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path: root/src/gpu/gl/builders
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* Cleanup in GrPipelineBuilderGravatar bsalomon2015-02-26
* Avoid wrong memory access due to double substitution and %%Gravatar kkinnunen2015-02-19
* Multi-string shadersGravatar joshualitt2015-02-13
* Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.ch...Gravatar joshualitt2015-02-13
* Multi-string shadersGravatar joshualitt2015-02-13
* fix for uniform view matrix being uploaded but not usedGravatar joshualitt2015-02-12
* A simple change to move a bunch of stuff out of Gr*Geometry.hGravatar joshualitt2015-02-12
* Revert of Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #...Gravatar bsalomon2015-02-06
* Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:2000...Gravatar bsalomon2015-02-05
* Move DstCopy on gpu into the GrXferProcessor.Gravatar egdaniel2015-02-05
* Revert "Move DstCopy on gpu into the GrXferProcessor."Gravatar egdaniel2015-02-04
* Revert of Revert "Move DstCopy on gpu into the GrXferProcessor." (patchset #1...Gravatar egdaniel2015-02-04
* Revert "Move DstCopy on gpu into the GrXferProcessor."Gravatar egdaniel2015-02-04
* Move DstCopy on gpu into the GrXferProcessor.Gravatar egdaniel2015-02-03
* patch from issue 886233004 at patchset 40001 (http://crrev.com/886233004#ps40...Gravatar mtklein2015-02-02
* Revert of Add device space "nudge" to gpu draws (patchset #6 id:90001 of http...Gravatar robertphillips2015-01-30
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-30
* Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of http...Gravatar robertphillips2015-01-28
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-28
* Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilderGravatar egdaniel2015-01-22
* remove drawtypeGravatar joshualitt2015-01-21
* remove drawType from optStateGravatar joshualitt2015-01-21
* BUG=skia:Gravatar joshualitt2015-01-20
* Remove willReadDst from GrFragmentProcessor.Gravatar egdaniel2015-01-20
* Refactor position computation to enable device space "nudge"Gravatar robertphillips2015-01-18
* More changes to bring together path / geo procsGravatar joshualitt2015-01-14
* Move most of the transform logic into the primitive processorsGravatar joshualitt2015-01-13
* fix for FB fetch on nexus 10 ES3.0Gravatar joshualitt2015-01-13
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* ViewMatrix uniform upload moved to GeometryProcessorGravatar joshualitt2014-12-30
* removing coord change matricesGravatar joshualitt2014-12-29
* This CL cleans up the last remaining users of localCoordChange on paintGravatar joshualitt2014-12-22
* Rename GrGpuGL -> GrGLGpuGravatar jvanverth2014-12-22
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
* Change to create device coord coordsetGravatar joshualitt2014-12-18
* Rename GrGpuGL to GrGLGpu for consistencyGravatar bsalomon2014-12-16
* This change will ultimately pull uniform color, and to a much lesser degree u...Gravatar joshualitt2014-12-15
* Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.Gravatar tfarina2014-12-14
* Create xfer processor backend.Gravatar egdaniel2014-12-11
* Revert of Create xfer processor backend. (patchset #6 id:100001 of https://co...Gravatar joshualitt2014-12-10
* fix for chrome bug with sub pixel hairlinesGravatar joshualitt2014-12-10
* Create xfer processor backend.Gravatar egdaniel2014-12-10
* Use GrCoordTransform precision to set uniform matrix precisionGravatar bsalomon2014-12-09
* Make addUniform take a precisionGravatar bsalomon2014-12-09
* Move shader precision out of GrShaderVarGravatar bsalomon2014-12-09
* Use texture size to determine precision of texture coord varyings.Gravatar bsalomon2014-12-09
* clean up default precision handlingGravatar bsalomon2014-12-04
* Remove backend factoriesGravatar joshualitt2014-12-04
* create and thread batch tracker objectGravatar joshualitt2014-12-04
* move program descriptor generation to flushGravatar joshualitt2014-12-04