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authorGravatar Chris Dalton <csmartdalton@google.com>2018-04-12 16:47:48 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-12 23:23:31 +0000
commit50f77daf971c02049a125c227ea198109f1bc390 (patch)
tree514e23a4c64dd105d2f595d087ff63d6976196fb /src/gpu/gl
parent2eb8ca5594648a60a5f7e96ef434b288a0307d9b (diff)
ccpr: Actually blacklist ANGLE
It helps to assign it true instead of false... TBR=bsalomon@google.com Bug: skia: Change-Id: I535333d12a79a3fbc82d68e05cf4c2541fa39fa0 Reviewed-on: https://skia-review.googlesource.com/121247 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLCaps.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 5918c3a1f6..4eedbd8c39 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -2316,7 +2316,7 @@ void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo,
// Blacklisting CCPR on ANGLE while we investigate http://skbug.com/7805.
if (kANGLE_GrGLRenderer == ctxInfo.renderer()) {
- fBlacklistCoverageCounting = false;
+ fBlacklistCoverageCounting = true;
}
// The ccpr vertex-shader implementation does not work on this platform. Only allow CCPR with