Store the dst texture used by an XP in GrPipeline rather than in the XP.
Brian Salomon
2017-04-03
*
Add AMD work around in Vulkan to create a new secondary command buffer
Greg Daniel
2017-03-22
*
Init Command buffer on inlineUploads in Vulkan
Greg Daniel
2017-03-22
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Fix bounds updates in vulkan discards
Greg Daniel
2016-10-28
*
Support inline uploads in Vulkan
Greg Daniel
2016-10-19
*
Refactor GrVkGpuCommandBuffer to handle multiple GrVkCommandBuffers.
Greg Daniel
2016-10-18
*
Don't pass in RT to individual Gpu CommandBuffer calls
Greg Daniel
2016-10-12
*
Remove unused resolve parameters for vulkan render passes
Greg Daniel
2016-10-03
*
Add GrVkCopyPipeline to handle vulkan copies as draws
egdaniel
2016-09-27
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Disable ignore discard optimization in Vulkan
egdaniel
2016-09-14
*
Lots of little cleanup improvements to Vulkan
egdaniel
2016-09-13
*
Improve usage of window rectangles
csmartdalton
2016-09-06
*
Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...
caryclark
2016-09-06
*
Improve usage of window rectangles
csmartdalton
2016-09-02
*
Small perf optimizations preparing sampled images in vulkan
egdaniel
2016-09-02
*
Define clear regions in terms of GrFixedClip
csmartdalton
2016-08-31
*
Don't add the resolve attachment to vulkan render passes.
egdaniel
2016-08-26
*
Add addtional resolve calls to vulkan backend
egdaniel
2016-08-24
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Add resource tracking output and command buffer recycling
jvanverth
2016-07-06
*
Fix vulkan image sampling
egdaniel
2016-07-06
*
Add discard support to Vulkan
egdaniel
2016-06-30
*
Fix vulkan clears
egdaniel
2016-06-23
*
Start using GrGpuCommandBuffer in GrDrawTarget.
egdaniel
2016-06-23
*
Fix compile error (uninitialized variable use)
brianosman
2016-06-14
*
Add GpuCommandBuffer support.
egdaniel
2016-06-08
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