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path: root/src/gpu/mtl/GrMtlGpu.mm
Commit message (Expand)AuthorAge
* implemented copy surface as draw for metal gpu backendGravatar Timothy Liang2018-07-31
* implemented copy surface as blit for metal gpu backendGravatar Timothy Liang2018-07-23
* implemented onWritePixels and related tests for metal gpu backendGravatar Timothy Liang2018-07-19
* created stub for metal gpu command bufferGravatar Timothy Liang2018-07-19
* Reland "implemented metal gpu backend texture upload testing"Gravatar Timothy Liang2018-07-18
* Revert "implemented metal gpu backend texture upload testing"Gravatar Timothy Liang2018-07-13
* implemented metal gpu backend texture upload testingGravatar Timothy Liang2018-07-13
* implemented uploading intial texture data for metal gpu backendGravatar Timothy Liang2018-07-11
* refactored where texture descriptors are made for metal gpu backendGravatar Timothy Liang2018-07-11
* implement onreadpixels for metal gpu backendGravatar Timothy Liang2018-07-02
* implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backendGravatar Timothy Liang2018-07-02
* Initial texture data is never flipped when uploaded.Gravatar Brian Salomon2018-03-07
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* sk_spification of GrGpu creation.Gravatar Brian Salomon2017-12-07
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Set correct mip map status on GrTexture since we no longer require all mip dataGravatar Greg Daniel2017-10-10
* Add GrMtlTexture classesGravatar Greg Daniel2017-08-04
* Add caps files for metalGravatar Greg Daniel2017-07-31
* Add support for creating a GrContext backed by Metal.Gravatar Greg Daniel2017-07-13
* Add arc support to gpu Obj c++ codeGravatar Greg Daniel2017-07-12
* Add basic metal build files for backendGravatar Greg Daniel2017-07-05