index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
gl
Commit message (
Expand
)
Author
Age
*
Rename GrGpuGL_program.cpp to GrGLGpuProgramCache.cpp
bsalomon
2014-12-16
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Revert of Change desktop and ES 3.0 to always use sized internal texture form...
jvanverth
2014-12-16
*
Change desktop and ES 3.0 to always use sized internal texture formats.
jvanverth
2014-12-16
*
This change will ultimately pull uniform color, and to a much lesser degree u...
joshualitt
2014-12-15
*
Move all non-program cache functions out of GrGpuGL_program.cpp
bsalomon
2014-12-15
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
Even more win64 warning fixes
bsalomon
2014-12-12
*
More win64 warning fixes
bsalomon
2014-12-12
*
Fix float and half float support on mobile.
jvanverth
2014-12-12
*
Fix some win64 warnings.
bsalomon
2014-12-11
*
Create xfer processor backend.
egdaniel
2014-12-11
*
Revert of Create xfer processor backend. (patchset #6 id:100001 of https://co...
joshualitt
2014-12-10
*
fix for chrome bug with sub pixel hairlines
joshualitt
2014-12-10
*
Create xfer processor backend.
egdaniel
2014-12-10
*
Skia: Track the fIsWrapped separately so that we delete correctly
hendrikw
2014-12-09
*
Fix for alpha textures on Nexus 6.
jvanverth
2014-12-09
*
Don't call GetShaderPrecisionFormat for geometry shaders.
bsalomon
2014-12-09
*
Use GrCoordTransform precision to set uniform matrix precision
bsalomon
2014-12-09
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Move shader precision out of GrShaderVar
bsalomon
2014-12-09
*
Use texture size to determine precision of texture coord varyings.
bsalomon
2014-12-09
*
Add support for half float alpha textures.
jvanverth
2014-12-05
*
clean up default precision handling
bsalomon
2014-12-04
*
Remove backend factories
joshualitt
2014-12-04
*
create and thread batch tracker object
joshualitt
2014-12-04
*
move program descriptor generation to flush
joshualitt
2014-12-04
*
Revert of move program descriptor generation to flush (patchset #7 id:120001 ...
joshualitt
2014-12-04
*
Revert of create and thread batch tracker object (patchset #9 id:160001 of ht...
joshualitt
2014-12-04
*
create and thread batch tracker object
joshualitt
2014-12-03
*
move program descriptor generation to flush
joshualitt
2014-12-03
*
Remove guard on and enable vertexAttrib function pts on GrGLInterface.
egdaniel
2014-12-03
*
Add glGetShaderPrecisionFormat
bsalomon
2014-12-03
*
Add XferProcessor factory in GrPaint and GrDrawState.
egdaniel
2014-12-03
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
skia: Prevent GL_RED from being used with MESA
hendrikw
2014-12-02
*
Add extra safety check to the EGL context setup.
joakim.landberg
2014-12-01
*
some cleanup around GrGpu/GrDrawTarget copySurface
bsalomon
2014-11-26
*
Revert of some cleanup around GrGpu/GrDrawTarget copySurface (patchset #3 id:...
bsalomon
2014-11-26
*
Update effect key for descriptor to not record offsets.
egdaniel
2014-11-26
*
some cleanup around GrGpu/GrDrawTarget copySurface
bsalomon
2014-11-26
*
remove proc key
joshualitt
2014-11-25
*
Add IndexType parameter to GrDrawTarget::drawPaths
cdalton
2014-11-25
*
Remove unnessary check to skip drawing.
egdaniel
2014-11-25
*
Remove GrSurface::isSameAs
bsalomon
2014-11-25
*
Use scratch keys for stencil buffers.
bsalomon
2014-11-25
*
Revert "Use scratch keys for stencil buffers."
bsalomon
2014-11-24
*
Revert of Revert of Add gpu support for Apple specific 'Vertex Arrays' functi...
tomhudson
2014-11-24
*
Revert of Add gpu support for Apple specific 'Vertex Arrays' functions (patch...
tomhudson
2014-11-24
*
Add gpu support for Apple specific 'Vertex Arrays' functions
paraboul
2014-11-24
[next]