index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
gl
Commit message (
Expand
)
Author
Age
*
Make GrPrimitiveProcessor::Attribute a class, hide data members.
Brian Salomon
2018-05-30
*
Fix unit tests when workarounds are enabled
Adrienne Walker
2018-05-21
*
Reland "Remove GrBackendObject and all related functions from Skia."
Greg Daniel
2018-05-21
*
Driver bug workaround: unbind_attachments_on_bound_render_fbo_delete
Adrienne Walker
2018-05-18
*
Driver bug workaround: pack_parameters_workaround_with_pack_buffer
Adrienne Walker
2018-05-16
*
Driver bug workaround: gl_clear_broken
Adrienne Walker
2018-05-16
*
Driver bug workaround: restore_scissor_on_fbo_change
Adrienne Walker
2018-05-16
*
Driver bug workaround: max_msaa_sample_count_4
Adrienne Walker
2018-05-15
*
Driver bug workaround: disallow_large_instanced_draw
Adrienne Walker
2018-05-15
*
Driver bug workaround: max_texture_size_limit_4096
Adrienne Walker
2018-05-15
*
Reland "Driver bug workaround: disable_discard_framebuffer"
Adrienne Walker
2018-05-15
*
Reland "Driver bug workaround: disable_blend_equation_advanced"
Adrienne Walker
2018-05-15
*
Make GrCaps and GrShaderCaps private.
Brian Salomon
2018-05-11
*
Revert "Remove GrBackendObject and all related functions from Skia."
Brian Osman
2018-05-10
*
Revert "Driver bug workaround: disable_blend_equation_advanced"
Greg Daniel
2018-05-10
*
Revert "Driver bug workaround: disable_discard_framebuffer"
Greg Daniel
2018-05-10
*
Driver bug workaround: disable_discard_framebuffer
Adrienne Walker
2018-05-10
*
Driver bug workaround: disable_blend_equation_advanced
Adrienne Walker
2018-05-10
*
Remove GrBackendObject and all related functions from Skia.
Greg Daniel
2018-05-10
*
Add fPreferExternalImagesOverES3 to GrContextOptions
Brian Osman
2018-05-09
*
Only enable noperspective with ES3 shading language
Brian Osman
2018-05-08
*
Disable unpack-row-length support on iOS
Brian Osman
2018-05-03
*
Implement GL canCopySurface in GrGLCaps.
Greg Daniel
2018-05-03
*
Add internal grsurface flag to track if using gl rectangle or external texture.
Greg Daniel
2018-05-02
*
Remove GrPrimitiveType::kTriangleFan
Brian Salomon
2018-04-30
*
Add InternalSurfaceFlag so we know if RenderTargetProxys and RenderTargets us...
Greg Daniel
2018-04-26
*
ccpr: Cull extremely thin triangles
Chris Dalton
2018-04-24
*
With ES3, enable both ES2 and ES3 external image extensions
Brian Osman
2018-04-18
*
Move external texture extension logic into SkSL
Brian Osman
2018-04-17
*
Add glFlush workaround for instanced draws on Skylake
Chris Dalton
2018-04-16
*
Fix many return-std-move-in-c++11 warnings
Kevin Lubick
2018-04-16
*
Revert "Delete getRenderTargetHandle call on SkSurface."
Greg Daniel
2018-04-14
*
ccpr: Actually blacklist ANGLE
Chris Dalton
2018-04-12
*
Don't create lazy proxys if their width/height is greater than max tex size
Greg Daniel
2018-04-12
*
Delete getRenderTargetHandle call on SkSurface.
Greg Daniel
2018-04-12
*
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
Robert Phillips
2018-04-12
*
ccpr: Blacklist ANGLE again
Chris Dalton
2018-04-12
*
Move GrBackendRenderTarget over to new system of getting backed infos
Greg Daniel
2018-04-11
*
Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.
Greg Daniel
2018-04-10
*
Workaround for lack of ESSL3 external image extension on older Samsung devices
Brian Osman
2018-04-05
*
Avoid calling glGetString(GL_EXTENSIONS) on core profiles
Brian Salomon
2018-04-04
*
Stop using clear-as-draw workaround on newer Intel drivers on macOS
Brian Salomon
2018-04-04
*
Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT ...
Brian Salomon
2018-04-04
*
Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch...
Brian Salomon
2018-04-04
*
Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used.
Brian Salomon
2018-04-04
*
Hide GrPixelConfig in SkSurfaceCharacterization
Robert Phillips
2018-04-04
*
ccpr: Normalize homogeneous coords with frexp/ldexp
Chris Dalton
2018-04-02
*
Dump additional details about the gpu resources.
Derek Sollenberger
2018-03-29
*
Remove path ranges from gpu.
Ben Wagner
2018-03-29
*
Don't use gl_FragCoord on legacy Tegra hardware
Chris Dalton
2018-03-29
[next]