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GrVkCaps.cpp
Commit message (
Expand
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Author
Age
*
ccpr: Normalize homogeneous coords with frexp/ldexp
Chris Dalton
2018-04-02
*
Revert "vulkan: Blacklist MSAA path renderer on Qualcomm drivers"
Chris Dalton
2018-03-29
*
vulkan: Blacklist MSAA path renderer on Qualcomm drivers
Chris Dalton
2018-03-29
*
Support GL_RGB textures and render targets.
Brian Salomon
2018-03-22
*
Correctly discard or load RT when doing copies as draws in Vulkan
Greg Daniel
2018-03-16
*
Revert "ccpr: Unblacklist vulkan"
Greg Daniel
2018-03-15
*
ccpr: Unblacklist vulkan
Chris Dalton
2018-03-15
*
Remove GrSurfaceOrigin from GrSurfaceDesc.
Brian Salomon
2018-03-05
*
Remove blacklist of dual source blending on AMD vulkan
Greg Daniel
2018-03-02
*
Revert "Revert "Add 1010102 support to Ganesh""
Brian Osman
2018-03-02
*
Move workaround for fSRGBsupport before config table init in GrVkCaps
Greg Daniel
2018-03-01
*
Revert "Add 1010102 support to Ganesh"
Brian Osman
2018-03-01
*
Move the rest of Vulkan driver workarounds into helper function in GrVkCaps
Greg Daniel
2018-03-01
*
Add 1010102 support to Ganesh
Brian Osman
2018-03-01
*
Respect disable driver correctness workaround flag in Vulkan
Greg Daniel
2018-02-28
*
Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL work...
Brian Salomon
2018-02-28
*
Add cap workarounds for possible arm bugs
Greg Daniel
2018-02-26
*
Revert "Revert "Fixes to alignment issues with regards to mapped vulkan memor...
Greg Daniel
2018-02-26
*
ccpr: Prefer atlas sizes under 4k on ARM
Chris Dalton
2018-02-22
*
Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)
Robert Phillips
2018-02-14
*
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
Cary Clark
2018-02-13
*
Add SkCharacterization creation helper to GrContextThreadSafeProxy
Robert Phillips
2018-02-13
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
More sample count cleanup:
Brian Salomon
2018-02-01
*
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Brian Salomon
2018-02-01
*
Revert "Redefine the meaning of sample counts in GPU backend."
Brian Salomon
2018-02-01
*
Redefine the meaning of sample counts in GPU backend.
Brian Salomon
2018-02-01
*
Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.
Brian Salomon
2018-01-30
*
Remove some unused sample count caps
Brian Salomon
2018-01-29
*
Update SkSurface MakeFromBackend* factories to take an SkColorType.
Greg Daniel
2017-12-19
*
Add support for SRGB formats when validating backend formats and ColorTypes
Greg Daniel
2017-12-18
*
Add new SkImage factory to create from GrBackendTexture with SkColorType
Greg Daniel
2017-12-18
*
Add gray_8_as_lum and _as_red private grpixelconfigs
Greg Daniel
2017-12-07
*
Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs fo...
Greg Daniel
2017-11-18
*
Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_...
Brian Osman
2017-11-17
*
Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and al...
Greg Daniel
2017-11-17
*
Reland "Fix precision caps and rrect/ellipse effect precisions"
Chris Dalton
2017-11-16
*
Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""
Greg Daniel
2017-11-16
*
Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""
Greg Daniel
2017-11-16
*
Revert "Fix precision caps and rrect/ellipse effect precisions"
Brian Osman
2017-11-16
*
Fix precision caps and rrect/ellipse effect precisions
Chris Dalton
2017-11-16
*
Revert "Add private grpixelconfigs for alpha_8 and alpha_half"
Greg Daniel
2017-11-15
*
Add private grpixelconfigs for alpha_8 and alpha_half
Greg Daniel
2017-11-15
*
Revert "Implement window rectangles in vulkan"
Jim Van Verth
2017-11-02
*
Implement window rectangles in vulkan
Chris Dalton
2017-11-02
*
Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
Brian Salomon
2017-10-18
*
Add a cap for geometry shader invocations
Chris Dalton
2017-10-06
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